Lion
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Lion
| Grants the following bonuses per level: | |
| +52.8HP and +0.24HP regeneration | |
| +0.28 armor and 1.7 attack speed | |
| +42MP and +0.175MP regeneration +0.1% base magic resistance +3.5 Main Attack Damage | |
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900 Projectile Speed
| ||
115 (130)
(1.7 BAT) | ||
0.43 + 0.74
| ||
0.8
| ||
Default
Gib Type | ||
2010-11-01
Released | ||
2004-02-03
(0.60) | ||
Competitive Span
2010-10-01 — Present | ||
Version Control This article is mostly accurate for 7.40, the last version this hero was changed in. New interactions that emerged in following patches may have not yet been accounted for. |
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| Steals enemy mana to fuel his own abilities. | |
|---|---|
| Betrayed by his demon partner, Lion went to Hell and back for his vengeance, retrieving the demon's hand and grafting it onto his own body. Lion gives enemies little chance to retaliate. Stunning targets with a damaging row of Earth Spikes, or temporarily transforming them into a harmless critter using a simple Hex, allowing him to Mana Drain them without interruption. Satisfied, the Demon Witch raises his disfigured hand, and points the Finger of Death to exterminate foes with a torrent of Infernal energy. | |
| Roles: | |
| Adjectives | Cape, Demon, Nose Legs ( 2 ) |
Deals damage as the Demon Witch Mana Drain through arcane essence of the affected enemy units.
The Finger of Death's infernal energy turns Lion into a melee unit upon cast, with attacks having melee behavior and cleaves briefly.
Enemy heroes killed within the kill grace duration still grant permanent stacks.
Enemy heroes killed within the kill grace duration still grant permanent stacks.
Upgrades
[edit]Aghanim's
[edit]Talents
[edit]| +250 Hex Radius | 25 | +600 Earth Spike Cast Range/Travel Distance |
|---|---|---|
| +2 Earth Spike Multishot | 20 | +20 Finger of Death Damage per Kill |
| +15% To Hell and Back Debuff/Spell Damage Amp | 15 | -2.5s Hex Cooldown |
| +20 Move Speed | 10 | +10% Mana Drain Slow |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
Bio
[edit]All hells broken loose, and I hold the pieces.▶️Lion, the Demon Witch
Alias:
Demon Witch
Lore:
Once a Grandmaster of the Demon Witch tradition of sorcery, Lion earned fame among his brethren for fighting on the side of light and righteousness. But adulation corrupts. With powers surpassed only by his ambition, the mage was seduced by a demon and turned to evil, trading his soul for prestige. After committing horrible crimes that marred his soul, he was abandoned. The demon betrayed him, striking better deals with his enemies. Such was Lion’s rage that he followed the demon back to Hell and slew it, ripping it limb from limb, taking its demonic hand for his own. However, such demonoplasty comes at a cost. Lion was transfigured by the process, his body transformed into something unrecognizable. He rose from Hell, rage incarnate, slaying even those who had once called him master, and laying waste to the lands where he had once been so adored. He survives now as the sole practitioner of the Demon Witch tradition, and those who present themselves as acolytes or students are soon relieved of their mana and carried off by the faintest gust of wind.
Voice:
To Hell and Back
[edit]Passive
Affects
Self
Hero Model
[edit]Details
Tap on the
innate abilities for more details.
Abilities
[edit]Earth Spike
[edit]Rock spikes burst from the earth along a straight path.
Enemy units are hurled into the air, then are stunned and take damage when they fall.
Enemy units are hurled into the air, then are stunned and take damage when they fall.
Cast Animation: 0.3 + 0
Spikes Radius: 140
Damage: 105/170/235/300
Stun Duration: 1.3/1.6/1.9/2.2
Talent Upgrade
Multiple instances of angled spikes are simutaneously created toward the point-targeted location upon cast.
Multiple instances of angled spikes are simutaneously created toward the point-targeted location upon cast.
Earth Spike Angle: 30°
The Demon Witch exercises his demonic covenant, opening a fissure from hell.
Hex
[edit]Cast Animation: 0 + 0.53
Cast Range:
575/600/625/650
Set Move Speed: 120
Duration: 2/2.4/2.8/3.2
Instantly destroys illusions.
Current Health as Damage: 100%
Talent Upgrade
Hex is now an area-targeted ability and applies the debuff to all enemy units within the radius.
Hex is now an area-targeted ability and applies the debuff to all enemy units within the radius.
Lion is compelled to share his transfiguration, twisting the essence of those who oppose him.
Mana Drain
[edit]Cast Animation: 0.3 + 0
Cast Range:
850
Max Targets: 1
Max Channel Time: 5
Applies additional movement speed slow when the affected enemy units has no mana left to be drained.
Current Mana Threshold: 0
Move Speed Slow Increase: 15%
Can target allied units with mana to transfer mana to them and grants bonus movement speed at a lower rate.
Aghanim's Shard Upgrade
Mana Drain now affects additional enemies as Lion becomes debuff immune while channeling.
Mana Drain now affects additional enemies as Lion becomes debuff immune while channeling.
Lesser magi are nothing more than a source of magical restoration for the Demon Witch.
Finger of Death
[edit]Cast Animation: 0.3 + 0.5
Cast Range:
900
Finger of Death grows stronger with each life it consumes.
Aghanim's Scepter Upgrade
The Finger of Death now hits all enemy units within the radius.
Increases damage and reduces cooldown.
The Finger of Death now hits all enemy units within the radius.
Increases damage and reduces cooldown.
Lion's disfigured hand is also the source of his greatest power, capable of flooding victims with malefic force.
Recent Matches
[edit]Main Article: Lion/Matches
| Date | Tier | Tournament | Picks | Score | vs. Picks | ||||
|---|---|---|---|---|---|---|---|---|---|
| January 9, 2026 - 20:00 CET | Qualifier | WEU CQ DreamLeague S28 | 1 : 0 | ||||||
| January 9, 2026 - 20:00 SGT | Qualifier | SEA CQ DreamLeague S28 | 0 : 1 | ||||||
| January 9, 2026 - 12:00 CET | Qualifier | WEU CQ DreamLeague S28 | 0 : 1 | ||||||
| January 9, 2026 - 12:00 CET | Qualifier | WEU CQ DreamLeague S28 | 1 : 0 | ||||||
| January 9, 2026 - 12:00 EET | Qualifier | EEU CQ DreamLeague S28 | 0 : 1 |
Recent Changes
[edit]Description
- Reduced Hex mana cost from 125/150/175/200 to 110/140/170/200.
- Reduced Finger of Death cooldown from 130/85/40 to 120/80/40.
- Reduced Finger of Death cooldown from 140/90/40 to 130/85/40.
Aghanim's Scepter upgrade:
- Increased Finger of Death cooldown from 80/50/20 to 90/60/30.
- Mana Drain no longer deals 100% illusion current health as damage upon cast.

Talents:
- LVL 10 +65 Earth Spike damage ➜ +20 movement speed.
- LVL 15 +70 max health per Finger of Death stack ➜ +15% To Hell and Back spell damage amplification.
Dota Plus Progress
[edit]Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
| Lion's Relics | Voice Lines | |
|---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
| |
Equipment
[edit]Trivia
[edit]- Lion's rival response towards Witch Doctor ▶️ "All we need now is a wardrobe." is a reference to the second book in The Chronicles of Narnia book series by C.S. Lewis, titled The Lion, the Witch, and the Wardrobe.
- Warcraft 3 similarities:
- Lion uses the model of the Fel Orc Warlock, a campaign-only Orc caster unit.
- The model is heavily tinted to be purple, rather than red.
- Earth Spike's original iteration is identical to the Crypt Lord's Impale, and is named Impale in DotA as well.
- Hex's original iteration is identical to the Shadow Hunter's Hex, but is named Voodoo in DotA.
- Mana Drain's original iteration is identical to the Blood Mage's Siphon Mana.
- Finger of Death is based on the Archimonde's Finger of Death
- However, the ability itself uses the Far Seer's Chain Lightning as its basis, with 0 bounces and high damage.
- This is because Finger of Death in Warcraft 3 has many undesirable hardcoded behaviors.
Gallery
[edit]- Model before the April 26, 2012 Patch
- Bone Harvest sprite - alive