Visage/Sounds
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< Visage
Attacks
[edit]Visage's attacks
[edit]- Pre attack sound plays during the attack animation at a lower pitch.
- Projectile launch sound plays at a lower pitch as the attack projectile is released.
- ▶️ Projectile impact sound plays at a lower pitch as the attack projectile successfully hits the target.
Visage's Familiars' attacks
[edit]- Pre attack sound plays during the attack animation at a higher pitch (50% vol).
- Projectile launch sound plays at a higher pitch as the attack projectile is released (50% vol).
- ▶️ Projectile impact sound plays at a higher pitch as the attack projectile successfully hits the target (50% vol).
Movement
[edit]Visage's movement
[edit]- Play on each wing flap, get louder while moving (50% vol).
- ▶️ Loop sound plays permanently on Visage, gets louder while moving (30% vol).
Visage's Familiars' movement
[edit]- The Familiars don't use any movement sounds.
Abilities
[edit]Visage's Abilities
[edit]Grave Chill
[edit]- ▶️ Cast sound plays on Visage upon cast.
- ▶️ Target sound plays on the target upon cast.
- ▶️ Full sound example.
Soul Assumption
[edit]- ▶️ Cast sound plays on Visage upon releasing the projectile.
- ▶️ Target sound plays on the target when the projectile successfully hits it.
- ▶️ Full sound example.
Gravekeeper's Cloak
[edit]- Gravekeeper's Cloak does not use any sounds.
Summon Familiars
[edit]- ▶️ Cast sound plays on Visage upon cast.
Visage's Familiars' Abilities
[edit]Stone Form
[edit]- Cast sound plays on the Familiar upon landing.
- Target sounds play at a lower pitch on each enemy unit hit by the damage and stun (60% vol).