Dazzle
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(Redirected from Shallow Grave)
Dazzle
| Grants the following bonuses per level: | |
| +50.6HP and +0.23HP regeneration | |
| +0.28 armor and 1.7 attack speed | |
| +42MP and +0.175MP regeneration +0.1% base magic resistance | |
| +3.38 Main Attack Damage | |
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1200 Projectile Speed
| ||
100 (120)
(1.7 BAT) | ||
0.3 + 0.3
| ||
0.7
| ||
Default
Gib Type | ||
2010-11-01
Released | ||
2005-03-01
(6.00) | ||
Competitive Span
2010-11-01 — Present | ||
Version Control This article has been updated to the latest version (7.40b) and is mostly accurate. |
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| Powerful healer who can briefly prevent death. | |
|---|---|
| A journey to the Nothl Realm changes all its visitors, not least of which Dazzle, a young acolyte of the Dezun Order. Consecrated as a Shadow Priest, Dazzle sends outs Shadow Waves to mend and maim. Foes are crippled by his paralytic enchantment — the Poison Touch, while allies are blessed with Shallow Graves, cheating death no matter how severe their injuries. As for himself, with each spell cast, each invocation of his strange Juju magic advances the efficiency of his spell-casting. Enemies within earshot of his incantations feel their bodies weaken, for those who cross Dazzle are invariably afflicted with an eternity of Bad Juju. | |
| Roles: | |
| Adjectives | Nose Legs ( 2 ) |
Weave applies more stacks and amplifies heals from Dazzle to affected allied units.
After a number of attacks on the affected enemy unit, Poison Touch deals additional damage then spreads from the affected unit to nearby enemy units.
Weave applies more stacks to affected enemy units.
Upgrades
[edit]Aghanim's
[edit]Talents
[edit]| +1 Weave Armor Reduction/Bonus | 25 | +40% Poison Touch Slow |
|---|---|---|
| +75 Poison Touch Damage per Second +60 Poison Touch | 20 | -3s Shallow Grave Cooldown |
| +5s Nothl Projection Duration | 15 | +45 Shadow Wave Heal/Damage |
| +1.75 Mana Regen | 10 | +200 Poison Touch Attack Range |
| ▃ ▃ ▃ ▃ ▃ ▃ ▃ +2 All | ||
Bio
[edit]Where my shadow falls, there falls my foe.▶️Dazzle, the Shadow Priest
Alias:
Razzil
Lore:
Each young acolyte to the Dezun order must complete a series of rites before becoming a Shadow Priest. The final rite, the rite of shades, is a harrowing spiritual journey through the Nothl Realm, an unpredictable domain from which not all visitants return. Of those who do, some return mad. Others return with strange aptitudes. But all who go there are changed by their experiences.
Driven by the need for enlightenment, Dazzle was the youngest of his tribe ever to request the sacred ritual. At first the order refused him, saying he was too young. But Dazzle was not to be dissuaded. Sensing something special in the headstrong young acolyte, the elders relented. Dazzle drank down the sacred potion and sat by the fire while the rest of his tribe danced through the night.
In this ethereal dimension of the Nothl Realm, the properties of light and dark are inverted. Thus his brilliant healing light, beautiful to our eye, is actually a sinister kind of evil; and the darkest deeds are done in a dazzling glow. The elders' intuition was prophetic: Dazzle returned to his people as a Shadow Priest like none seen before, with the power to heal as well as to destroy. Now he uses his gift to cut down his enemies and mend his friends.
Driven by the need for enlightenment, Dazzle was the youngest of his tribe ever to request the sacred ritual. At first the order refused him, saying he was too young. But Dazzle was not to be dissuaded. Sensing something special in the headstrong young acolyte, the elders relented. Dazzle drank down the sacred potion and sat by the fire while the rest of his tribe danced through the night.
In this ethereal dimension of the Nothl Realm, the properties of light and dark are inverted. Thus his brilliant healing light, beautiful to our eye, is actually a sinister kind of evil; and the darkest deeds are done in a dazzling glow. The elders' intuition was prophetic: Dazzle returned to his people as a Shadow Priest like none seen before, with the power to heal as well as to destroy. Now he uses his gift to cut down his enemies and mend his friends.
Voice:
Weave
[edit]Passive
Affects
Self
The invocation increases the armor of allied units affected by his abilities.
Roshan is innately immune to this ability.
This ability levels up with Nothl Projection.
His ethereal journey into the Nothl realm has allowed Dazzle to mend together the powers of light and dark, creating shifting waves of enchantments.
Nothl Boon
[edit]Passive
Affects
Allied Units
Converts over-heal values from overflown magic into a barrier that absorbs physical damage instances.
Hero Model
[edit]Details
Tap on the
innate abilities for more details.
Abilities
[edit]Poison Touch
[edit]Cast Animation: 0.3 + 0.57
Cast Range:
500/600/700/800
The poisonous rite deals damage over time and applies a movement speed slow.
Anytime the affected enemy units are attacked by Dazzle, all debuff effects are refreshed with an increased movement speed slow.
Anytime the affected enemy units are attacked by Dazzle, all debuff effects are refreshed with an increased movement speed slow.
Move Speed Slow Increase per Refresh: 2%/2.5%/3%/3.5%
Debuff Duration: 5/6/7/8
The affected enemy hero can only be denied by their allied units when it reaches the max health threshold with the debuff active.
Max Health Threshold: 25%
Applies hex on debuff-affected enemy units upon projectile impact, and instantly destroys illusions, while the projection is active.
This ability component levels up with Nothl Projection.
This ability component levels up with Nothl Projection.
Set Move Speed: 100
Illusion Current Health as Damage: 100%
Hex Duration: 1.4/1.6/1.8
Talent Upgrade
Grants bonus attack range while attacking enemy units affected by the debuff.
Grants bonus attack range while attacking enemy units affected by the debuff.
Attack Range Bonus: 200
One of the few Dezun rites used for offensive purposes, the paralytic enchantment often proves useful.
Shallow Grave
[edit]Unit
Affects
Allied Heroes
Blesses an allied hero with Shallow Grave. The allied hero cannot die while under its protection, no matter how close to death.
Grants bonus heal amplification corresponding to its health percentage.
Grants bonus heal amplification corresponding to its health percentage.
Cast Animation: 0.3 + 0
Cast Range:
900
Set Min Health: 1
Health Threshold: 10%
Duration: 4/4.5/5/5.5
Heals upon expiration while the projection is active.
This ability component levels up with Nothl Projection.
This ability component levels up with Nothl Projection.
Only a seasoned acolyte of the Shadow can properly perform the rite of preventing death.
Shadow Wave
[edit]Sends a wave of power that bounces between and heals all affected allied units.
Shadow Wave always heals the Shadow Priest, without counting toward the number of bounces upon cast.
Shadow Wave always heals the Shadow Priest, without counting toward the number of bounces upon cast.
Cast Animation: 0.3 + 0.57
Cast Range:
800
Deals damage to enemy units within the radius of the wave.
Has a reduced cooldown while the projection is active.
This ability component levels up with Nothl Projection.
This ability component levels up with Nothl Projection.
Aghanim's Scepter Upgrade
Enable casting Shadow Wave on enemy units, with all ability effects centering and unit-targeted enemy akin to an allied unit cast.
Enable casting Shadow Wave on enemy units, with all ability effects centering and unit-targeted enemy akin to an allied unit cast.
Aghanim's Scepter Upgrade
Dazzle instant attacks all affected enemy units that the wave comes in contact with.
Dazzle instant attacks all affected enemy units that the wave comes in contact with.
Instant Attack Radius:
Global
While it is a simplistic and routine rite among Shadow Priests, the Shadow Wave is also the most critical for success.
Nothl Projection
[edit]No
Affects
Self
The Priest projects his Shadow in a short distance away, and stuns his own physical body for the duration.
After the effect ends, the Shadow forcefully returns and applies a Strong Dispel onto the Priest.
After the effect ends, the Shadow forcefully returns and applies a Strong Dispel onto the Priest.
Cast Animation: 0.2 + 0.76
Cast Range:
450
The Shadow is an untargetable and invulnerable clone of Dazzle.
It survives till the end of the ability effects or until Dazzle is killed.
It survives till the end of the ability effects or until Dazzle is killed.
Max Clone to Hero Distance: 1800
The Shadow's Poison Touch projectiles apply hex on affected enemy units and instantly destroy illusions upon impact.
Set Move Speed: 100
Illusion Current Health as Damage: 100%
Hex Duration: 1.4/1.6/1.8
Heals the affected allied unit upon losing the Shallow Grave buff in any way.
Shadow Wave has an increased cooldown reduction when cast by the Shadow Projection.
Aghanim's Shard Upgrade
Enables Dazzle to Nothl Projection at his will, even while being disabled.
Grants outgoing heal amplification on all heal sources sourced to the Shadow Projection.
Enables Dazzle to Nothl Projection at his will, even while being disabled.
Grants outgoing heal amplification on all heal sources sourced to the Shadow Projection.
The allure of the Nothl Realm is intoxicating, but Dazzle never forgets his purpose for being there.
End Projection
[edit]Recent Matches
[edit]Main Article: Dazzle/Matches
| Date | Tier | Tournament | Picks | Score | vs. Picks | ||||
|---|---|---|---|---|---|---|---|---|---|
| January 10, 2026 - 16:00 CET | Qualifier | WEU CQ DreamLeague S28 | 0 : 1 | ||||||
| January 10, 2026 - 12:00 EET | Qualifier | EEU CQ DreamLeague S28 | 0 : 1 | ||||||
| January 10, 2026 - 16:05 CST | Qualifier | OQ2 ESL Challenger CN | 1 : 0 | ||||||
| January 9, 2026 - 16:00 EET | Qualifier | EEU CQ DreamLeague S28 | 1 : 0 | ||||||
| January 8, 2026 - 21:05 UTC | Qualifier | NA OQ2 DreamLeague S28 | 1 : 0 |
Recent Changes
[edit]Description
- Reduced Poison Touch first movement speed slow from 16%/18%/20%/22% to 13%/16%/19%/22%.

Talents:
- LVL 20 -4s Shallow Grave cooldown reduced to -3s.
- Increased base
strength from 18 to 19. - Reduced
intelligence gain from 3.7 to 3.5.
Aghanim's Shard upgrade:
- Reduced Nothl Projection outgoing heal amplification from 20% to 15%
- Reduced Weave stack duration from 10 to 8.
- Increased Shadow Wave mana cost from 75 to 90.
Dota Plus Progress
[edit]Main Article: Hero Challenges
Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.
| Dazzle's Relics | Voice Lines | |
|---|---|---|
Bronze |
||
Silver |
||
Gold |
||
Platinum |
| |
Master |
| |
Grandmaster |
| |
Equipment
[edit]Trivia
[edit]- Dazzle's weapon is based on the "Khakkhara", a type of staff carried by Buddhist priests.
- Dazzle was origially released in 6.00, under the name Razzle.
- This iteration of Dazzle was completely different from any of the following iterations.
- His first ability was Ostracize, which instantly deals damage and silences a target unit.
- His second ability was Shadow Word, which heals the target ally over time, or deals damage over time to an enemy target. This ability was later given to Warlock.
- His third ability was Shadow Weave, which granted Razzle a chance to place a buff on allies targeted by his spells, increasing their magic per.
- his ultimate ability was Power Word, which increased the target ally's armor, or reduced the target enemy's armor.
- Shadow Word and Power Word were a reference to a group of spells from the Priest class in World of Warcraft.
- Razzle was removed in 6.03 without further notice.
- This iteration of Dazzle was completely different from any of the following iterations.
- A voodoo effigy of Axe dangles from the Nothlic Burden's handle.
- This might be a nudge to the fact that Axe is a hard-counter to Dazzle, since Culling Blade can kill a hero through Shallow Grave.
- Warcraft 3 similarities:
- Dazzle uses the model of the Dark Troll Shadow Priest, a small neutral creep.
- This is also where Dazzle's title, Shadow Priest is taken from.
- Dazzle uses the model of the Dark Troll Shadow Priest, a small neutral creep.
Gallery
[edit]- Model and icons before November 21, 2013 Patch
- Bone Harvest sprite - alive