Archive:Visage
From Liquipedia Dota 2 Wiki
Visage
Dire Hero
Attributes
Primary Attribute
Base Stats (Level 0)
Attack Type
0.4 + 0.54
Level Changes
Level
1
15
25
30
Health
(Regen)
(Regen)
604
2.45
2.45
1330
5.81
5.81
2122
9.41
9.41
2430
10.81
10.81
Mana
(Regen)
(Regen)
339
1.1
1.1
735
2.78
2.78
1167
4.58
4.58
1335
5.28
5.28
Armor
0.83
3.17
6.83
8
Magic R
27.2%
30.56%
34.16%
35.56%
Damage
42-52
99-109
165-175
189-199
Notes
2
Release Date
2012-07-26
Competitive Span
2012-07-26 — Present
Visage, the Bound Form of Necro'lic
[edit]| Recommended Roles |
Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze. Beasts and birds, men and monsters, all creatures that die and choose to travel beyond must someday pass beneath their sight. For an untethered spirit, the decision to journey through the veil of death is irrevocable. When chance comes, and by craft or cunning some restless soul escapes their hells and heavens, it is the dreaded gargoyle Visage, the bound form of the eternal spirit Necro'lic, who is dispatched to reclaim them. Ruthless and efficient, unhindered by the principles of death and fatigue, Visage stalks its prey without mercy or end, willingly destroying all which may give shelter to the fugitive essence. That which flaunts the laws of the afterlife may never rest, for while it is true that the dead may be revived, it is only a matter of time before Visage finds and returns them to their proper place.
As his deadly familiars scout the field, Visage cloaks himself in armor and seeks the next battle. Once near a skirmish, he gathers soul energy from damage inflicted upon nearby fighters before releasing it in a devastating attack.
Abilities
[edit]QG
Targeting
Unit Target
Unit Target
Affects
Enemy Units
Self
Enemy Units
Self
Visage drains the movement and attack speed of the targeted unit, gaining it for itself and nearby familiars.
| Movement Speed Change | 15%/20%/25%/30% |
|---|
| Attack Speed Change | 25/40/55/70 |
|---|
| Duration | 6 8 |
|---|
| Familiar Search Radius | 900 |
|---|
Cast Range 625
Cast Point 0.2
Cast Backswing 0.57
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. |
|---|---|
[[File:|40px|link=hi res| ]] | Blocked by Spell Block. |
[[File:|40px|link=echo shell| ]] | Reflected by Spell Reflection. |
[[File:|40px|link=Fortunes End| ]] | Dispellable.
|
[[File:|40px|link=hi res| ]] | Affected by cast range bonus. |
The warmth of the sun is never felt in the dark cold of the Narrow Maze.
WC
Visage gathers charges of soul essence each time nearby heroes take more than a certain damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.
| Base Damage | 20 |
|---|
| Damage per Soul | 70 95 |
|---|
| Maximum Souls | 3/4/5/6 |
|---|
| Soul Duration | 6 |
|---|
| Damage Threshold | 100 |
|---|
| Damage Gathering Radius | 1800 |
|---|
| Targets | 1 3 |
|---|
| Secondary Target Range Buffer | 300 |
|---|
Cast Range 1000
Cast Point 0.2
Cast Backswing 0.57
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. | |
|---|---|---|
[[File:|40px|link=hi res| ]] | Blocked by Spell Block. | |
[[File:|40px|link=echo shell| ]] | Reflected by Spell Reflection. | |
[[File:|40px|link=Fortunes End| ]] | Undispellable.
| |
[[File:|40px|link=hi res| ]] | Not disabled by Break. | |
[[File:|40px|link=Blink| ]] | Can be disjointed. | |
[[File:|40px|link=hi res| ]] | Affected by cast range bonus. |
The collected souls of the dead reach out to bring another into their fold.
EV
Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.
| Aura Radius | 900 |
|---|
| Damage Resistance per Layer | 8%/12%/16%/20% |
|---|
| Layer Recovery Time | 6/5/4/3 |
|---|
| Maximum Layers | 4 |
|---|
| Damage Threshold | 40 |
|---|
| Armor Bonus | 10 |
|---|
[[File:|40px|link=shard upgrade| ]] | Grants Visage the ability to cast Stone Form. Restores up to a percentage of your health. | |
|---|---|---|
[[File:|40px|link=Avatar icon| ]] | Does not pierce Debuff Immunity. | |
[[File:|40px|link=Fortunes End| ]] | Undispellable.
| |
[[File:|40px|link=aphotic shield| ]] | Hard disables are dispellable only by strong dispels. | |
[[File:|40px|link=hi res| ]] | Disables incoming damage reduction and losing layers but lost layers still recharge normally. | |
[[File:|40px|link=Mirror Image| ]] | Affect illusions. |
Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault.
Notes
- Max damage reduction: 80%
- The damage resistance only works on damage of 40 or greater from a player.
- Affects
- The number of layers are visible around Visage.
RT
Targeting
No Target
No Target
Conjures two blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed.
Guardians of the Narrow Maze, Necro'lic's Familiars stand watch over his domain.
Notes
- Summoning new Familiars denies any currently active ones.
- Familiars are flying units and can move over any terrain.
Aghanim's Scepter
[edit]Silent as the Grave
Targeting
No Target
No Target
Affects
Self
Self
Turns Visage and familiars invisible, granting Visage bonus movement speed and upgrading its movement type to flying. When Visage or its familiars leave invisibility they deal more damage for a short duration. Invisibility ends when attacking or casting.
| Move Speed Bonus | 20% |
|---|
| Bonus Attack Damage | 25% |
|---|
| Bonus Attack Damage Duration | 4 |
|---|
| Fade Time | 0 |
|---|
| Invisibility Duration | 35 |
|---|
Cast Point 0
Cast Backswing 0
[[File:|40px|link=Ultimate Upgrade| ]] | Granted by Aghanim's Scepter. |
|---|---|
[[File:|40px|link=Fortunes End| ]] | Dispellable.
|
Notes
- Does not grant flying vision
Talent Tree
[edit]Summons
[edit]Familiar
[edit]Familiar
Stats
Unit Type
500/600/700
0/2/4
35%
0.5
0.33 + 0.2
180
Attack Type
900
420
0.9
400
Gold Bounty
100
Experience
41
Notes
Is targeted by spells as a hero. Has the Stone Form ability.
Spawned from
After a short delay, the Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable and rapidly regains its health. After a few seconds, the Familiar will automatically leave Stone Form.
| Stone Form Duration | 6 |
|---|
| Stun Duration | 0.8/1/1.2 |
|---|
| Stun Damage | 60/100/140 |
|---|
| Health Regen Bonus | 150/175/200 |
|---|
| Effect Radius | 375 |
|---|
| Effect Delay | 0.55 |
|---|
[[File:|40px|link=Avatar icon| ]] | Pierce Debuff Immunity. |
|---|---|
[[File:|40px|link=Fortunes End| ]] | Dispellable only by death.
|
[[File:|40px|link=aphotic shield| ]] | Hard disables are dispellable only by strong dispels. |
Notes
- Stone Form's duration is indicated by a yellow number above the Familiar, visible to Visage only.
Recent Changes
[edit]| Version | Balance Changes |
|---|
Notable Players
[edit]Additional Content
[edit]References
[edit]
