Kez/Changelogs
From Liquipedia Dota 2 Wiki
< Kez
Version History
[edit]Description
- Switch Discipline
- The toggling functionality is no longer affected by
silence sources.
- Increased set base attack time from 1.8 to 1.9.
- Increased main attack damage per
agility from 1.12 to 1.16.
- The toggling functionality is no longer affected by
- Falcon Rush

Buildings are no longer considered valid targets to proc on.- Reduced instant attack factor from 0.35/0.4/0.45/0.5 to 0.3/0.35/0.4/0.45.
- Falcon Rush

Talents:- LVL 20+60 Falcon Rush attack speed reduced to +40.
- Increased base
strength from 19 to 20. - Switch Discipline
- Increased cooldown reduction per hero level from 0.2 to 0.25.
- Reduced set base attack time from 2 to 1.8.
- Reduced main attack damage per
agility from 1.2 to 1.12.
- Kazurai Katana
- Now has a max 500 damage per second threshold.
- UReduced active stack value to damage factor from 1 to 0.5.
- Rescaled damage dealt to damage per second from 5%/7%/9%/11% to 3%/6%/9%/12%.
- Kazurai Katana
- Falcon Rush
- No longer has a 9% attack speed factor.
- Now has a 0.5 attack modifiers proc chance factor.
- The instant attack component can no longer activate
Shodo Sai's (Marked)component.- However, it can still apply the debuff per normal.
- Reduced instant attack factor from 0.45/0.55/0.65/0.75 to 0.35/0.4/0.45/0.5.
- Reduced set haste speed from 1000 to 850.
- Shodo Sai
- Reduced bash duration from 0.5 to 0.4.
- UReduced parry bash duration from 1 to 0.4.
- Falcon Rush
Aghanim's Shard upgrade:
- Kazurai Katana
- Now increases max damage per second threshold by 500.
- Now increases active stack value to damage factor by 0.5.
- Kazurai Katana

Talents:- LVL 20
- ADDEDto Captain's Mode.
- Increased base mana regeneration from 0 to 0.25.
- UReduced base attack time from 2 to 1.9. [?]
- Switch Discipline

Flutter
- The first hit bonus is now consumed by the first attack of Echo Slash and Raptor Dance, rather than applying to the entire cast.
- Still applies bonus to all enemies in the area.
- The first hit bonus is now consumed by the first attack of Echo Slash and Raptor Dance, rather than applying to the entire cast.
- Kazurai Katana
- Impale damage changed from post-critical strike bonus damage to a separate instance of
physical 
spell damage.
- Impale damage changed from post-critical strike bonus damage to a separate instance of
- Raptor Dance
- Max Health as Damage decreased from 3% to 2.5%.
- Can no longer be interrupted by casting Grappling Claw.
- Kazurai Katana
- Falcon Rush
- Now has an 825 break distance.
- Attack Speed Factor rescaled from 6/8/10/12% to 9%.
- Shodo Sai
- Mark Critical Strike decreased from 140/160/180/200% to 125/150/175/200%.
- Falcon Rush
- Reduced Echo Slash mana cost from 85/100/115/130 to 75/90/105/120.
- Kazurai Katana
- Reduced impale duration from 0.6 to 0.5.
- Reduced mana cost from 50 to 40.
- Falcon Rush
Unit-targeted based abilities now causes Kez to rush to the targeted unit.
- The Kazurai Katana active component now procs this ability component within range.
- UKez is no longer restricted from triggering Echo Strike while Falcon Rush is active.
- Increased duration from 3/4/5/6 to 3.75/4.5/5.25/6.
- Reduced Talon Toss mana cost from 75 on each level to 60/65/70/75.
- Shodo Sai
- RESTOREDboth the parry stun and parry critical strike component.
- Rescaled parry critical strike bonus from
25%/50%/75%/100%to4% * EnemyHeroLVL.
- Falcon Rush
- Increased base health regeneration from 1 to 1.5.
- Increased base attack speed from 100 to 110.
- Switch Discipline
- No longer grants 12%

base attack damage bonus. - Now increases

main attack damage per
agility from 1 to 1.2.
- No longer grants 12%
- Echo Slash
- Reduced hero attack damage bonus from 25/45/65/85 to 20/40/60/80.
- Rescaled cooldown from 20/18/16/14 to 21/18/15/12.
- Grappling Claw
- No longer applies 65%/85%/105%/125% lifesteal.
- Reduced cast range from 700/800/900/1000 to 650/750/850/950.
- Rescaled movement speed slow from 80% on each level to 70%/80%/90%/100%.
- Rescaled slow duration from
ΣTravelTimeto a fixed0.7/0.8/0.9/1. - Reduced cooldown from 16/13/10/7 to 13/11/9/7.
- Reduced mana cost from 50 to 40.
- Kazurai Katana
- No longer applies a 20%/25%/30%/35% health regeneration reduction.
- Rescaled damage dealt to damage per second from 6%/7%/8%/9% to 5%/7%/9%/11%.
- Rescaled duration from 5/6/7/8 to 7 on each level.
- ADDEDan active component.
- Impales and applies an
instant attack on the
unit-targeted enemy upon cast. - Applies a 0.6-second 0-set movement speed and 0-turn rate debuff on the affected unit.
- Deals
0.5 * KatanaStacksas one spell damage instance. - Has a 200-cast range, 20/15/10/5-second cooldown, and a 50-mana cost.
- Impales and applies an
- Raptor Dance
- No longer has a 1-second channeling time.
- The
lifesteal component now considers
illusions as creeps. - Increased cast point from 0 to 1.
- Cannot be canceled upon cast.
- Increased total slashes from 2/3/4 to 4 on each level.
- Rescaled base damage from 75 on each level to 30/60/90.
- Reduced max health as damage from 4% to 3%.
- Echo Slash
- Falcon Rush
- The max proc distance component is no longer affected by
area-of-effect sources. - Now grants 15%/30%/45%/60%

slow resistance for the entire buff duration. - Reduced instant attack factor from 1 on each level to 0.45/0.55/0.65/0.75.
- Rescaled cooldown from 20/18/16/14 to 21/18/15/12.
- The max proc distance component is no longer affected by
- Talon Toss
- No longer has a 275-effect radius.
- Now only affects the
unit-targeted enemy. - CHANGEDfrom applying 75/125/175/225
physical 
spell damage to a fixed 60/120/180/240
instant attack damage. - Increased
silence duration from 1.75/2/2.25/2.5 to 2/2.25/2.5/2.75. - Reduced cooldown from 16/13/10/7 to 13/11/9/7.
- Shodo Sai
- The marked debuff no longer grants
True Strike for the next attack. - No longer applies the following bonus ability components from marks parrying an enemy hero:
- No longer has a 1-second parry stun duration.
- No longer has a 165%/210%/255%/300% parry critical strike bonus.
- Increased proc chance from 17% to 18%.

Shadowhawk
- No longer applies a 20%/30%/40%/50% cooldown reduction on Shodo Sai and/or Kazurai Katana upon proc.
- Reduced critical bonus damage from 40%/60%/80%/100% to 30%/45%/60%/75%.
- The marked debuff no longer grants
- Raven's Veil
- ADDEDthe

Shadowhawk facet.
- Now also increases buff duration by 1.
- Falcon Rush
- REWORKED
Aghanim's Shard upgrade:
- Kazurai Katana
- MOVEDthe
ability upgrade active component to the ability's default functionality. - NEW
- The active component now applies
1 * KatanaStacksas
lifesteal upon cast. - Applies a 0.6-second stun duration when impaled from 105° behind the enemy unit, and deals
1 * KatanaStacksas one spell damage instance instead.
- The active component now applies
- Kazurai Katana

Talents:- LVL 10+1.5 mana regeneration ➜ +50 Raptor Dance radius.
- LVL 15
- LVL 20
- LVL 20+5% Kazurai Katana damage per second reduced to +4%.
- Increased
strength gain from 2.6 to 2.8. - Increased base
intelligence from 18 to 20.
- Increased Grappling Claw lifesteal from 50%/75%/100%/125% to 65%/85%/105%/125%.
- Increased Raptor Dance invulnerability duration from 0.1 to 0.2.
- Shodo Sai
- Now parries and block all incoming
physical attack damage sources, except sources from non-hero units. 
Shadowhawk
- Rescaled critical bonus damage from 50% on each level to 40%/60%/80%/100%.
- This component now levels up with either Raptor Dance or Raven's Veil.
- Now parries and block all incoming
- Shodo Sai
- Increased base
agility from 26 to 27. - Reduced base armor from 2 to 1.
- Reduced base movement speed from 320 to 315.
- Switch Discipline
- Reduced main attack damage bonus from 20% to 12%.
- ADDEDnew

Flutter facet.
- Grants the following ability effects upon switching to Katana Discipline:
- Deals 12% more damage on the first attack.
- Grants 12% spell damage amplification on the first ability cast.
- Grants the following ability effects upon switching to Katana Discipline:
- Grants 12% movement speed bonus upon switching to Sai Discipline.
- Grappling Claw
- No longer applies a 30/60/90/120 lifesteal-based self-heal.
- Rescaled lifesteal from 100% on each level to 50%/75%/100%/125%.
- Raptor Dance
- No longer grants
debuff immunity and applies a
strong dispel upon cast. - Now applies a
basic dispel upon cast. - Now grants 0.1-second
invulnerability duration upon cast. - Now grants 100%
magic resistance for the entire duration. - Now follows the
lifesteal mechanic.
- No longer grants
- Grappling Claw
- Falcon Rush
- Can now change attack targets while active.
- Reduced max proc distance from 575 to 525.
- Increased Sai Discipline base attack time from 1.2/1.1/1/0.9 to 1.3/1.2/1.1/1.
- Increased Katana Discipline base attack time from 1.4/1.3/1.2/1.1 to 1.5/1.4/1.3/1.2.
- Increased attack speed factor from 6%/7%/8%/9% to 6%/8%/10%/12%.
- CHANGEDTalon Toss damage type from
MagicaltoPhysical. - Shodo Sai
- No longer applies a 10% movement speed slow on debuff-affected enemy units.
- ADDEDthe

Shadowhawk facet.
- The marked debuff procs from invisibility now deals 50% critical damage bonus.
- Applies a 20%/30%/40%/50% cooldown reduction on the following abilities upon proc:
- Falcon Rush
Aghanim's Shard upgrade:
- Kazurai Katana
- Increased cast range from 150 to 200.
- Increased cooldown from 5 on each level to 20/15/10/5.
- Shodo Sai
- No longer passively grants self 10 movement speed bonus.
- No longer grants 10 movement speed bonus per debuff-affected enemy.
- Kazurai Katana
- Rescaled Echo Slash hero attack damage bonus from 30/45/60/75 to 25/45/65/85.
- Reduced Grappling Claw hero lifesteal-based heal from 50/100/150/200 to 40/80/120/160.
- CREATED
Patch History
[edit]Description
- Kazurai Katana
- Fixed the debuff wrongly getting dispelled upon casting its active component on the backside of an enemy.
- Fixed the active impale sometimes failing, causing it to trigger later than expected.
- Fixed Kez being unable to trigger the Shodo Sai mark placed by Raven's Veil if it was at maximum attack range.
- Fixed Kez being able to trigger the Shodo Sai marks twice during Raptor Dance with certain specific settings and item configurations.
- Updated head and shoulder materials.
- Switch Discipline
- Fixed a bug with Aghanim's Scepter that would allow extra Sai abilities to skip cooldown.
- Kazurai Katana
- Fixed a crash related to the bleed debuff.
- Fixed the overhead damage number on the target not respecting outgoing damage manipulation.
- Fixed the active component's debuff ignoring debuff immunity.
- Fixed the lifesteal from Aghanim's Shard triggering on other instant attack sources.
- Grappling Claw
- Fixed being able to attack targets outside the melee attack range buffer after landing.
- Fixed Grappling Claw allowing Kez to escape Kinetic Field.
- Fixed Raptor Dance giving an inconsistent amount of invulnerability when cast with cast speed bonuses or reductions.
- Fixed Falcon Rush speed being inconsistent in some scenarios.
- Fixed Shodo Sai's parry sometimes causing Echo Slash to slash into the 3rd dimension.
- Fixed Shodo Sai Cancel sub-ability proccing on-cast effects.
- Updated feather fx and feather models.

Flutter
- Fixed Katana dealing less damage than intended.
- Fixed Katana damage being consumed for no effect in some scenarios.
- Fixed Flutter's effect being consumed by Talon Toss's, Falcon Rush's, and Kazurai Katana's fake attacks.
- Fixed Raven's Veil going on cooldown even when Raptor Dance was interrupted.
- Grappling Claw
- Fixed the slow debuff being removed even when the attack landed.
- Fixed the slow to not expire before the hook finishes pulling.
- Updated various backend ability animations.
- Updated
Kazurai Katana ability effects.
- Updated ability modifiers:
- Enabled Kez's Sai abilities in Ability Draft. The draft screen will show a random combination of Kez's Katana and Sai abilities.
- Switch Discipline
- Updated the HUD.
- Now displays both
KATANAandSAIdiscipline icons on the HUD at all times, switching back and forth between them upon changing disciplines, with the inactive discipline being greyed out.
- Now displays both
- ADDEDan inactive variant icon to both disciplines.
- Fixed all linked abilities not affected by cooldown reduction sources.
- Updated the HUD.
- Echo Slash
- Updated ability icon.
- The instant attacks component no longer proc cleave sources.
- Fixed the instant attacks breaking invisibility sources on Kez.
- Fixed hitting units slightly beyond the slash range.
- Grappling Claw
- Updated ability icon.
- Updated ability descriptions.
- Reduced hero lifesteal-based heal from 40/80/120/160 to 30/60/90/120.
- Increased cooldown from 15/12/9/6 to 16/13/10/7.
- Updated Kazurai Katana ability icon.
- Raptor Dance
- Updated ability icon.
- Fixed particle effects not dynamically adapting to radius changes.
- Echo Slash
- Falcon Rush
- Fixed the secondary attack sound effects.
- Reduced max proc distance from 650 to 575.
- Talon Toss
- Updated ability icon.
- UIncreased cooldown from 15/12/9/6 to 16/13/10/7.
- Shodo Sai
- Fixed cases where the debuff would not be applied properly if it was already applied.
- Fixed Cancel sub-ability being affected by Time Dilation.
- CHANGEDRaven's Veil from applying the Shodo Sai parry debuff to applying the regular debuff.
- Falcon Rush

Talents:- LVL 15
- Echo Slash
- Fixed the instant attack component ignoring evasion sources.
- No longer can kill

Couriers. - Fixed ability interactions with

leash sources and
temporary fence sources.
- Reduced Falcon Rush base attack time from 1.3/1.2/1.1/1 to 1.4/1.3/1.2/1.1.
- Grappling Claw
- Fixed projectile not being broken when linked to a target exceeding its range.
- Fixed the attack order ignoring evasion sources.
- Reduced Kazurai Katana damage dealt to damage per second from 7%/8%/9%/10% to 6%/7%/8%/9%.
- Increased Raptor Dance cooldown from 40/32/24 to 40/35/30.
- Echo Slash
- Reduced Falcon Rush duration from 7 on each level to 3/4/5/6.
- Fixed certain Shodo Sai ability interactions applying more damage than intended.
- Increased Raven's Veil cooldown from 40/32/24 to 40/35/30.
- Increased base armor from 0 to 2.
- Increased base movement speed 315 to 320.
- Falcon Rush
- Increased base attack rate from 1.3/1.2/1.1/1 to 1.2/1.1/1/0.9.
- Fixed ability can target enemy units out of range.
- Fixed ignoring the max attack speed limits.
- Falcon Rush
- Released.
15 Sep 2024
- Revealed during The International 2024.