Visage
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Visage
| Grants the following bonuses per level: | |
| +61.6HP and +0.28HP regeneration | |
| +0.22 armor and 1.3 attack speed | |
| +34.8MP and +0.145MP regeneration +0.1% base magic resistance | |
| +3.15 Main Attack Damage | |
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1400 Projectile Speed
| ||
110 (121)
(1.7 BAT) | ||
0.4 + 0.54
| ||
0.6
| ||
Ethereal
Gib Type | ||
2012-07-26
Released | ||
2004-02-03
(0.60) | ||
Competitive Span
2012-07-26 — Present | ||
Version Control This article is mostly accurate for 7.40, the last version this hero was changed in. New interactions that emerged in following patches may have not yet been accounted for. |
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| Scouts and attacks with his familiars. | |
|---|---|
| Perched atop the Narrow Maze was Visage, a dreadful gargoyle form to which the eternal spirit Necro'lic was bound. Tasked with hunting down those who escape the afterlife, Visage instills Grave Chill in his prey, impairing them while augmenting his speed. He reaps their essence with Soul Assumption, gathering energy from the anguish they felt before releasing it in a devastating attack. Protected by the Gravekeeper's Cloak, the gargoyle's ablative layers deflect both steel and spells. His deadly Familiars scout the land for runaways as Silent as the Grave. On his command, they harass their prey, dropping down to earth as Stone Statues to restrain the captive for their master's impending arrival. | |
| Roles: | |
| Adjectives | Blue, Flying, Wings, Nose Legs ( 2 ) |
Grave Chill is now an area-targeted ability and applies all ability effects to enemy units within the radius.
Secondary targets within the radius grant a lesser portion of speed bonus to Visage and its Familiars.
Secondary targets within the radius grant a lesser portion of speed bonus to Visage and its Familiars.
×0.3 Secondary Targets Ability Value Factor
Issues an attack command to all current Familiars upon Grave Chill cast. The Familiars attempt to attack the unit-targeted enemy within its attack range.
Familiars will automatically attack Visage's last-attacked target. It returns if that enemy unit is out of Visage's attack range, or when Visage issues a cancel current action or hold position command.
+200 Familiar Attack Search Range
+170 Familiar Attack Range
+20 Familiar Move Speed
x0.5 Familiar Gold Bounty
+170 Familiar Attack Range
+20 Familiar Move Speed
x0.5 Familiar Gold Bounty
Soul Assumption now applies a debuff that grants Visage additional unreliable gold per charge upon the debuff-affected unit's death.
Upgrades
[edit]Aghanim's
[edit]Grants the Silent as the Grave ability.
Grants Visage and its Familiars bonus movement speed and invisiblilty for the duration.
Upon losing the invisibility buff in any way, the ability now grants Visage and its Familiars bonus attack damage.
Grants Visage and its Familiars bonus movement speed and invisiblilty for the duration.
Upon losing the invisibility buff in any way, the ability now grants Visage and its Familiars bonus attack damage.
Talents
[edit]| +1 Summoned Familiars | 25 | -2s Gravekeeper's Cloak Downtime |
|---|---|---|
| +1 Armor Corruption to Visage and Familiars | 20 | +25 Soul Assumption Damage per Charge |
| Soul Assumption Multishot | 15 | +2s Grave Chill Duration |
| +6 Attack Damage to Visage and Familiars | 10 | +4 Lurker Max Stacks |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
Bio
[edit]It is one thing to animate a corpse from beneath the ground. It is another to rip a soul from beyond the veil.▶️Visage, the Bound Form of Necro'lic
Alias:
Necrolic
Lore:
Perched atop the entrance to the Narrow Maze sit the looming shapes of sneering gargoyles, the paths into the hereafter forever in their gaze. Beasts and birds, men and monsters, all creatures that die and choose to travel beyond must someday pass beneath their sight. For an untethered spirit, the decision to journey through the veil of death is irrevocable. When chance comes, and by craft or cunning some restless soul escapes their hells and heavens, it is the dreaded gargoyle Visage, the bound form of the eternal spirit Necro’lic, who is dispatched to reclaim them. Ruthless and efficient, unhindered by the principles of death and fatigue, Visage stalks its prey without mercy or end, willingly destroying all which may give shelter to the fugitive essence. That which flaunts the laws of the afterlife may never rest, for while it is true that the dead may be revived, it is only a matter of time before Visage finds and returns them to their proper place.
Voice:
Lurker
[edit]Passive
Affects
Self
Damage Threshold: 0
Bonus Linger Duration: 2
The buff stack recovers itself over a fixed duration. Neither can be reset with cooldown reset sources, nor be affected by percentage-based cooldown reductions.
Downtime: 2
Stone Form
[edit]The nearest Familiar turns into stone and smashes into the ground after a short delay, granting invulnerability and bonus health regeneration.
Stone Form deals damage and stuns all enemy units within the radius centered around the Familiar.
After the duration ends, the Familiar automatically leaves Stone Form.
Stone Form deals damage and stuns all enemy units within the radius centered around the Familiar.
After the duration ends, the Familiar automatically leaves Stone Form.
Cast Animation:
0 + 0
Familiar Search Radius:
Global
Effect Delay: 0.55
Health Regen Bonus: 150/175/200
Effect Radius: 375
Damage: 60/100/140
Stun Duration: 0.8/1/1.2
Stone Form Duration: 6
Enables area-targeting functionality with Alt-Cast toggled on.
Cast Range:
Global
The sub-ability's functionality is disabled when there are no Familiars summoned.
Summon Familiars reset this ability's cooldown upon cast.
This ability cannot be acquired by the Grand Magus by design.
This sub-ability goes on a downtime equal to the lowest cooldown among all current Familiars.
It is neither affected by cooldown reset sources nor affected by percentage-based cooldown reductions.
It is neither affected by cooldown reset sources nor affected by percentage-based cooldown reductions.
This ability levels up with Summon Familiars.
There is no weapon or spell devised that can mar the wroughtstone servants of death.
Hero Model
[edit]Passive
Affects
Self / Familiars
Visage's hero model has the following hidden
innate abilities.
It may only perform or utilize the ability's functions upon a successful channeling.
It may only perform or utilize the ability's functions upon a successful channeling.
Visage is considered a ground unit, despite its hero model showing otherwise.
Most hero models ascend the z-axis upon Silent as the Grave cast.
Z-axis Ascend: 150
Talent Upgrade
Grants certain talent bonuses to Visage and his Familiars.
Grants certain talent bonuses to Visage and his Familiars.
Attack Damage Bonus: 6
Talent Upgrade
Visage and his Familiars' attacks now reduce the affected enemy unit's armor.
Visage and his Familiars' attacks now reduce the affected enemy unit's armor.
Abilities
[edit]Grave Chill
[edit]Unit
Affects
Self / Familiars / Enemy Units
Cast Animation: 0.2 + 0.57
Cast Range:
625
Grants Visage a movement speed and attack speed buff independently from the debuff applied to the affected enemy unit.
All ability bonuses are applied as a buff to each Familiars independently within the radius.
The warmth of the sun is never felt in the dark cold of the Narrow Maze.
Soul Assumption
[edit]Focuses all gathered Soul Assumption charges to a single spell projectile, and deals damage corresponding to the gathered charges.
Cast Animation: 0.2 + 0.57
Cast Range:
1000
Base Damage: 20
Gathers Soul Assumption charges each time nearby heroes take a certain amount of damage.
The damage counter only grants charges from the damage instances of the following ranges.
The damage counter only grants charges from the damage instances of the following ranges.
Max Charges: 3/4/5/6
Charge Gain Damage Threshold: 100
Min Damage Threshold: 2
Max Damage Threshold: 3000
Damage Timer: 6
The collected souls of the dead reach out to bring another into their fold.
Gravekeeper's Cloak
[edit]Generates a stone-layered buff that manipulates incoming damage. Removes a stack per player-based damage taken above a certain damage threshold.
Max Stacks: 4
Min Damage Threshold Proc: 40
Max Damage Reduction: 80%
The aura affects and applies its values corresponding to Visage's on all Summoned Familiars within the radius.
However, the min damage threshold proc does not apply to them.
However, the min damage threshold proc does not apply to them.
Aghanim's Shard Upgrade
Grants Visage the properties of Stone Form after an effect delay, granting invulnerability and bonus health regeneration.
Grants Visage the properties of Stone Form after an effect delay, granting invulnerability and bonus health regeneration.
Cast Animation:
0 + 0
Aghanim's Shard Upgrade
While Visage turns into stone, it deals damage and stuns all enemy units within the radius centered around the itself.
While Visage turns into stone, it deals damage and stuns all enemy units within the radius centered around the itself.
Gravekeeper's Cloak restores itself over a fixed duration.
Neither can be reset with cooldown reset sources, nor affected by percentage-based cooldown reductions.
Neither can be reset with cooldown reset sources, nor affected by percentage-based cooldown reductions.
This ability levels up with Summon Familiars.
Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault.
Silent as the Grave
[edit]No
Affects
Self / Familiars
Cast Animation:
0 + 0
Fade Time: 0
Move Speed Bonus: 20%
Invisibility Duration: 30
Upon losing the invisibility buff in any way, the ability now grants Visage and its Familiars bonus attack damage.
Attack Damage Bonus: 20%
Duration: 4
Only affects Visage and his Familiars.
Familiar Search Radius:
Global
Those on the mortal plane are blind to the stirrings of the agents of the afterlife.
Summon Familiars
[edit]
Conjures blind and controllable Familiars to fight for Visage. Familiars have flying movement and can turn into Stone Form.
Cast Animation:
0 + 0
All current Familiars halt their movement and teleport over to Visage's side after an effect delay with Alt-Cast toggled on.
Familiars cannot act while preparing for the teleportation.
Familiars cannot act while preparing for the teleportation.
Min Familiars Required: 1
Effect Delay: 4
Reappear Radius: ≈300
Guardians of the Narrow Maze, Necro'lic's Familiars stand watch over his domain.
Recent Matches
[edit]Main Article: Visage/Matches
| Date | Tier | Tournament | Picks | Score | vs. Picks | ||||
|---|---|---|---|---|---|---|---|---|---|
| January 5, 2026 - 16:00 CET | Qualifier | WEU OQ1 DreamLeague S28 | 0 : 1 | ||||||
| January 5, 2026 - 10:00 SGT | Qualifier | SEA CQ RES Unchained 3 | 0 : 1 | ||||||
| January 4, 2026 - 13:00 SGT | Qualifier | SEA CQ RES Unchained 3 | 1 : 0 | ||||||
| January 2, 2026 - 15:15 SGT | Qualifier | SEA OQ1 RES Unchained 3 | 1 : 0 | ||||||
| January 2, 2026 - 13:00 SGT | Qualifier | SEA OQ1 RES Unchained 3 | 1 : 0 |
Recent Changes
[edit]Description
- Increased Grave Chill movement speed change from 12%/16%/20%/24% to 12%/18%/24%/30%.
- Summon Familiars
- Familiar
- Additional Familiars now are automatically added to an exisiting control group when created.
- ADDED new Gravekeeper's Cloak ability for visual purposes.
- ADDED new Summon Familiar ability.
- Visage can use this ability to independently recall the selected Familiar to his current coordinates.
- Familiar

Talents:
- LVL 25 +15 Gravekeeper's Cloak aura armor ➜ -2 Gravekeeper's Cloak downtime.
- Reduced Grave Chill mana cost from 90 to 75.
- Summon Familiars
- Familiar
- Increased armor from 0/2/4 to 2/3/4.
- Familiar
Dota Plus Progress
[edit]Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
| Visage's Relics | Voice Lines | |
|---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
| |
Equipment
[edit]Trivia
[edit]- Visage's rivalry line towards Keeper of the Light ▶️ "You shall not pass!" is a direct quote from Gandalf: "You shall not pass!"[1]
- In Deadlock, Ivy's Stone Form ability may be inspired by Visage's Stone Form, both turning the turning into stone and dropping from the sky, dealing damage and stunning enemies in an area, and becoming impervious for the duration, healing back some health.
- In DotA, Visage's full title is just Necro'lic.
- Warcraft 3 similarities:
- Visage uses the model of the Spirit Wind Rider, a campaign-only unit.
- The model is essentially the Wind Rider, without the orc riding it, in its spirit form.
- The Familiars use the model of the Gargoyles, a flying Undead unit.
- The Familiars' Stone Form is based on the Gargoyles' Stone Form.
Gallery
[edit]- Low Violence model
- Visage on the Spring Cleaning 2014 splash art on the update page.
- Bone Harvest sprite - alive