Lone Druid
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Lone Druid
| Grants the following bonuses per level: | |
| +55HP and +0.25HP regeneration | |
| +0.47 armor and 2.8 attack speed +2.8 Main Attack Damage | |
| +16.8MP and +0.07MP regeneration +0.1% base magic resistance | |
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900 Projectile Speed
| ||
100 (120)
(1.6 BAT) | ||
0.33 + 0.53
| ||
0.6
| ||
Default
Gib Type | ||
2012-03-28
Released | ||
2004-09-18
(5.62) | ||
Competitive Span
2012-04-12 — 2015-12-16 2015-12-20 — Present | ||
Version Control This article has not been updated to the last version the hero was changed in yet (version 7.40b). Please help by updating it. |
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| Commands a powerful spirit bear in battle. | |
|---|---|
| Chosen by the forces of nature for his profound wisdom, Sylla is all that remains of his forgotten clan. The Lone Druid is followed by his Spirit Bear, a powerful companion that Entangles enemies, and Demolishes structures. The sound of a Savage Roar is often all that's needed to frighten foes from the forest. If not, then the pair synergies a Spirit Link, increasing their speed and endurance as they roam the lands for intruders. Man or bear, the distinction is not always clear. When the situation calls for it, the Lone Druid takes his True Form, and joins the mêlée to fight claw-to-claw alongside his bear. | |
| Roles: | |
| Adjectives | Arachnophobic, Bearded, Fuzzy, Nose Legs ( 2 ) |
Upgrades
[edit]Lone Druid Aghanim's
[edit]Spirit Bear Aghanim's
[edit]Talents
[edit]| +45 Spirit Link Attack Speed | 25 | -50s True Form Cooldown |
|---|---|---|
| +30 Entangling Claws Damage | 20 | +150 Savage Roar Radius |
| +5 Spirit Bear Armor | 15 | -7s Savage Roar Cooldown |
| +30 Spirit Bear Move Speed | 10 | +200 Health |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
Bio
[edit]I wonder what awaits me at the end of everything…▶️Sylla, the Lone Druid
Aliases:
Bear, LD, Sylla
Lore:
Long before the first words of the first histories there rose the druidic Bear Clan. Wise and just they were, and focused in their ways to seek an understanding of the natural order. The arch forces of nature saw this, and so sought the most learned among them. Wise old Sylla, clan justiciar and seer, stepped forward for his kin, and to him was given the Seed with these words: 'When all of the world has dimmed, when civilization has left these lands, when the world is slain and wracked by the endless deserts at the end of ages, plant the Seed.'
As he grasped his trust, Sylla felt his years recede and his vitality returned. Vast knowledge burst into his mind. He found himself able to project his very will into reality and, with some concentration, alter his own physical form as well. Yet subtle whispers and cruel ears brought word of the Seed and its power to other peoples, and a terrible war crashed upon the Bear Clan. As his ancestral home burned, Sylla took his burden and fled to the wild places.
Ages passed, and time and myth forgot the Bear Clan, forgot Sylla and the Seed, forgot wondrous civilizations that rose and fell in Bear Clan's wake. For millenia Sylla has waited, waited for word from his deities, waited for peace to come to the ever warring realms, waited in exile and in secret for the end of all things and for the conclusion of his sacred commitment, preparing himself always to face and destroy whatever would dare threaten his purpose.
As he grasped his trust, Sylla felt his years recede and his vitality returned. Vast knowledge burst into his mind. He found himself able to project his very will into reality and, with some concentration, alter his own physical form as well. Yet subtle whispers and cruel ears brought word of the Seed and its power to other peoples, and a terrible war crashed upon the Bear Clan. As his ancestral home burned, Sylla took his burden and fled to the wild places.
Ages passed, and time and myth forgot the Bear Clan, forgot Sylla and the Seed, forgot wondrous civilizations that rose and fell in Bear Clan's wake. For millenia Sylla has waited, waited for word from his deities, waited for peace to come to the ever warring realms, waited in exile and in secret for the end of all things and for the conclusion of his sacred commitment, preparing himself always to face and destroy whatever would dare threaten his purpose.
Voice:
Gift Bearer
[edit]Passive
Affects
Self
Grants the Spirit Bear a functional and cooldown-independent copy of Sylla's neutral item.
Bear Necessities
[edit]Details
- Applies the stats bonus factor to the following wielded items' stats:
- All
attributes:
Health and
health regeneration.
Mana and
mana regeneration.- Flat
bonus attack damage.
Attack speed.
Evasion
- All
Universal Unit
[edit]Passive
Affects
Spirit Bear
The Spirit Bear is a Universal Creep-Hero unit without base attributes. However, it cannot gain experience.
Grants the Spirit Bear health bonus and base attack damage bonus per hero level.
The bonuses are applied immediately, and do not require the unit to be resummoned.
The bonuses are applied immediately, and do not require the unit to be resummoned.
Health Bonus per Hero Level: 100
Attack Damage Bonus per Hero Level: 5
This ability levels up with Lone Druid.
Abilities
[edit]Summon Spirit Bear
[edit]Cast Animation: 0.5 + 0.63
Health: 1100/1400/1700/2000
Health Regen: 5/6/7/8
Base Attack Time: 1.75/1.65/1.55/1.45
Armor: 0/2/4/6
Move Speed: 300/330/360/390
Disarms the Spirit Bear if it is too far apart from Sylla.
Sylla suffers a portion of max health as backlash damage if the Spirit Bear dies.
Max Health as Damage: 20%
Has a different cast backswing while Sylla is in True Form.
Cast Animation: 0.5 + 0.57
Player-based damage instance regardless of factions put the ability on a fixed downtime. Can be reset with cooldown reset sources, but it is not affected by percentage-based cooldown reductions.
The Spirit Bear's death resets the downtime.
The Spirit Bear's death resets the downtime.
Downtime: 3
Sylla's lifelong companion is symbiotic with his spirit and heart, coming to aid him in any time of need.
Spirit Link
[edit]Passive / Target Unit
Affects
Self / Allied Heroes
Links Lone Druid and the Spirit Bear, sharing a percentage of their armor with each other, increasing the attack speed of both and causing damage dealt by the Spirit Bear to heal Lone Druid.
Attack Speed Bonus: 20/35/50/65
Shared Lifesteal: 20%/35%/50%/65%
Shared Armor: 8%/12%/16%/20%
Aghanim's Scepter Upgrade
Lone Druid severs the link to his Spirit Bear, and connects to the target allied hero, temporarily sharing the Spirit Link bonuses with them. Armor sharing and attack speed bonuses are increased. Damage done by the ally heals Lone Druid, as well as the other way around.
The Spirit Bear is feared for the duration of the transformation, unless it has its own Aghanim's Scepter.
Lone Druid severs the link to his Spirit Bear, and connects to the target allied hero, temporarily sharing the Spirit Link bonuses with them. Armor sharing and attack speed bonuses are increased. Damage done by the ally heals Lone Druid, as well as the other way around.
The Spirit Bear is feared for the duration of the transformation, unless it has its own Aghanim's Scepter.
Cast Animation:
0 + 0
Cast Range:
1200
Sylla is emboldened by the presence of his companion, his vitality replenished with each swipe of the Spirit Bear's claws.
Savage Roar
[edit]No
Affects
Enemy Units / Allied Units
Both Lone Druid and the Spirit Bear roar fiercely and applies a fountain-fear to enemy units within the radius.
Grants affected enemy units bonus movement speed while fleeing toward their fountain.
Grants affected enemy units bonus movement speed while fleeing toward their fountain.
Cast Animation: 0.1 + 0.57
Has a different cast backswing while in True Form.
Cast Animation: 0.1 + 0.63
Does not affect non-player-controlled units.
The Spirit Bear requires its owner to have Savage Roar for this ability to be unlocked.
Aghanim's Shard Upgrade
Grants bonus movement speed and bonus attack speed to allied units within the radius, and applies a basic dispel to both Lone Druid and the Spirit Bear upon cast.
Removes the simultaneous cast restriction while disabled.
Grants bonus movement speed and bonus attack speed to allied units within the radius, and applies a basic dispel to both Lone Druid and the Spirit Bear upon cast.
Removes the simultaneous cast restriction while disabled.
Casting this ability puts the linked ability on a fixed downtime. Can be reset with cooldown reset sources, but it is not affected by percentage-based cooldown reductions.
Sylla studies and masters the arts of the lost Bear Clan, enhancing his attunement with the wild.
True Form
[edit]No
Affects
Self
Morphs into a raging bear with melee properties.
Grants self bonus health and bonus armor, with improved versions of Entangling Claws and Demolish.
Grants self bonus health and bonus armor, with improved versions of Entangling Claws and Demolish.
Cast Animation: 0 + 0
Transformation Time: 1.933
Armor Bonus: 8/10/12
Health Bonus: 500/1000/1500
Duration: 40
Resets this ability's cooldown upon Lone Druid's death during the transformation time.
The mighty bear is the king of the forest, possessing the throne through raw power.
Demolish
[edit]Passive
Affects
Self
Grants magic resistance bonus in True Form.
Magic Resist Bonus: 33%
Sub-ability of True Form.
This ability levels up with Summon Spirit Bear.
Entangling Claws
[edit]Summon Spirit Bear resets this ability's cooldown upon cast.
Sub-ability of True Form.
This ability levels up with Summon Spirit Bear.
Recent Matches
[edit]Main Article: Lone Druid/Matches
| Date | Tier | Tournament | Picks | Score | vs. Picks | ||||
|---|---|---|---|---|---|---|---|---|---|
| December 27, 2025 - 18:40 MSK | Tier 4 | Betera Esports League S3 | 1 : 0 | ||||||
| December 27, 2025 - 14:30 MSK | Tier 4 | STORM CUP Season 1 - Group A | 0 : 1 | ||||||
| December 1, 2025 - 20:00 CET | Tier 4 | Reincarnation S6 - Round 6 | 0 : 1 | ||||||
| November 29, 2025 - 19:40 MSK | Showmatch | BB Streamers Battle 12 - Playoffs | 1 : 0 | ||||||
| November 26, 2025 - 18:20 CET | Tier 1 | BLAST Slam V - November 26-B | 0 : 1 |
Recent Changes
[edit]Description
- Summon Spirit Bear
- Increased Universal Unit health bonus per hero level from 90 to 100.
- Gem of True Sight 's True Sight now works when wielded by the Spirit Bear .
- Lone Druid no longer is a
Universal hero and has
Agility as the primary attribute. - Rescaled
strength gain from 20 + 1.8 to 18 + 2.5. - Increased
agility gain from 2 to 2.8. - Reduced
intelligence gain from 2 to 1.4. - Increased base attack damage from 1‒5 to 18‒22.
- REWORKED Gift Bearer .
- OLD Can reroll the Neutral Item list once per tier.
- NEW Grants the Spirit Bear an independent and functional neutral item copy of Lone Druid 's.
- Increased Bear Necessities items stats bonus factor from 1.3/1.45/1.6/1.75 to 1.45/1.55/1.65/1.75.
- REMOVED the

Unbearable facet. - Spirit Link now follows
lifesteal mechanic.
Dota Plus Progress
[edit]Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
| Lone Druid's Relics | Voice Lines | |
|---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
| |
Equipment
[edit]Trivia
[edit]- In DotA, Lone Druid's full name was "Syllabear", a pun on the name of "Syl-lab-le", one of the developers who worked with Guinsoo.
- Lone Druid was his last creation before retiring.[1] It has now been shortened to "Sylla".
- Lone Druid's design, including sickle and cauldrons, is based on depictions of Celtic druids.
- Warcraft 3 similarities:
- Lone Druid is based on and inspired by the Druids of the Claw, a Night Elf melee unit that can transform into a bear.
- True Form's original iteration was based on the Druids of the Claw's Bear Form.
- Lone Druid's old ability, Battle Cry, was identical to the Druids of the Claw's Roar.
- Lone Druid's old ability, Synergy, was based on the Tinker's Engineering Upgrade.
- Lone Druid's old ability, Rabid, was identical to the Orc Shaman's Bloodlust.
- Summon Spirit Bear's original iteration was identical to the Beastmaster's Summon Bear.
- The Spirit Bear uses the model of the Beastmaster's Spirit Bear.
- Entangling Claws is inspired by the Spirit Bear's Bash.
- Return is inspired by the Spirit Bear's Blink.
- Demolish is identical to the Tinker's Demolish.
- Lone Druid is based on and inspired by the Druids of the Claw, a Night Elf melee unit that can transform into a bear.
Gallery
[edit]- Bone Harvest sprite - alive