Archive:Visage

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[e][h]Visage
Dire Hero
Attributes
Primary Attribute
Base Stats (Level 0)
Vision Range

1800 / 800
Attack Type
0.4 + 0.54
Level Changes
Level
1
15
25
30
Health
(Regen)
604
2.45
1330
5.81
2122
9.41
2430
10.81
Mana
(Regen)
339
1.1
735
2.78
1167
4.58
1335
5.28
Armor
0.83
3.17
6.83
8
Magic R
27.2%
30.56%
34.16%
35.56%
Damage
42-52
99-109
165-175
189-199
Notes
2
Release Date
2012-07-26
Competitive Span
2012-07-26 — Present

Visage Visage, the Bound Form of Necro'lic

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Recommended Roles
Support Nuker Durable Disabler Pusher

Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze. Beasts and birds, men and monsters, all creatures that die and choose to travel beyond must someday pass beneath their sight. For an untethered spirit, the decision to journey through the veil of death is irrevocable. When chance comes, and by craft or cunning some restless soul escapes their hells and heavens, it is the dreaded gargoyle Visage, the bound form of the eternal spirit Necro'lic, who is dispatched to reclaim them. Ruthless and efficient, unhindered by the principles of death and fatigue, Visage stalks its prey without mercy or end, willingly destroying all which may give shelter to the fugitive essence. That which flaunts the laws of the afterlife may never rest, for while it is true that the dead may be revived, it is only a matter of time before Visage finds and returns them to their proper place.

As his deadly familiars scout the field, Visage cloaks himself in armor and seeks the next battle. Once near a skirmish, he gathers soul energy from damage inflicted upon nearby fighters before releasing it in a devastating attack.

Abilities

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Grave Chill
QG
Targeting
Unit Target
Affects
Enemy Units
Self
Visage drains the movement and attack speed of the targeted unit, gaining it for itself and nearby familiars.
Movement Speed Change15%/20%/25%/30%
Attack Speed Change25/40/55/70
Duration6
8
Familiar Search Radius900

Cast Range 625
Cast Point 0.2
Cast Backswing 0.57
Cooldown
17/15/13/11
     14/12/10/8
90
[[File:|40px|link=Avatar icon| ]]
Does not pierce Debuff Immunity.

[[File:|40px|link=hi res| ]]
Blocked by Spell Block.

[[File:|40px|link=echo shell| ]]
Reflected by Spell Reflection.

[[File:|40px|link=Fortunes End| ]]
Dispellable.

[[File:|40px|link=hi res| ]]
Affected by cast range bonus.
The warmth of the sun is never felt in the dark cold of the Narrow Maze.
Notes
  • Affects
No Name
Ability
N/A
There is no description for this ability.
within 900 range of Visage when cast (radius is the same as
No Name
Ability
N/A
There is no description for this ability.
).
Soul Assumption
WC
Targeting
Unit Target
Affects
Enemy Units
Damage Type
Magical
Visage gathers charges of soul essence each time nearby heroes take more than a certain damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.
Base Damage20
Damage per Soul70
95
Maximum Souls3/4/5/6
Soul Duration6
Damage Threshold100
Damage Gathering Radius1800
Targets1
3

Secondary Target Range Buffer300

Cast Range 1000
Cast Point 0.2
Cast Backswing 0.57
Cooldown
4
110
[[File:|40px|link=Avatar icon| ]]
Does not pierce Debuff Immunity.

[[File:|40px|link=hi res| ]]
Blocked by Spell Block.

[[File:|40px|link=echo shell| ]]
Reflected by Spell Reflection.

[[File:|40px|link=Fortunes End| ]]
Undispellable.

[[File:|40px|link=hi res| ]]
Not disabled by Break.

[[File:|40px|link=Blink| ]]
Can be disjointed.

[[File:|40px|link=hi res| ]]
Affected by cast range bonus.
The collected souls of the dead reach out to bring another into their fold.
Notes
  • Maximum total damage:
    • 215/280/345/410
    • 510
  • Soul Assumption projectile travels at 1000 movement speed.
  • Visage always has a visual indicator above him showing how many souls are stored.
  • Soul Assumption hits a random additional target within search range. Prioritizes heroes.
Gravekeeper's Cloak
EV
Affects
Self
Enemies
Damage Type

Magical
Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.
Aura Radius900
Damage Resistance per Layer8%/12%/16%/20%
Layer Recovery Time6/5/4/3
Maximum Layers4
Damage Threshold40

Armor Bonus10

Stone Form Health Restored25%
Stone Form Duration6

Cooldown
-
     65
-
      125
[[File:|40px|link=shard upgrade| ]]
Grants Visage the ability to cast Stone Form. Restores up to a percentage of your health.
[[File:|40px|link=Avatar icon| ]]
Does not pierce Debuff Immunity.

[[File:|40px|link=Fortunes End| ]]
Undispellable.

[[File:|40px|link=aphotic shield| ]]
Hard disables are dispellable only by strong dispels.
[[File:|40px|link=hi res| ]]
Disables incoming damage reduction and losing layers but lost layers still recharge normally.
[[File:|40px|link=Mirror Image| ]]
Affect illusions.

Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault.
Notes
  • Max damage reduction: 80%
  • The damage resistance only works on damage of 40 or greater from a player.
  • Affects
No Name
Ability
N/A
There is no description for this ability.
within 900 range of Visage (the same as
No Name
Ability
N/A
There is no description for this ability.
). Visage's layer count is used for their damage reduction.
  • The number of layers are visible around Visage.
Ultimate Ability
Summon Familiars
RT
Targeting
No Target
Conjures two blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed.
Familiars Summoned2
3
Familiars DurationPermanent

Cast Point 0
Cast Backswing 0
Cooldown
130/120/110
150
Guardians of the Narrow Maze, Necro'lic's Familiars stand watch over his domain.
Notes
  • Summoning new Familiars denies any currently active ones.
  • Familiars are flying units and can move over any terrain.
Stone Form
{{{target0}}}
Affects
{{{affect0}}}

Aghanim's Scepter

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Aghanim's Scepter Ability
Silent as the Grave
Targeting
No Target
Affects
Self
Turns Visage and familiars invisible, granting Visage bonus movement speed and upgrading its movement type to flying. When Visage or its familiars leave invisibility they deal more damage for a short duration. Invisibility ends when attacking or casting.
Move Speed Bonus20%
Bonus Attack Damage25%
Bonus Attack Damage Duration4
Fade Time0
Invisibility Duration35
Cast Point 0
Cast Backswing 0
Cooldown
45
100
[[File:|40px|link=Ultimate Upgrade| ]]
Granted by Aghanim's Scepter.
[[File:|40px|link=Fortunes End| ]]
Dispellable.

Notes
  • Does not grant flying vision

Talent Tree

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25
20
15
10
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Summons

[edit]

Familiar

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Familiar [h]
Stats
500/600/700
25/50/75
31/56/81
0/2/4
0.33 + 0.2
Attack Type
0.9
Gold Bounty
100
Experience
41
Notes
Is targeted by spells as a hero. Has the Stone Form ability.


Spawned from

No Name
Ability
N/A
There is no description for this ability.
.
Stone Form
Targeting
No Target
Affects
Enemy Units
Damage Type
Magical
After a short delay, the Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable and rapidly regains its health. After a few seconds, the Familiar will automatically leave Stone Form.
Stone Form Duration6
Stun Duration0.8/1/1.2
Stun Damage60/100/140
Health Regen Bonus150/175/200
Effect Radius375
Effect Delay0.55

Cooldown
11
[[File:|40px|link=Avatar icon| ]]
Pierce Debuff Immunity.

[[File:|40px|link=Fortunes End| ]]
Dispellable only by death.

[[File:|40px|link=aphotic shield| ]]
Hard disables are dispellable only by strong dispels.
Notes
  • Stone Form's duration is indicated by a yellow number above the Familiar, visible to Visage only.

Recent Changes

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Visage/Changelog
Version Balance Changes

Notable Players

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Additional Content

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References

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