Lone Druid

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Lone Druid
18 + 2.5
20 + 2.8
13 + 1.4
Grants the following bonuses per level:
+55HP and +0.25HP regeneration
+0.47 armor and 2.8 attack speed
+2.8 Main Attack Damage
+16.8MP and +0.07MP regeneration
+0.1% base magic resistance
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3.33
Armor
(619.1 EHP)
26.3%
Magic Resist
(700.14 EHP)
900
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
100 (120)
(1.6 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.33 + 0.53
Turn Rate This unit takes 0.175s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 800
Default
Gib Type
2012-03-28
Released
2004-09-18
Competitive Span
2012-04-12 — 2015-12-16
2015-12-20 — Present
Version Control
This article has not been updated to the last version the hero was changed in yet (version 7.40b). Please help by updating it.
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Commands a powerful spirit bear in battle.
Chosen by the forces of nature for his profound wisdom, Sylla is all that remains of his forgotten clan. The Lone Druid is followed by his Spirit Bear, a powerful companion that Entangles enemies, and Demolishes structures. The sound of a Savage Roar is often all that's needed to frighten foes from the forest. If not, then the pair synergies a Spirit Link, increasing their speed and endurance as they roam the lands for intruders. Man or bear, the distinction is not always clear. When the situation calls for it, the Lone Druid takes his True Form, and joins the mêlée to fight claw-to-claw alongside his bear.
Summon Spirit Bear
Spirit Link
Spirit Link
Savage Roar
Savage Roar
True Form
Roles:Carry Carry Pusher Pusher Durable Durable
AdjectivesArachnophobic, Bearded, Fuzzy, Nose
Legs ( 2 )
Forbearance
Innate
This facet doesn't do anything. Lone Druid is still attuning to nature...

Upgrades

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Lone Druid Aghanim's

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Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Spirit Link
Lone Druid severs the link to his Spirit Bear, and connects to the target allied hero, sharing the Spirit Link bonuses with them. Increases armor sharing and attack speed bonus. Damage done by the ally heals Lone Druid, as well as the other way around.
Summon Spirit Bear
The Spirit Bear is feared for the duration of the transformation, unless it has its own Aghanim's Scepter.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Savage Roar
Grants bonus movement speed and bonus attack speed to allied units within the radius, and applies a basic dispel to both Lone Druid and the Spirit Bear upon cast.

Removes the simultaneous cast restriction while disabled.

Spirit Bear Aghanim's

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Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Return
Removes the attack proximity restriction. The Spirit Bear now survives when Lone Druid dies.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Fetch
Grants the Fetch ability.

Savage Roar
Grants bonus movement speed and bonus attack speed to allied units within the radius, and applies a basic dispel to both Lone Druid and the Spirit Bear upon cast.

Removes the simultaneous cast restriction while disabled.

Talents

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+45 Spirit Link Attack Speed25-50s True Form Cooldown
+30 Entangling Claws Damage20+150 Savage Roar Radius
+5 Spirit Bear Armor15-7s Savage Roar Cooldown
+30 Spirit Bear Move Speed10+200 Health
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Bio

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I wonder what awaits me at the end of everything…
▶️  Sylla, the Lone Druid
Aliases:
Bear, LD, Sylla
Long before the first words of the first histories there rose the druidic Bear Clan. Wise and just they were, and focused in their ways to seek an understanding of the natural order. The arch forces of nature saw this, and so sought the most learned among them. Wise old Sylla, clan justiciar and seer, stepped forward for his kin, and to him was given the Seed with these words: 'When all of the world has dimmed, when civilization has left these lands, when the world is slain and wracked by the endless deserts at the end of ages, plant the Seed.'

As he grasped his trust, Sylla felt his years recede and his vitality returned. Vast knowledge burst into his mind. He found himself able to project his very will into reality and, with some concentration, alter his own physical form as well. Yet subtle whispers and cruel ears brought word of the Seed and its power to other peoples, and a terrible war crashed upon the Bear Clan. As his ancestral home burned, Sylla took his burden and fled to the wild places.

Ages passed, and time and myth forgot the Bear Clan, forgot Sylla and the Seed, forgot wondrous civilizations that rose and fell in Bear Clan's wake. For millenia Sylla has waited, waited for word from his deities, waited for peace to come to the ever warring realms, waited in exile and in secret for the end of all things and for the conclusion of his sacred commitment, preparing himself always to face and destroy whatever would dare threaten his purpose.

Gift Bearer

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Gift Bearer
Neither affected nor disabled by Break.
Passive
Affects
Self
Grants the Spirit Bear a functional and cooldown-independent copy of Sylla's neutral item.

Bear Necessities

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Bear Necessities
Neither affected nor disabled by Break.
Passive
Affects
Self
Applies an item attributes bonus factor for all wielded items, with a reduced number of available items slots as a trade-off.
Set Item Slots:
Set Backpack Slots:
Item Stats Bonus Factor: 1.45/1.55/1.65/1.75
Details

Universal Unit

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Universal Unit
Neither affected nor disabled by Break.
Passive
Affects
Spirit Bear
The Spirit Bear is a Universal Creep-Hero unit without base attributes. However, it cannot gain experience.
Main Attack Damage per Attribute: All attributes. 0.45
Grants the Spirit Bear health bonus and base attack damage bonus per hero level.

The bonuses are applied immediately, and do not require the unit to be resummoned.
Health Bonus per Hero Level: 100
Attack Damage Bonus per Hero Level: 5

Abilities

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Summon Spirit Bear

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Q
B
Summon Spirit Bear
Affects
Self / Spirit Bear
Spell / Pure / Instant Kill
Summons a powerful Spirit Bear companion that can wield and utilize items.
Cast Animation: 0.5 + 0.63
Health: 1100/1400/1700/2000
Health Regen: 5/6/7/8
Base Attack Time: 1.75/1.65/1.55/1.45
Armor: 0/2/4/6
Move Speed: 300/330/360/390
Duration: IndefiniteIndefinite
Disarms the Spirit Bear if it is too far apart from Sylla.
Attack Proximity Radius: 1100 (Upgradable by Aghanim's Scepter. Global)
Sylla suffers a portion of max health as backlash damage if the Spirit Bear dies.
Max Health as Damage: 20%
Has a different cast backswing while Sylla is in True Form.
Cast Animation: 0.5 + 0.57
Player-based damage instance regardless of factions put the ability on a fixed downtime. Can be reset with cooldown reset sources, but it is not affected by percentage-based cooldown reductions.

The Spirit Bear's death resets the downtime.
Downtime: 3
150/140/130/120
Mana Cost
75
Sylla's lifelong companion is symbiotic with his spirit and heart, coming to aid him in any time of need.
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Savage Roar

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E
E
Savage Roar
Affects
Enemy Units / Allied Units
Both Lone Druid and the Spirit Bear roar fiercely and applies a fountain-fear to enemy units within the radius.

Grants affected enemy units bonus movement speed while fleeing toward their fountain.
Cast Animation: 0.1 + 0.57
Enemy Radius: Affected by AoE Radius increasing sources. 350
Fear Move Speed Bonus: 20%
Debuff Duration: 0.8/1.2/1.6/2
Has a different cast backswing while in True Form.
Cast Animation: 0.1 + 0.63
Does not affect non-player-controlled units.
The Spirit Bear requires its owner to have Savage Roar for this ability to be unlocked.
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Grants bonus movement speed and bonus attack speed to allied units within the radius, and applies a basic dispel to both Lone Druid and the Spirit Bear upon cast.

Removes the simultaneous cast restriction while disabled.
Ally Radius: Affected by AoE Radius increasing sources. (Upgradable by Aghanim's Shard. 700)
Move Speed Bonus: (Upgradable by Aghanim's Shard. 15%)
Attack Speed Bonus: (Upgradable by Aghanim's Shard. 40)
Ally Duration: (Upgradable by Aghanim's Shard. 5)
Casting this ability puts the linked ability on a fixed downtime. Can be reset with cooldown reset sources, but it is not affected by percentage-based cooldown reductions.
Downtime: Cooldown (Upgradable by Aghanim's Shard. 0)
38/32/26/20 (With level 15 Right Talent.With level 15 Right Talent. 31/25/19/13)
Mana Cost
50
Sylla studies and masters the arts of the lost Bear Clan, enhancing his attunement with the wild.

True Form

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Affects
Self
Morphs into a raging bear with melee properties.

Grants self bonus health and bonus armor, with improved versions of Entangling Claws and Demolish.
Transformation Time: 1.933
Armor Bonus: 8/10/12
Health Bonus: 500/1000/1500
Attack Range Loss: This bonus/reduction source only affect Melee heroes. 325
Duration: 40
Resets this ability's cooldown upon Lone Druid's death during the transformation time.
Cooldown on Death: 0
100
Mana Cost
200
The mighty bear is the king of the forest, possessing the throne through raw power.

Demolish

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Demolish
Partially usable or conditionally bestowed by Illusions. Partially or conditionally disabled by Break.
Passive
Affects
Self
Grants self bonus conditional attack damage on buildings in True Form.
Building Attack Damage Bonus: Certain component of this ability affects buildings.Certain component of this ability affects buildings. 15%/30%/45%/60%/60%
Grants magic resistance bonus in True Form.
Magic Resist Bonus: 33%

Entangling Claws

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Entangling Claws
Pierces Debuff Immunity sources conditionally.
Passive
Affects
Enemy Units
Spell / Magical
Grants attacks a chance to immobilize the affected enemy unit while dealing damage per second.
Proc Chance: 30%
Damage per Second: 30/40/50/60 (With level 20 Left Talent.With level 20 Left Talent. 60/70/80/90)
Duration: 1/1.6/2.2/2.8/2.8
Summon Spirit Bear resets this ability's cooldown upon cast.
5

Recent Matches

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Main Article: Lone Druid/Matches
DateTierTournamentPicksScorevs. Picks
December 27, 2025 - 18:40 MSKTier 4Betera Esports League S3Betera Esports League S3Lone Druid Tiny Drow Ranger Centaur Warrunner Leshrac
1 : 0
Tidehunter Venomancer Tusk Muerta Dragon Knight
December 27, 2025 - 14:30 MSKTier 4STORM CUP Season 1 - Group ASTORM CUP Season 1 - Group ALone Druid Nyx Assassin Beastmaster Chen Sven
0 : 1
Shadow Demon Tidehunter Marci Gyrocopter Sand King
December 1, 2025 - 20:00 CETTier 4Reincarnation S6 - Round 6Reincarnation S6 - Round 6Ogre Magi Lone Druid Shadow Demon Pangolier Queen of Pain
0 : 1
Snapfire Centaur Warrunner Skywrath Mage Dawnbreaker Ember Spirit
November 29, 2025 - 19:40 MSKShowmatchBB Streamers Battle 12 - PlayoffsBB Streamers Battle 12 - PlayoffsMarci Hoodwink Void Spirit Lone Druid Omniknight
1 : 0
Abaddon Disruptor Ringmaster Invoker Monkey King
November 26, 2025 - 18:20 CETTier 1BLAST Slam V - November 26-BBLAST Slam V - November 26-BBLAST Slam V - November 26-BPrimal Beast Warlock Puck Ringmaster Lone Druid
0 : 1
Jakiro Tusk Axe Void Spirit Juggernaut

Recent Changes

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Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.39c
(2025-06-24)
7.39
(2025-05-21)
7.38
(2025-02-19)

Dota Plus Progress

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Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Lone Druid's Relics Voice Lines

Healing From Spirit Link

Three Hero Savage Roars

Damage During True Form

Bear Tower Kills Outside Range

Roots With Creeps

Teleports Leading To Kills

Roots Leading To Kills

Neutral Camps Stacked

Triple Kills

Mega Kill Streaks

Barracks Destroyed

Towers Destroyed

Kill Assists

Kills

Bronze

Silver

Gold

Platinum

Master

Grandmaster
  • ▶️ This burden may be more than I can bear. Heh.

Equipment

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Trivia

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  • In DotA, Lone Druid's full name was "Syllabear", a pun on the name of "Syl-lab-le", one of the developers who worked with Guinsoo.
    • Lone Druid was his last creation before retiring.[1] It has now been shortened to "Sylla".
  • Lone Druid's design, including sickle and cauldrons, is based on depictions of Celtic druids.
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References

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