Archive:Timbersaw
From Liquipedia Dota 2 Wiki
Timbersaw
Radiant Hero
Attributes
Primary Attribute
Base Stats (Level 0)
Attack Type
0.36 + 0.64
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
714
2.95
2.95
1792
7.85
7.85
2826
12.55
12.55
3244
14.5
14.5
Mana
(Regen)
(Regen)
351
1.65
1.65
795
3.54
3.54
1263
5.49
5.49
1455
6.265
6.265
Armor
2.67
5.7
9.87
11.28
Magic R
27.3%
31.08%
34.98%
36.53%
Damage
34-38
83-87
130-134
149-153
Notes
2
Release Date
2012-12-13
Competitive Span
2013-03-21 — Present
Rizzrack, the Timbersaw
[edit]| Recommended Roles |
Rizzrack could still hear the screams in his mind. He worked, frantically turning wrenches, twisting screws, building and carving and forging. Sleep eluded him; he only built. Months had passed since he had shut himself in his uncle's workshop, and his deliverance was nearly complete. He rubbed his back as his eyes drifted shut, and saw a blanket of flowers floating on the placid waves of Augury Bay before exploding into a cloud of pollen that silenced lives as it seized the lungs. He woke with a choking start. For hours the rhythmic sound of a whetstone filled the shop as he sharpened a set of massive blades, his mind filled with images of strangling vines garroting neighbors, enwrapping homes. The flooding of Augury Bay had been nothing compared to the violent horrors the waters left to take root beyond the city walls.
But the saw-suit would make him strong and safe he thought, allowing himself this sliver of hope before the full might of his fear crashed into his fading mind. Branches and bark and blood. When the city fell, Rizzrack fled trees that walked, and fought, and killed. Trees had shattered the gates and swarmed into the city. Trees had crushed and thrashed and stomped the last that Augury Bay could muster in defense, and stalked the few fleeing refugees. In addled silence Rizzrack unspooled the thick chain from the suit's arm, his hands quaking as he inspected each link and ran a trembling finger along the claw attached at its end. The saw-suit was ready.
With his hand trembling he sparked the bladed machine to life. Terror drove him, terror of what awaited him and of what he would have to face to have any hope of calming his mind. As the saw-suit shuddered to life he knew he must face this fear, and he knew he wouldn't like it one bit.
Elusive and unpredictable, Timbersaw chops through the forest to face his foes. Unleashing an arsenal of saw blades to cut enemies to pieces, he rides his chain into nearby trees and batters foes along the way.
Abilities
[edit]QD
Timbersaw whirls extremely sharp edges, damaging enemies and destroying trees around him in an area. If an enemy hero is affected, it loses some of its primary attribute for a short duration. Whirling Death will deal bonus damage per tree destroyed.
| Base Damage | 85/130/175/220 |
|---|
| Extra Damage per Tree Cut | 11/18/25/32 |
|---|
| Primary Attribute Loss | 13% 16% |
|---|
| Universal Attribute Loss | 5% 8% |
|---|
| Duration | 12/13/14/15 |
|---|
| Radius | 325 |
|---|
Cast Point 0
Cast Backswing 0
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. | |
|---|---|---|
[[File:|40px|link=Fortunes End| ]] | Dispellable.
| |
[[File:|40px|link=Mirror Image| ]] | Does not affects illusions. |
In the case that Rizzrack gets surrounded by the vines and plants of nightmares, he has an immediate chainsaw defense.
Notes
- Attribute loss debuff can be applied multiple times to an enemy. Each debuff tracks its duration separately.
- Attribute loss stacks additively, but cannot reduce an attribute below zero.
- Destroys trees.
WT
Timbersaw fires a chain that embeds itself in the first tree it hits, pulling him towards it. Any enemy in the path takes damage.
| Damage | 50/95/140/185 |
|---|
| Damage Radius | 225 |
|---|
| Tree Search Radius | 50 |
|---|
| Chain Distance | 750/900/1050/1200 1875/2025/2175/2325 |
|---|
| Chain Speed | 2200/2400/2600/2800 |
|---|
Cast Range 750/900/1050/1200
750/900/1050/1200
750/900/1050/1200
Cast Point 0.3
Cast Backswing 0
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. | |
|---|---|---|
[[File:|40px|link=Cripple| ]] | Cannot cast while rooted. Does not cancel an already started cast. | |
[[File:|40px|link=hi res| ]] | Affected by cast range bonus. |
You never know when you might need to escape from malevolent saplings.
Notes
- If interrupted, the pull is canceled and Timbersaw stops traveling.
- Destroys the tree after being pulled to the location.
EE
Each time Timbersaw is attacked, he gains increased health regen and armor. Heroes grant double the amount.
| Maximum Stacks | 12/22/32/42 18/28/38/48 |
|---|
| Health Regen per Stack | 0.3/0.4/0.5/0.6 0.5/0.6/0.7/0.8 |
|---|
| Armor per Stack | 0.4/0.5/0.6/0.7 |
|---|
| Stack per Hero Attack | 3 4 |
|---|
| Stack per Non-Hero Attack | 1 |
|---|
| Stack Duration | 10/12/14/16 16/18/20/22 |
|---|
[[File:|40px|link=Ultimate Upgrade| ]] | Reactive Armor can now be activated to get max stacks and a damage barrier. Grants Timbersaw barrier amount per second for each enemy hero within radius of Timbersaw. After few seconds, Timbersaw deals damage to every hero within radius equal to his remaining barrier amount and loses all of his barrier. | |
|---|---|---|
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. | |
[[File:|40px|link=hi res| ]] | Prevents gaining new stacks but existing stacks still provide bonus. | |
[[File:|40px|link=Mirror Image| ]] | Illusions can gain stacks but do not benefit from the armor bonus. |
The saw-suit is equipped to react to the slightest touch with fortified defenses.
RC
Fires your main saw blade at the target location, and once there the blade will spin, dealing damage in an area around it and slowing enemies more per amount of health they are missing. The blade deals pure damage and cuts down trees in its path when fired and retracted. You lose the ability to attack while the blade is out.
| Impact Damage | 110/155/200 |
|---|
| Damage per Second | 50/75/100 |
|---|
| Min Move Speed Slow | 5% 9% |
|---|
| Max Move Speed Slow | 100% |
|---|
| Move Speed Slow Health Threshold | 5% |
|---|
| Effect Radius | 200 |
|---|
| Linger Duration | 0.5 |
|---|
Cast Range 1200
Cast Point 0.15
Cast Backswing 0
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. |
|---|---|
[[File:|40px|link=hi res| ]] | Affected by cast range bonus. |
The ultimate in anti-flora weaponry.
Notes
- Chakram moves at 900 speed.
- Chakram automatically returns if Timbersaw moves more than 2000 distance away from it.
- Impact damage is only dealt to enemies once per cast. If
is cast, the impact damage is dealt again.
- Destroys trees.
Talent
[edit]Second Chakram
| Impact Damage | 110/155/200 |
|---|
| Damage per Second | 50/75/100 |
|---|
| Min Move Speed Slow | 5% 9% |
|---|
| Max Move Speed Slow | 100% |
|---|
| Move Speed Slow Health Threshold | 5% |
|---|
| Effect Radius | 200 |
|---|
| Linger Duration | 0.5 |
|---|
Cast Range 1200
Cast Point 0.15
Cast Backswing 0
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. |
|---|---|
[[File:|40px|link=hi res| ]] | Affected by cast range bonus. |
Cut cut cut cut cut cut cut cut cut cut cut!
Aghanim's Shard
[edit]Flamethrower
FR
Releases a flame in the direction you are facing. Applies a debuff, sets trees on fire that eventually die.
| Flame Start Width | 0 |
|---|
| Flame End Width | 275 |
|---|
| Flame Length | 400 |
|---|
| Damage per Second | 80 |
|---|
| Move Speed Slow | 30% |
|---|
| Debuff Duration | 2 |
|---|
| Building Damage | 40% |
|---|
| Flamethrower Duration | 8 |
|---|
| Tree Destruction Delay | 5 |
|---|
Cast Point 0
Cast Backswing 0
[[File:|40px|link=shard upgrade| ]] | Granted by Aghanim's Shard. |
|---|---|
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. |
[[File:|40px|link=Fortunes End| ]] | Dispellable.
|
Talent Tree
[edit]Recent Changes
[edit]| Version | Balance Changes |
|---|
Notable Players
[edit]Additional Content
[edit]Trivia
[edit]- In DotA, the title of the hero is Goblin Shredder.
References
[edit]