Warlock/Changelogs

From Liquipedia Dota 2 Wiki

Version History

[edit]
Description
7.40b
(2025-12-23)
  • TalentsTalents Talents:
     
    LVL 20
     
    +40 Upheaval damage increment per second increased to +45.
     
    LVL 25
     
    +3 Fatal Bonds number of bounces increased to +4.
7.40
(2025-12-15)
7.39b
(2025-05-29)
7.39
(2025-05-21)
  • All Fatal Bonds ability effects no longer bounces to Units under the Fog of War are not visible. fogged units.
    • However, debuff-affected enemy units are still affected within the Fog of War.
  • Reduced Shadow Word radius from 300 to 225.
7.38c
(2025-03-27)
7.38b
(2025-03-05)
7.38
(2025-02-19)
7.37e
(2024-11-19)
7.37b
(2024-08-14)
  • Fatal Bonds
    • Increased damage shared from 12%/16%/20%/24% to 15%/18%/21%/24%.
    • Increased cooldown from 36/30/24/18 to 42/34/26/18.
  • Shadow Word
    • Rescaled cast range from 600/700/800/950 to 650/700/750/800.
    • Rescaled cooldown from 14 on each level to 15/14/13/12.
    • Reduced mana cost from 120/130/140/150 to 110/120/130/140.
  • Warlock Golem
7.37
(2024-07-31)
  • Shadow Word
    • Rescaled heal per second from 16/24/32/40 to 15/25/35/45.
    • Rescaled damage per second from 16/24/32/40 to 15/25/35/45.
7.36c
(2024-06-24)
  • Chaotic Offering
    • Warlock Golem
      • Rescaled health from 1400/2300/3200 to 1500/2250/3000.
      • Permanent Immolation Champion of Gorroth
        • Reduced hero health regeneration as damage per second bonus factor from 1 to 0.9.
        • Reduced hero mana regeneration as damage per second bonus factor from 1 to 0.9.
7.36b
(2024-06-05)
  • Reduced Fatal Bonds duration from 19/21/23/25 to 18 on each level.
7.36a
(2024-05-26)
7.36
(2024-05-22)
  • Reduced Strength strength gain from 2.8 to 2.4.
  • ADDED
    the Eldritch Summoning innate ability for Warlock:
    • Creates a Minor Imp at the affected enemy units' death location whenever an enemy unit is under the effect of the Warlock's following abilities, except item abilities:
    • Minor Imps are uncontrollable and run toward nearby enemy units, prioritizing units affected by Fatal Bonds.
    • They attack buildings if there are no valid enemy units within 1200 radius.
    • Minor Imp
      • Increased health from 30/80/130/180/280 to 50/130/210/290/370.
      • Rescaled Eldritch Explosion damage from 30/60/90/120/180 to 25/75/125/175/225.
  • ADDED
    the Black Grimoire ability.
    • Selecting the corresponding facet unlocks this ability.
    • Grants Warlock the Black Grimoire neutral item.
      • The item can be used in either the inventory or the designated neutral item slot.
      • Neither can be dropped nor be placed within the backpack.
      • Profane Knowledge
        • Starts the game with 1 charge with a 420-second cooldown.
        • Grants 1 charge per hero kills and assists, and can be consumed to grant 250 experience per charge.
  • Shadow Word
    • ADDED
      Target Unit/Area functionality, now damages and heals all enemy and allied units respectively within 300 radius centered around the affected target.
    • Reduced cast point from 0.4 to 0.2.
    • Reduced cast backswing from 0.76 to 0.4.
    • Reduced damage interval from 1 to 0.5.
    • Reduced heal interval from 1 to 0.5.
    • Rescaled damage per second from 15/25/35/45 to 16/24/32/40.
    • Rescaled heal per second from 15/25/35/45 to 16/24/32/40.
  • Upheaval
    • Reduced cast range from 900 to 800.
    • Increased radius from 500/550/600/650 to 575/600/625/650.
    • Rescaled cooldown from 35 on each level to 60/50/40/30.
    • Increased mana cost from 70/80/90/100 to 100 on each level.
  • Chaotic Offering
    • Reduced cast range from 1000 to 900.
    • Warlock Golem
      • Reduced attack damage from 100‒120/160‒180/220‒240 to 90‒110/140‒160/190‒210.
      • Reduced Permanent Immolation damage interval from 1 to 0.5.
      • ADDED
        the Champion of Gorroth facet.
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • Chaotic Offering
      • No longer has a 0.5 gold bounty and experience factor.
      • Increased health from 900/1700/2600 to 1400/2300/3200.
      • Increased attack damage from 75‒85/120‒130/165‒175 to 75‒85/115‒125/155‒165.
7.35
(2023-12-14)
  • Reduced base Strength strength from 24 to 22.
  • Increased Fatal Bonds mana cost from 110/120/130/140 to 120/130/140/150.
7.34d
(2023-10-05)
  • Rescaled Upheaval movement speed slow increase per second from 10%/15%/20%/25% to 11%/14%/17%/20%.
7.34c
(2023-09-08)
  • Reduced Strength strength gain from 3 to 2.8.
  • Increased Fatal Bonds duration from 25 on each level to 19/21/23/25.
7.34b
(2023-08-14)
  • Reduced base attack speed from 100 to 90.
  • Minor Imp
    • Reduced movement speed from 320/335/350/365/380 to 300/315/330/345/360.
7.34
(2023-08-08)
  • Fatal Bonds
    • MOVED
      Minor Imp component from Upheaval to Fatal Bonds.
    • Now spawns a 15-second Minor Imp per affected enemy units' death, except from denied enemies.
    • Minor Imps spawned are uncontrollable and chase after nearby enemy units, prioritizing units affected by Fatal Bonds.
    • Minor Imps seek any enemy units within 1200 radius and attack the nearest buildings if there are no valid targets.
    • Minor Imp
      • U
        Now has 4 levels by default that levels up with Fatal Bonds.
      • Reduced health from 300 to 30/80/130/180/280.
      • Reduced attack damage from 17‒18 to 10‒11/12‒13/14‒15/16‒17/18‒19.
      • Rescaled movement speed from 350 to 320/335/350/365/380.
      • Eldritch Explosion
        • Now also triggers upon reaching the affected enemy unit, except for buildings.
        • Reduced effect delay from 0.5 to 0.2.
        • Rescaled damage from 0.6 * MaxHealth to 30/60/90/120/180.
        • Reduced creep damage multiplier from 1 to 0.5.
  • Chaotic Offering
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
7.33
(2023-04-20)
  • Reduced base health from 200 to 120.
  • Reduced Chaotic Offering stun duration from 1 to 0.8.
  • REWORKED
    Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • OLD
      Turns Shadow Word into an area-targeted ability with a 450 radius.
    • NEW
      Upheaval now summons a Minor Imp per 2 seconds of channeling.
      • The summons have the Eldritch Explosion passive ability, which deals 60% max health as damage within a 400 radius when killed or upon expiring.
      • Minor Imps are creeps that can be controlled, they automatically and continuously seek out the closest, visible target to attack.
Minor Imp stats:
Level: 1
Health: 300
Attack damage: 17‒18
Attack range: 80
Armor: 1
7.32e
(2023-03-07)
  • Warlock Golem
    • U
      Increased attack damage from 90‒110/140‒160/190‒210 to 100‒120/160‒180/220‒240.
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • Increased Chaotic Offering golem spawn interval from 0.2 to 0.5.
    • Warlock Golem
      • U
        Increase attack damage from 70‒80/105‒115/140‒160 to 75‒85/120‒130/165‒175.
7.32d
(2022-11-29)
  • Increased Upheaval max damage per second from 30/50/70/90 to 35/60/85/110.
  • Warlock Golem
    • Increased armor from 6/9/12 to 8/12/14.
7.32c
(2022-09-27)
7.32
(2022-08-24)
  • Shadow Word
    • Reduced damage per second from 18/27/36/45 to 15/25/35/45.
    • Reduced heal per second from 18/27/36/45 to 15/25/35/45.
  • Upheaval
    • Now deals an increasing amount of 10 damage per second up to a maximum of 30/50/70/90 per second. [?]
    • Reduced cast range from 1200 to 900.
    • Reduced movement speed slow increase per second from 12%/17%/22%/27% to 10%/15%/20%/25%.
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • Shadow Word
      • No longer increases ally movement speed bonus by 10%.
      • No longer reduces enemy movement speed slow by 10%.
7.31d
(2022-06-08)
7.31c
(2022-05-04)
7.31
(2022-02-23)
  • Reduced Upheaval mana cost from 70/90/110/130 to 70/80/90/100.
7.30e
(2021-10-28)
  • Increased Shadow Word cast range from 450/600/750/900 to 600/700/800/900.
7.30d
(2021-09-25)
7.30c
(2021-09-11)
  • Reduced Upheaval cooldown from 50/46/42/38 to 35 on each level.
7.30
(2021-08-18)
7.29d
(2021-05-24)
  • Reduced base Strength strength from 26 to 24.
  • Shadow Word
    • Increased damage per second from 15/25/35/45 to 18/27/36/45.
    • Increased heal per second from 15/25/35/45 to 18/27/36/45.
    • Reduced duration from 12 to 10.
7.29
(2021-04-09)
  • Increased turn rate from 0.5 to 0.6.
  • Upheaval
    • Reduced cast time from 0.5 to 0.4.
    • Reduced radius from 650 on each level to 500/550/600/650.
    • Rescaled movement speed slow increase per second from 7%/14%/21%/28% to 12%/17%/22%/27%.
    • Rescaled max movement speed slow from 84% on each level to 40%/60%/80%/100%.
    • U
      Reduced slow update interval from 0.5 to 0.033. [?]
    • Reduced max channel time from 16 on each level to 10/12/14/16.
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
  • Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • Shadow Word
      • Now also turns it into an area-targeted ability with a 450 radius.
      • Reduced ally movement speed bonus from 20% to 10%.
      • Reduced enemy movement speed slow from 20% to 10%.
  • ADDED
    Attribute Bonus.
7.28
(2020-12-17)
7.27b
(2020-07-15)
  • Increased Shadow Word cast range from 450/550/650/750 to 450/600/750/900.
7.26b
(2020-04-28)
7.25
(2020-03-17)
7.24
(2020-01-26)
7.23e
(2019-12-14)
7.23c
(2019-12-06)
7.23
(2019-11-26)
7.22d
(2019-06-30)
  • Fatal Bonds
    • Now prioritises units that do not have the Fatal Bonds debuff yet. [?]
    • No longer binds, and can no longer be cast on Roshan.
    • Increased cooldown from 24/22/20/18 to 36/30/24/18.
7.22c
(2019-06-09)
  • Reduced Fatal Bonds damage shared from 13%/17%/21%/25% to 12%/16%/20%/24%.
7.22
(2019-05-24)
  • Fatal Bonds
    • Increased number of targets from 3/4/5/6 to 6 on each level.
    • Reduced damage shared from 25% on each level to 13%/17%/21%/25%.
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
7.21b
(2019-02-16)
  • Increased base Intelligence intelligence from 22 to 25.
  • Reduced Upheaval mana cost from 100/110/120/130 to 70/90/110/130.
7.21
(2019-01-29)
7.20
(2018-11-19)
  • Increased Strength strength gain from 2.8 to 3.
  • Reduced base health regeneration from 1.5 to 0.
  • Reduced base mana regeneration from 0.9 to 0.
  • Fatal Bonds
    • CHANGED
      from searching closest enemies around the primary target to binding enemy to enemy in a chain.
    • Has no bounce delay, number of targets stays the same.
    • Can now bind enemies inside the Fog of War.
7.18
(2018-06-25)
  • Shadow Word
    • Reduced cast range from 525/600/675/750 to 450/550/650/750.
    • Increased mana cost from 90/110/130/150 to 120/130/140/150.
7.15
(2018-05-10)
7.14
(2018-04-26)
7.13b
(2018-04-13)
7.12
(2018-03-29)
7.10
(2018-03-01)
7.07
(2017-10-31)
7.06c
(2017-05-29)
  • Chaotic Offering
    • Increased mana cost from 250/350/450 to 250/375/500.
    • Increased cooldown increased from 165 to 170.
7.06
(2017-05-15)
  • Increased Strength strength gain from 2.5 to 2.8.
  • Reduced base health regeneration from 0.25 to 0.
  • Increased base mana from 50 to 75.
  • Increased Chaotic Offering mana cost from 200/300/400 to 250/350/450.
7.02
(2017-02-08)
7.00
(2016-12-12)
6.88b
(2016-07-12)
6.88
(2016-06-12)
6.87
(2016-04-25)
  • Increased base health from 180 to 200.
  • Increased base mana from 0 to 50.
  • Reduced Fatal Bonds cooldown from 25 on each level to 24/22/20/18.
  • Increased Shadow Word cast range from 500 on each level to 525/600/675/750.
  • Warlock Golem
    • Flaming Fists
      • Increased proc chance from 40% to 100%. [?]
      • Reduced damage from 80/115/150 to 40/50/60.
6.86
(2015-12-16)
6.85
(2015-09-24)
6.84
(2015-04-30)
6.83
(2014-12-17)
6.82c
(2014-10-15)
  • Flaming Fists
    • CHANGED
      damage type from Magical to Pure.
    • Reduced damage from 100/150/200 to 80/115/150.
6.82
(2014-09-25)
6.81
(2014-04-29)
  • Increased Shadow Word duration from 9 to 11.
  • Reduced Upheaval cooldown from 50 on each level to 50/46/42/38.
6.80
(2014-01-29)
  • Increased Upheaval max channel time from 12 to 16.
6.79
(2013-10-21)
6.77
(2012-12-19)
6.76
(2012-10-25)
6.75
(2012-10-04)
  • Shadow Word
    • Increased damage per second from 10/20/30/40 to 15/25/35/45.
    • Increased heal per second from 10/20/30/40 to 15/25/35/45.
6.74
(2012-03-15)
6.73
(2012-01-12)
6.72c
(0000-01-01)
6.72
(0000-01-01)
  • Fatal Bonds
    • Increased number of units bonded from 2/3/4/5 to 3/4/5/6.
    • Increased cast range from 600 to 800.
  • Reduced Upheaval cooldown from 65 to 50.
6.71
(0000-01-01)
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • Warlock Golem
      • Increased health from 450/600/750 to 675/900/1125.
      • Increased attack damage from 26/38/51 to 38/56/75.
      • Fixed ability interactions between Black Hole and the unit.
6.70
(2011-01-18)
  • ADDED
    new Bound Radius mechanic. [?]
    • Warlock has the DOTA_HULL_SIZE_HERO hull size. [?]
    • This unit has a 27-radius collision size and a 24-radius bound radius respectively.
  • Increased Fatal Bonds damage shared from 15% to 20%.
6.69
(0000-01-01)
6.68
(0000-01-01)
  • Reduced Fatal Bonds cooldown from 30 to 25.
  • ADDED
    Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade for Warlock:
    • Chaotic Offering
      • Increases the number of golems to 2, with a 0.3-second spawn delay between each other.
      • Each golem deals radius damage and stun upon spawning.
      • Warlock Golem
        • Reduces health to 450/600/750.
        • Reduces attack damage to 26/38/51.
        • Reduces gold bounty to 50/75/100 Gold.
6.66
(0000-01-01)
  • Fatal Bonds
    • Reduced number of units bonded from 5 on each level to 2/3/4/5.
    • Increased damage shared from 3.75%/7.5%/11.25%/15% to 15% on each level.
6.65
(0000-01-01)
  • Increased Upheaval cooldown from 20 to 65.
6.64
(0000-01-01)
6.60
(0000-01-01)
6.58
(0000-01-01)
  • Shadow Word
    • Fixed some performance issues.
    • Fixed the status buff/debuff icon lasting 2 seconds too long visually.
    • Fixed being able to attack and deny allies affected by a healing Shadow Word.
6.53
(0000-01-01)
  • Updated hero description.
6.52b
(0000-01-01)
6.52
(0000-01-01)
  • Fatal Bonds
    • CHANGED
      damage type from Magical to HP Removal.
    • Reduced damage shared from 5%/10%/15%/20% to 3.75%/7.5%/11.25%/15%.
6.46
(2007-08-02)
6.45
(2007-06-27)
  • Shadow Word
    • CHANGED
      damage type from Pure to Magical.
    • Increased damage per second from 8/16/24/32 to 10/20/30/40.
6.44
(2007-06-03)
  • Enemy heroes affected by Shadow Word can now be denied when their health drops below 25%.
6.42
(2007-03-11)
6.41
(2007-02-07)
6.39b
(2007-01-06)
6.39
(2007-01-02)
  • Reduced base movement speed from 305 to 295.
  • Fixed Fatal Bonds status debuff icon not showing on illusions.
  • Shadow Word
    • Fixed status buff/debuff icon not showing on illusions.
    • Reduced cast range from 600 to 500.
    • Reduced damage per second from 9/18/27/36 to 8/16/24/32.
    • Increased cooldown from 22 to 24.
  • Increased Chaotic Offering cooldown from 130 to 165.
6.38
(2006-10-27)
6.36b
(2006-08-27)
  • Fatal Bonds
    • Added a visible status debuff icon.
    • Reduced damage shared from 6%/12%/18%/24% to 5%/10%/15%/20%.
  • Shadow Word
    • Added a visible status buff/debuff icon.
    • Reduced damage per second from 10/20/30/40 to 9/18/27/36.
  • Warlock Golem
    • Reduced health from 1000/1600/2200 to 900/1400/1800
    • Reduced armor from 5/10/15 to 5/7/10.
6.36
(2006-08-24)
  • CREATED

Patch History

[edit]
Description
  • Fixed Upheaval's attack speed bonus talent being hardcoded.
  • Fixed Chaotic Offering's golem-on-death talent being hardcoded.
Old: Warlock arcane arts have a myriad of uses, allowing them to be powerful friendly enchantments or damaging curses.
New: Demnok's arcane arts have a myriad of uses, allowing them to be powerful friendly enchantments or damaging curses.
  • Typing Demnok Lannik or WL in the hero selection now highlights Warlock.
  • Reduced versus scale from 0.98 to 0.93.
  • Increased loadout scale from 0.87 to 0.93.
  • ADDED
    new Adjectives attributes. [?]
    • Warlock has the following values: Bearded 1, Cape 1, Red 1, Legs 2 and Nose 1.
  • Increased Warlock Golem default model texture width from 512px x 512px to 1024px x 1024px.
  • Increased polygons and texture size limits.
    • Increased back max texture size from 256px x 256px to 512px x 512px.
    • Increased lantern max texture size from 256px x 256px to 512px x 512px.
    • Increased shoulder max texture size from 256px x 256px to 512px x 512px.
  • Added a sound limiter to Shadow Word cast and target sound events, to prevent them from getting too loud when cast with the AoE TalentsTalents talent.
  • Updated Fatal Bonds description to state causing a percentage of the damage dealt instead of the value.
    • The value is now instead displayed on its own as damage shared.
  • Removed hero from New Player List pool.
  • Fixed broken cosmetic meshes.
    • Updated default item build.
  • Fixed Warlock Golem health tooltip displaying the wrong values from the previous patch.
  • Added smoke particles to the default and custom lantern loadout slot items.
  • Added new aggressive stance and new animations for cosmetics.
  • Adjusted custom Warlock Golem hitboxes to be more consistent with default models.
  • Updated Upheaval ability tooltip to state that it can be channeled for up to 16 seconds.
  • Fixed Flaming Fists not dealing damage to the primary attack target.
  • Updated various hero related sound effects.
  • Fixed default hero model missing its pants.
  • Added overhead healing messages.
  • Fixed having 1 more armor than intended.
  • Warlock Golem
    • Fixed unit from breaking Disguise.
    • Fixed unit attributes tooltip not showing the correct values.
    • Fixed damage done to player-controlled units not showing up in combat log.
  • Added a new alternate attack animation.
  • Summoned units (i.e. Warlock Golem) now draw larger on the minimap.
  • Added a missing model for effects.
  • Increased Warlock Golem model size.
  • Fatal Bonds
    • Fixed ability not including the primary target.
    • Fixed ability having incorrect interactions with Spellblock.