Invoker

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Invoker
19 + 2.5
14 + 2
20 + 4
Grants the following bonuses per level:
+55HP and +0.25HP regeneration
+0.33 armor and 2 attack speed
+48MP and +0.2MP regeneration
+0.1% base magic resistance
+4 Main Attack Damage
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1.33
Armor
(580.93 EHP)
27%
Magic Resist
(736.99 EHP)
900
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
100 (114)
(1.7 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.4 + 0.7
Turn Rate This unit takes 0.175s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 800
Default
Gib Type
2012-01-19
Released
2005-06-06
Competitive Span
2012-01-26 — Present
Version Control
This article has not been updated to the last version the hero was changed in yet (version 7.40b). Please help by updating it.
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Weaves magic with an array of spell combos.
A competent wizard knows perhaps two spells; an exceptional one, three or four. Wielding the elements of Quas, Wex and Exort, the Invoker surpasses them all. Forging Spirits of ice and fire to melt away the armor of enemies with great Alacrity while Snapping their heat-deprived cold bodies. Conjuring an Ice Wall to stop foes in their paths before vanishing into thin air, chilling nearby enemies like a Ghost Wandering through their ranks. Lifting enemies off the ground with a Tornado that reaches through half the battlefield, while charging up an Extractive Mana Pulse for the whirling foes to land into. Pulling down a gigantic Meteor from space to crush enemies along a path while at the same time unleashing a Deafening Blast to push them along meteor's path. And last but not least, predicting enemy movement and using the Sun to Strike enemies from anywhere on the map.
Whatever magic he chooses, one thing is certain: All shall come to bow before the Arsenal Magus.
Quas
Quas
Wex
Wex
Exort
Exort
Invoked Spell 1
Invoked Spell 1
Invoked Spell 2
Invoked Spell 2
Invoke
Roles:Carry Carry Nuker Nuker Disabler Disabler Escape Escape Pusher Pusher
AdjectivesCape, Fiery, Icy, Parent, Nose
Legs ( 2 )

Invoker is available in Ability Draft NotesAbility Draft Notes Ability Draft, but due to his very unique nature, he has been heavily modified to work in that mode. See the Interactions Tab within Hero Model for details.

Scholar of Koryx
Quas
Increases Quas max ability level. Invoker gains a bonus orb level automatically upon reaching the hero level requirement.
+2 Max Ability Level
+1 Quas Orb Level
Mind of Tornarus
Wex
Increases Wex max ability level. Invoker gains a bonus orb level automatically upon reaching the hero level requirement.
+2 Max Ability Level
+1 Wex Orb Level
Agent of Gallaron
Exort
Increases Exort max ability level. Invoker gains a bonus orb level automatically upon reaching the hero level requirement.
+2 Max Ability Level
+1 Exort Orb Level

Upgrades

[edit]

Aghanim's

[edit]
Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Invoke
Increases both the current and max level of all orb-based abilities.
Ice Wall
Now freezes in place enemies that lingers inside the Ice Wall.

Requires selecting the corresponding facet.
Tornado
Now creates additional Twisters along the path of the Tornado that give vision and damage enemies for a while after the Tornado expired.

Requires selecting the corresponding facet.
Sun Strike
Summons a Cataclysm that creates visible Sun Strikes close to each enemy hero.

Requires selecting the corresponding facet.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Ghost Walk
Ghost Walk now also applies the Ice Wall Damage Per Second to enemies in a larger radius.

Requires selecting the corresponding facet.
E.M.P.
Pulls all affected enemy units to the center of the effect radius.

Requires selecting the corresponding facet.
Sun Strike
Now creates a Forged Spirit of the corresponding level next to enemy heroes damaged by Sun Strike.

Requires selecting the corresponding facet.

Talents

[edit]
2x Quas / Wex / Exort Active Bonuses25Radial Deafening Blast
+50 Alacrity Damage/Attack Speed20+2 Chaos Meteors
-6s Cold Snap Cooldown15+1 Invoke Facet-relevant Orb Level
-4s Tornado Cooldown10+50 Ice Wall Damage per Second
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Bio

[edit]
I am a beacon of knowledge blazing out across a black sea of ignorance.
▶️  Carl, the Invoker
Alias:
Kid
In its earliest, and some would say most potent form, magic was primarily the art of memory. It required no technology, no wands or appurtenances other than the mind of the magician. All the trappings of ritual were merely mnemonic devices, meant to allow the practitioner to recall in rich detail the specific mental formulae that unlocked a spell's power.

The greatest mages in those days were the ones blessed with the greatest memories, and yet so complex were the invocations that all wizards were forced to specialize. The most devoted might hope in a lifetime to have adequate recollection of three spells—four at most. Ordinary wizards were content to know two, and it was not uncommon for a village mage to know only one—with even that requiring him to consult grimoires as an aid against forgetfulness on the rare occasions when he might be called to use it.

But among these early practitioners there was one exception, a genius of vast intellect and prodigious memory who came to be known as the Invoker. In his youth, the precocious wizard mastered not four, not five, not even seven incantations: He could command no fewer than ten spells, and cast them instantly. Many more he learned but found useless, and would practice once then purge from his mind forever, to make room for more practical invocations. One such spell was the Sempiternal Cantrap—a longevity spell of such power that those who cast it in the world's first days are among us still (unless they have been crushed to atoms).

Most of these quasi-immortals live quietly, afraid to admit their secret: But Invoker is not one to keep his gifts hidden. He is ancient, learned beyond all others, and his mind somehow still has space to contain an immense sense of his own worth...as well as the Invocations with which he amuses himself through the long slow twilight of the world's dying days.

Invoke

[edit]
R
R
Invoke
Affects
Self
Combines the properties of all current element instances into a new spell.

Reduces cooldown by a flat amount per orb level.
Max Spells: 2
Invoke Cooldown Reduction per Orb Level: 0.3
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Increases both the current and max level of all orb-based abilities.
Other Orb Ability Level Bonus: (Upgradable by Aghanim's Scepter. 1)
7
So begins a new age of knowledge.

Hero Model

[edit]
Hero Model
Passive / Channeling
Affects
Self
Invoker's hero model has the following hidden Innate. innate abilities.

He may only perform or utilize the ability's functions upon a successful channeling.

Abilities

[edit]

Quas

[edit]

Q
Q
Quas
This ability can be bestowed by Illusions. Neither affected nor disabled by Break. Casting this ability does not proc any on-cast effects.
Affects
Self
Spell / Magical
Manipulates the ice element of Invoker's abilities.

Each active Quas orb instance grants health regeneration bonus corresponding to the orb's ability level.
Max Ability Level: 7 (Upgradable by Aghanim's Scepter. 8)
Max Instance: 3
Instance per Cast: Utilizes Health Regeneration. Affected by Health Restore sources. 1
Health Regen Base Bonus per Instance: 1 (With level 25 Left Talent.With level 25 Left Talent. 2)
Passively grants Strength strength bonus per ability level.

Increases health regeneration bonus per active instance.
This ability component levels up with Quas. Str Bonus per Level: 1
This ability component levels up with Quas. Health Regen Bonus per Level: 1 (With level 25 Left Talent.With level 25 Left Talent. 2)
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Increases both the current and max ability level.
0
A quelling cold.

Wex

[edit]

Q
Q
Wex
This ability can be bestowed by Illusions. Neither affected nor disabled by Break. Casting this ability does not proc any on-cast effects.
Affects
Self
Spell / Magical
Manipulates the storm element of Invoker's abilities.

Each active orb instance grants Invoker passive traits according to the orb's ability level.
Max Ability Level: 7 (Upgradable by Aghanim's Scepter. 8)
Max Instance: 3
Instance per Cast: 1
Move Speed Base Bonus per Instance: 0.6% (With level 25 Left Talent.With level 25 Left Talent. 1.2%)
Attack Speed Base Bonus per Instance: 1 (With level 25 Left Talent.With level 25 Left Talent. 2)
Passively grants Agility agility bonus per ability level.

Increases movement speed bonus per active instance.
This ability component levels up with Wex. Agi Bonus: 1
This ability component levels up with Wex. Move Speed Bonus per Level: 0.6% (With level 25 Left Talent.With level 25 Left Talent. 1.2%)
This ability component levels up with Wex. Attack Speed Bonus per Level: 1 (With level 25 Left Talent.With level 25 Left Talent. 2)
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Increases the current and max ability level.
0
A withering wind.

Exort

[edit]

Q
Q
Exort
Partially usable or conditionally bestowed by Illusions. Neither affected nor disabled by Break. Casting this ability does not proc any on-cast effects.
Affects
Self
Spell / Magical
Manipulates the fire element of Invoker's abilities.

Each active orb instance grants Invoker passive traits according to the orb's ability level.
Max Ability Level: 7 (Upgradable by Aghanim's Scepter. 8)
Max Instance: 3
Instance per Cast: 1
Attack Damage Base Bonus per Instance: 2 (With level 25 Left Talent.With level 25 Left Talent. 4)
Passively grants Intelligence intelligence bonus per ability level.

Increases attack damage bonus per active instance.
This ability component levels up with Exort. Int Bonus: 1
This ability component levels up with Exort. Attack Damage Bonus per Level: 2 (With level 25 Left Talent.With level 25 Left Talent. 4)
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Increases the current and max ability level.
0
An exacting flame.

Invoked Spell 1

[edit]

D
?
Invoked Spell 1
Casting this ability does not proc any on-cast effects.
Passive
Affects
Invoked Abilities
New invoked abilities are always placed in the fourth ability slot.

Invoked Spell 2

[edit]

F
?
Invoked Spell 2
Casting this ability does not proc any on-cast effects.
Passive
Affects
Invoked Abilities
The previous invoked ability is moved to the fifth slot in the process, while the previous ability in the fifth slot is lost.
Details
  • If the re-invoked ability was in the       fifth ability slot, it moves into the       fourth ability slot, swapping position with the other invoked ability.
    • The cooldown of previously invoked abilities is saved and is affected by all Cooldown Reduction cooldown reduction sources.

Invoked Abilities

[edit]

Cold Snap

[edit]
?
Y
Cold Snap
Affects
Enemy Units
Spell / Magical
Freezes the affected enemy for a duration while dealing damage.

Further damage taken within the duration will freeze and deals additional damage instance to the affected enemy unit again.
Cast Animation: 0.05 + 0
Cast RangeAffected by Cast Range increasing sources. 1000
Min Damage Proc Threshold: 10
Stun Duration per Proc: 0.4
The following ability components levels up with Quas.
Damage per Proc: 8/16/24/32/40/48/56/64/68/72
Debuff Duration: 3/3.4/3.8/4.2/4.6/5/5.4/5.8/6.2/6.6
The next ability proc can only happen after the downtime, and it is not affected by percentage-based cooldown reductions.

This ability component levels up with Quas.
Downtime: 0.8/0.77/0.74/0.71/0.68/0.65/0.62/0.59/0.56/0.53
18 (With level 15 Left Talent.With level 15 Left Talent. 12)
Mana Cost
100
Sadron's Protracted Frisson.

Ghost Walk

[edit]
?
V
Ghost Walk
Affects
Self / Enemy Units
Renders himself invisible instantly, while granting certain bonuses.
Slow Radius: Affected by AoE Radius increasing sources. 450
Fade Time: This ability component happens instantaneously. 0
Aura Linger Duration: 2
Invisibility Duration: 60
Has increased health regeneration while applying an enemy movement speed slow aura centered around himself.

This ability component levels up with Quas
Self Health Regen Bonus: 2/4/6/8/10/12/14/16/18/20
Enemy Move Speed Slow: 20%/25%/30%/35%/40%/45%/50%/55%/60%/65%
Slows Invoker at lower levels, but grants movement speed bonus at higher levels. Additionally grants self mana regeneration bonus while active.

This ability component levels up with Wex.
Move Speed Change: -20%/-15%/-10%/-5%/0%/5%/10%/15%/20%/25%
Mana Regen Bonus: 2/4/6/8/10/12/14/16/18/20
Player-based damage instance regardless of factions disables both the health regeneration bonus and mana regeneration bonus for a fixed duration.

Cannot be reset with cooldown reset sources.
Downtime: 3
32
Mana Cost
175
Myrault's Hinder-Gast.

Ice Wall

[edit]
?
G
Ice Wall
Affects
Enemy Units
Spell / Magical
Generates a wall of ice directly in front of Invoker.
Cast Animation: 0.05 + 0
Spawn Distance: 200
Wall Length: Affected by AoE Radius increasing sources. 1200
Wall Width: Affected by AoE Radius increasing sources. 105
Slow Linger Duration: 2
The bitter cold emanating from the wall applies a potent movement speed slow.

This ability component levels up with Quas.
Move Speed Slow: 20%/40%/60%/80%/100%/120%/140%/160%/180%/200%
Wall Duration: 3/4/5/6/7/8/9/10/11/12
Deals damage per second within the wall widths throughout its length.

This ability component levels up with Exort.
Damage per Second: 30/36/42/48/54/60/66/72/78/84 (With level 10 Right Talent.With level 10 Right Talent. 80/86/92/98/104/110/116/122/128/134)
23
Mana Cost
125
Killing Wall of Koryx.

E.M.P.

[edit]
?
C
E.M.P.
Affects
Enemy Units / Self
Spell / Magical
Builds up a charge at the area-targeted location that detonates after a fixed duration, burning mana and dealing damage to all affected enemy units within the radius based on their burned mana.

Additionaly restores Invoker's mana based on all affected enemy heroes' mana burned.
Cast Animation: 0.05 + 0
Cast RangeAffected by Cast Range increasing sources. 950
Effect Radius: Affected by AoE Radius increasing sources. 675
Effect Delay: 2.9
Mana Burn to Damage Factor: 0.6
Total Mana Burn to Self Mana Restore Factor: Affected by Mana Restore Manipulation sources. 0.25
This ability component levels up with Wex.
Mana Burn: 100/175/250/325/400/475/550/625/700/775
27
Mana Cost
125
Endoleon's Malevolent Perturbation.

Tornado

[edit]
Point
Affects
Enemy Units
Spell / Magical
Unleashes a fast moving tornado that cyclones up enemy units in its path.
Cast Animation: 0.05 + 0
Cast RangeAffected by Cast Range increasing sources. Global
Effect Radius: Affected by AoE Radius increasing sources. 200
Tornado Speed: 1000
Affected enemy units are held in the air for a certain amount of time.

This ability component levels up with Quas.
Cyclone Duration: 1.2/1.4/1.6/1.8/2/2.2/2.4/2.6/2.8/3
The mastery of storm components dictates the distance traveled and the damage dealt by the tornado.

This ability component levels up with Wex.
Travel Distance: Affected by Cast Range increasing sources. 1500/1800/2100/2400/2700/3000/3300/3600/3900/4200
Damage: 95/140/185/230/275/320/365/410/455/500
Cyclone sources do not lift Roshan, but damages and interrupts his attack orders.
27 (With level 10 Left Talent.With level 10 Left Talent. 23)
Mana Cost
140
Claws of Tornarus.

Alacrity

[edit]
?
Z
Alacrity
Affects
Allied Units
Infuses an allied unit with an immense surge of energy.
Cast Animation: 0.05 + 0
Cast RangeAffected by Cast Range increasing sources. 700
Duration: 9
Grants flat attack speed bonus.

This ability component levels up with Wex.
Attack Speed Bonus: 10/22/34/46/58/70/82/94/106/118 (With level 20 Left Talent.With level 20 Left Talent. 60/72/84/96/108/120/132/144/156/168)
Grants flat attack damage bonus.

This ability component levels up with Exort.
Attack Damage Bonus: 10/22/34/46/58/70/82/94/106/118 (With level 20 Left Talent.With level 20 Left Talent. 60/72/84/96/108/120/132/144/156/168)
15
Mana Cost
75
Gaster's Mandate of Impetuous Strife.

Sun Strike

[edit]
?
T
Sun Strike
Area / Unit
Affects
Enemy Units
Spell / Pure
Sends a catastrophic ray of energy from the sun at any area-targeted location. Deals damage spread evenly over all enemy units hit within the radius.
Effect Radius: Affected by AoE Radius increasing sources. 175
Effect Delay: 1.7
Base Damage: 175
Increases total spell damage bonus per Exort ability level.
This ability component levels up with Exort. Damage Bonus per Level: 50
23 (With level 15 Right Talent.With level 15 Right Talent. 22)
Mana Cost
175
Harlek's Incantation of Incineration.

Forge Spirit

[edit]
?
F
Forge Spirit
Affects
Forged Spirit
Instant Kill
Forges a spirit embodying the strength of fire and fortitute of ice. Instantly kills previously summoned spirits. The number of spirits summoned is based on the lowest ability level between Quas and Exort.
Cast Animation: 0.05 + 0
Number of Spirits: 1/1/1/2/2/2/2/3/3/3
Current Health as Damage: 100%
Increases the forged units' max health, attack range, and duration.

This ability component levels up with Quas.
Max Health: 300/400/500/600/700/800/900/1000/1100/1200
Attack Range: 305/360/415/470/525/580/635/690/745/800
Duration: 10/20/30/40/50/60/70/80/90/100
Increases the forged units' max mana, attack damage, and armor.

This ability component levels up with Exort.
Max Mana: 100/150/200/250/300/350/400/450/500/550
Attack Damage: 20/30/40/50/60/70/80/90/100/110
Armor: 0/1/2/3/4/5/6/7/8/9
27
Mana Cost
75
Culween's Most Cunning Fabrications.

Chaos Meteor

[edit]
?
D
Chaos Meteor
Point
Affects
Enemy Units
Spell / Magical
Pulls a flaming meteor from space onto the point-targeted location.
Cast Animation: 0.05 + 0
Cast RangeAffected by Cast Range increasing sources. 700
Effect Radius: Affected by AoE Radius increasing sources. 275
Effect Delay: 1.3
Number of Meteors: 1 (With level 20 Right Talent.With level 20 Right Talent. 3)
Main Damage Interval: 0.5
Burn Damage Interval: 1
Burn Duration: 3
Upon landing, the meteor starts rolling forward.

This ability component levels up with Wex.
Travel Distance: Affected by Cast Range increasing sources. 465/615/780/930/1095/1245/1410/1575/1725/1890
As the meteor rolls forward, it deals damage to enemy units it comes in contact with. Enemy units will be set on fire for a short time, receiving additional damage.

This ability component levels up with Exort.
Main Damage per Interval: 55/80/105/130/155/180/205/220/235/250
Burn Damage per Second: 10/15/20/25/30/35/40/45/50/55
With the accumulated experience, the Arsenal Magus launches additional meteors angled from the center to his left and right.
Min Spread Distance: 200
Spread Angle: 30°
50
Mana Cost
200
Tarak's Descent of Fire.

Deafening Blast

[edit]
?
B
Deafening Blast
Point
Affects
Enemy Units
Spell / Magical
Unleashes a mighty sonic wave in front of him consisting of all elements.
Cast Animation: 0.05 + 0
Cast RangeAffected by Cast Range increasing sources. 1000
First Radius: Affected by AoE Radius increasing sources. 175
Travel Distance: Affected by Cast Range increasing sources. 1000
End Radius: Affected by AoE Radius increasing sources. 225
Number of Blasts: 1 (With level 25 Right Talent.With level 25 Right Talent. 12)
Blast Angle: (With level 25 Right Talent.With level 25 Right Talent. 30°)
The sheer impact of the blast knocks enemy units for a duration.

This ability component levels up with Quas.
Knockback Duration: 1.1/1.2/1.3/1.4/1.5/1.6/1.7/1.8/1.9/2
Knockback Distance: ~172/185/198/211/224/236/248/260/272/283
The blast sonically deafens and applies a disarm duration.

This ability component levels up with Wex.
Disarm Duration: 1.5/2/2.5/3/3.5/4/4.5/5/5.5/6
Damages any enemy units the blast collides with.

This ability component levels up with Exort.
Damage: 70/110/150/190/230/270/310/350/390/430
Roshan is innately immune to all forced movement sources.

However, other ability components still applies to him.
36
Mana Cost
250
Buluphont's Aureal Incapacitator.

Recent Matches

[edit]
Main Article: Invoker/Matches
DateTierTournamentPicksScorevs. Picks
January 10, 2026 - 20:50 PETQualifierSA CQ DreamLeague S28SA CQ DreamLeague S28SA CQ DreamLeague S28Centaur Warrunner Keeper of the Light Ogre Magi Invoker Razor
1 : 0
Ursa Windranger Tiny Disruptor Nyx Assassin
January 10, 2026 - 12:00 ESTQualifierNA CQ DreamLeague S28NA CQ DreamLeague S28NA CQ DreamLeague S28Chen Clinkz Invoker Bane Doom
0 : 1
Jakiro Timbersaw Bounty Hunter Void Spirit Gyrocopter
January 10, 2026 - 12:00 CETQualifierWEU CQ DreamLeague S28WEU CQ DreamLeague S28WEU CQ DreamLeague S28Shadow Demon Tidehunter Gyrocopter Disruptor Invoker
1 : 0
Slardar Undying Hoodwink Drow Ranger Centaur Warrunner
January 9, 2026 - 16:00 PETQualifierSA CQ DreamLeague S28SA CQ DreamLeague S28SA CQ DreamLeague S28Tidehunter Ursa Witch Doctor Ogre Magi Invoker
1 : 0
Jakiro Underlord Shadow Shaman Omniknight Queen of Pain
January 9, 2026 - 20:00 CETQualifierWEU CQ DreamLeague S28WEU CQ DreamLeague S28WEU CQ DreamLeague S28Chen Gyrocopter Nyx Assassin Invoker Brewmaster
1 : 0
Timbersaw Tusk Viper Crystal Maiden Luna

Recent Changes

[edit]
Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.40b
(2025-12-23)
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • Reduced Tornado Mind of Tornarus twister duration from 3.2/3.4/3.6/3.8/4.0/4.2/4.4/4.6/4.8/5 to 2.7/2.9/3.1/3.3/3.5/3.7/3.9/4.1/4.5.
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • Reduced E.M.P. Mind of Tornarus mana burn to damage from 90% to 80%.
7.40
(2025-12-15)
  • Alacrity
    • Increased cast range from 650 to 700.
    • Reduced mana cost from 90 to 75.
  • Increased Ice Wall damage per second from 30/35/40/45/50/55/60/65/70/75 to 30/36/42/48/54/60/66/72/78/84.
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • Reduced E.M.P. Mind of Tornarus pull speed from 150 to 125.
7.39d
(2025-08-05)
  • U Tornado
    • Increased cast range from 2000 to The ability effects are felt everywhere in the map. Global .
      • Now casts the ability to the The ability's point-targeted properties. point-targeted location, rather than having a cast range.
      • Does not affect its max travel distance.
    • Reduced Mind of Tornarus additional twisters distance from 400 to 300.

Dota Plus Progress

[edit]
Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Invoker's Relics Voice Lines

Multi-Hero Ice Wall

Three Hero E.M.P.

Three Hero Deafening Blast

Multi-Hero Chaos Meteor

Tornado Kills

Sun Strike Kills

Alacrity Bonus Damage

Creep Kills

Eul's Leading To Kills

Slows Leading To Kills

Triple Kills

Mega Kill Streaks

Kill Assists

Kills

Bronze

Silver

Gold

Platinum

Master
  • ▶️ Throughout the aeons I have been known by many names...but my true name of power...is Carl.

Grandmaster
  • ▶️ I am a beacon of knowledge blazing out across a black sea of ignorance.

Equipment

[edit]

Trivia

[edit]
  • In the earliest version of Invoker, the order of instances mattered when Invoke was cast. Invoker, therefore, had access to 27 spells, including most of the 10 still in the game (though with some differences).[1] For more information, see here.
    • If Invoker has m different types of Orbs, and he is able to have n number of instances, the total amount of ability he will be able to Invoke can be defined as:
    • EXPR
      C(m+n-1, n)
  • Invoker is (or used to be) a Magus like Rubick, who calls him the ▶️ ▶️ ▶️ Arsenal Magus. This title may be a reference to the Old Invoker.
  • Invoker's Deafening Blast cast response ▶️ "Sonic boom!" is a reference to the signature move of Guile from the "Street Fighter" fighting game series.
  • Invoker (Along with some players and casters) sometimes jokingly refers to his Chaos Meteor as a meatball (▶️ "Behold the meatball!"), due to their highly similar appearance.
  • When Chaos Meteor is cast, ▶️ "Gallaron's Abyssal Carnesphere!" Carne is Portuguese, Spanish, Romanian, and Italian for meat, and a sphere is the geometric shape of a ball. So, "carnesphere" is another way of saying "meatball".
  • Invoker's preferred style of spellcasting, involving the invocation of mnemonics, is inspired by the magic in Jack Vance's "Dying Earth" series. Further references to Vancian magic are in the alternate names for his spells, which involve verbose invocations such as "Sadron's Protracted Frisson" and "Killing Wall of Koryx.".
  • When purchasing Blink Dagger, ▶️ "Dagger of the mind." references the "Dagger" monologue from Shakespeare's play, "Macbeth".
  • Invoker's respawn line ▶️ "Knowing me... knowing you." references the song by the band Abba, of the same name.[2]
  • Invoker's voice actor, Dennis Bateman, also voices the Spy from Team Fortress 2. Invoker's killing response ▶️ "You die as you lived: insipid and ignorant." is a reference to this, as the Spy also has 2 similar killing responses: "You died as you lived: running away!" and "You died as you lived: morbidly obese!".
  • The first letter of Quas, Wex and Exort refers to the key of a QWERTY keyboard they are by default bound to (Q, W, and E). In lore, they are most likely mnemonics used to Invoke abilities.
  • Warcraft 3 similarities:
    • Invoker uses the model of Kael'thas Sunstrider, a campaign-only variant of the Human Blood Mage hero.
    • In DotA, The name was shortened to Kael. The name was changed in Dota 2 to avoid copyright issues with "Blizzard Entertainment".
    • Invoker has a 1/10 chance to spawn in with the name "Kal-El", a reference to Superman, whose birth name is Kal-El.
    • Invoker has a 1/10 chance to spawn in with the name "Carl". See the section below for explanations.

Name

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  • In DotA, Invoker's name is Kael,[3] based on the WarCraft Blood Elf Mage character, Kael'thas Sunstrider.
  • In April 2011, a fake DotA 6.72 Chinese changelog[4] referred to Invoker as "卡尔" ("Kael", transliterated as "Kǎ'ěr"). A PlayDota forum member translated the changelog[5] with Google Translate, in an attempt to get a quick, rough translation. Google Translate mistakenly translated "卡尔" as "Carl". PlayDota forum members were at first confused, then entertained by the mistake. IceFrog, the lead developer of DotA and Dota 2, joked "Carl had it coming".[6]
  • In December 2011, drafts of Invoker's Dota 2 lore referred to him as "Garral" twice, presumably a nod to "Carl". This name was excised upon Invoker's release in January 2012; the lore currently refers to him only as "the Invoker".
  • Invoker's voice lines include the name Carl three times. Invoker has a small chance to speak one of these lines when his model is selected:
    • ▶️ "Carl!"
    • ▶️ "Throughout the eons I have been known by many names…but my true name of power…is Carl."
    • ▶️ "Behold before you, the illustrious, the imperious, ingenious arch-mage… CARL."
  • Undying uses the name Carl once, when meeting an allied Invoker on the battlefield, and even then only 5% of the time:
  • Mirana uses the name Carl once, when killing an enemy Invoker, and even then only 5% of the time:
  • In summary, Invoker's real name was meant to be possibly Carl, hence the audio files that Mirana, Undying, and Invoker himself mentioned beforehand. The release of Young Invoker persona has confirmed this, in the item's description, that the real name of Invoker is indeed Carl.
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References

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