Dawnbreaker/Changelogs

From Liquipedia Dota 2 Wiki

Version History

[edit]
Description
7.40
(2025-12-15)
  • Increased base attack damage from 24‒28 to 25‒29.
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • Solar Guardian
      • U
        No longer reduces max instances by 2.
      • No longer reduces channel time by 0.7.
      • No longer reduces flight duration by 0.3.
      • Increased heal per pulse from 55/85/115 to 60/90/120.
7.39e
(2025-10-02)
7.39d
(2025-08-05)
  • Reduced Luminosity Solar Charged current cooldown reductions from 1 to 0.8.
7.39
(2025-05-21)
7.38
(2025-02-19)
  • Starbreaker
    • ADDED
      new Starsurge facet.
      • Grants a 700-radius 9/12/15/18 ally attack speed bonus per damaged enemy unit after the final smash.
      • Grants self 15/21/27/33 attack speed bonus.
      • Has a 4-second buff duration.
  • Celestial Hammer
    • REMOVED
      Converge Gleaming Hammer facet.
    • ADDED
      new Trailblazer facet.
      • Grants a 10%/15%/20%/25% ally Movement Speed movement speed bonus when affected by the fire trail cells.
      • Has a 1-second buff linger duration.
  • REWORKED
    Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • Solar Guardian
      • OLD
        • Grants Dawnbreaker the Solar Guardian Land sub-ability.
        • The landing effect radius now has 200-speed, and can be moved with move orders or attack orders.
        • Grants a 1.5-second 60% ally evasion.
        • Increases flight duration by 3.5.
      • NEW
        • Now reduces channel time by 0.7.
        • Now reduces flight duration by 0.3.
        • Reduced heal per instance bonus from 15/20/25 to 10/15/20.
        • The landing effect radius now follows Dawnbreaker around with a 3-second linger duration.
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • Increased Starbreaker self movement speed slow from 25% to 35%.
7.37d
(2024-10-01)
  • Celestial Hammer
    • Increased projectile speed from 1500 to 1600.
    • Reduced mana cost from 110/120/130/140 to 100/110/120/130.
    • Increased Converge speed from 1500 to 1600.
7.37c
(2024-08-28)
7.36
(2024-05-22)
  • ADDED
    the Break of Dawn innate ability for Dawnbreaker:
    • Reveals the entire map gradually per 20000-radius over 4 seconds.
    • Has a 1-second vision linger duration.
    • Has a 1-second Fog of War return duration.
  • Celestial Hammer
    • ADDED
      the Gleaming Hammer facet.
      • Increases hammer pause duration by 2.
      • While the Converge sub-ability is active, the hammer on the ground emits a 200-radius Solar Guardian aura centered around it.
      • Has a 0.5 ability values factor.
  • Luminosity
    • ADDED
      the Solar Charged facet.
      • Reduces all ability cooldown by 1 upon a power-up attack.
      • Does not affect item abilities.
  • Solar Guardian
    • Now affects Dawnbreaker within the radius.
    • Can now be cast when the Converge sub-ability is active, forcing the hammer to return upon cast.
7.35
(2023-12-14)
  • Increased Celestial Hammer fire trail duration from 2.5 on each level to 2.5/3/3.5/4.
7.34d
(2023-10-05)
7.34c
(2023-09-08)
7.34
(2023-08-08)
7.33c
(2023-05-13)
  • Increased Luminosity creep heal multiplier from 0.5 to 0.6.
7.33
(2023-04-20)
7.32c
(2022-09-27)
7.32b
(2022-08-30)
7.32
(2022-08-24)
7.31d
(2022-06-08)
  • Reduced Strength strength gain from 3.6 to 3.4.
  • Increased Luminosity critical damage from 120%/140%/160%/180% to 125%/150%/175%/200%.
  • Reduced Solar Guardian cooldown from 120/110/100 to 120/105/90.
7.31
(2022-02-23)
  • Starbreaker
    • Reduced swipe radius from 360 to 300.
    • Increased smash radius from 250 to 300.
    • Increased swipe attack damage bonus from 20/30/40/50 to 25/40/55/70.
    • Reduced smash attack damage bonus from 30/60/90/120 to 25/40/55/70.
    • Increased mana cost from 80 to 100.
  • Celestial Hammer
    • Increased hammer search radius from 150 to 200.
    • Reduced damage radius from 250 to 200.
    • Increased fire trail radius from 150 to 200.
  • Increased Luminosity allied heal percentage from 35% to 50%.
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
7.30d
(2021-09-25)
  • Starbreaker
    • Reduced swipe attack damage bonus from 25/35/45/55 to 20/30/40/50.
    • Rescaled smash attack damage bonus from 40/65/90/115 to 30/60/90/120.
  • Rescaled Celestial Hammer fire trail movement speed slow from 35% on each level to 24%/28%/32%/36%.
7.30c
(2021-09-11)
7.30
(2021-08-18)
7.29c
(2021-04-29)
  • Reduced base Agility agility and gain from 20 + 2.4 to 14 + 1.7.
  • Increased Celestial Hammer mana cost from 110 on each level to 110/120/130/140.
7.29
(2021-04-09)
  • CREATED

Patch History

[edit]
Description
  • Solar Guardian
    • Added a cancel particle effect that plays at the target area when the channeling gets interrupted.
    • Added a ▶️ sound effect that plays at the target area when the channeling gets interrupted.
  • Updated base model and textures.
  • Luminosity's tooltip
    • Fixed holding ALT wrongly increasing critical damage values.
    • Fixed the critical damage value using the blue magical damage value color.
  • Increased versus scale from 0.87 to 1.
  • ADDED
    new Adjectives attributes. [?]
    • Dawnbreaker has the following values: Female 1, Fiery 1, Legs 2 and Nose 1.
  • Luminosity
    • Fixed lifesteal working on attacks.
    • Fixed ability interaction with Starbreaker.
    • Now no longer lose stacks when the attack proccing buff is missed. [?]
    • Fixed dying with 3 stacks crashing the server.
  • Fixed Luminosity losing its buff when the attack misses upon reaching the number of required hits.
  • Updated default hero model.
  • Fixed Starbreaker not dealing its swipe and smash attack damage bonus properly.
  • Updated default hero model.
  • Enabled rivalry and allied responses with Primal Beast.
  • Updated default hero model.
  • Fixed Starbreaker stun debuff modifiers missing descriptions.
  • Updated default hero model and animations.
  • Updated default attack particle effects.
  • Increased max polygons of all loadout slots.
    • Increase head LOD0/LOD1 max polygons from 1000/500 to 4000/1600.
    • Increase arms LOD0/LOD1 max polygons from 700/520 to 2500/1000.
    • Increase armor LOD0/LOD1 max polygons from 2000/1000 to 5000/2000.
    • Increase weapon LOD0/LOD1 max polygons from 1000/500 to 2500/1000.
  • Reduced Strength strength gain from 3.8 to 3.6.
  • Reduced base damage from 36-40 to 31‒35.
  • Reduced base movement speed from 315 to 310.
  • Increased Strength strength gain from 3.2 to 3.8.
  • Increased base armor from 0 to 2.
  • Reduced Starbreaker self stun duration from 0.3 to 0.2.
  • Increased Celestial Hammer fire trail damage per second from 20 on each level to 20/30/40/50.
  • Increased Luminosity lifesteal from 25%/30%/35%/40% to 30%/40%/50%/60%.
  • Solar Guardian
    • Increased radius from 400 to 500.
    • Increased landing stun duration from 1.1/1.3/1.5 to 1.5/1.75/2.
    • Increased heal per pulse from 40/55/70 to 45/70/95.