WarCraft III: Reforged - Patch 2.0.2
From Liquipedia Warcraft Wiki
Patch 2.0.2
Patch Information
Version:
22692
PTR Release Date:
2025-03-24
Release Date:
2025-04-16
Highlights
- General
- Balance
- Lighting
- Map Pool
- World Editor
Chronology
Performance
[edit]- Fixed an issue on production servers that caused the game to hitch every few seconds for some players
General
[edit]- Fixed an issue where players could not join a private custom game by name if they did not have the map downloaded
- Added Classic Campaign background screens which will be enabled if players are playing through the Campaign on Classic graphics
- Added Classic menu screen from ROC and TFT which can be customized in the option menu
- Updated various Reforged Campaign background screens
Lighting
[edit]- Reforged environment lighting direction adjusted to match Classic/Classic HD
- Dungeon biome lighting overhauled to better fit Classic lighting
- Minor brightness adjustments
Map Pool
[edit]- 1v1,2v2,3v3,and 4v4 Map Pool have been updated.
World Editor
[edit]- New Orb of Slow of ability (AIno) and new Orb of Slow debuff (Bson)
- Fixed the Defense Type Change upgrade effect so it now properly changes armor
Balance
[edit]Items
[edit]
Sentry Wards are now magic immune
Sentry Ward vision reduced from 1600 to 1200, health reduced from 200 to 50
Healing Wards are now magic immune
Healing Ward charges reduced from 3 to 2; duration reduced from 30 to 25 seconds; area of effect reduced from 500 to 450
Ring of Protection +4 removed from drop pool;
Ring of Protection +3 added to drop pool
Ring of Protection +3 gold cost reduced from 150 to 125 (matches
Ring of Protection +4)
Backpack shop requirement removed for all races
Orb of Darkness will now spawn
Dark Minions instead of
Lesser Dark Minions
Ancient Janggo of Endurance movement speed increased from 5% to 7.5% and attack rate from 3% to 3.5%
Legion Doom-Horn movement speed increased from 5% to 7.5%, hp regen per second increased from 0.3 to 0.35
Human
[edit]
Orb of Fire replaced with
Orb of Slow:
Orb of Slow provides +5 damage, has a 25% chance to proc on units, and 10% chance to proc on heroes; applies a 25% attack speed and 55% movement speed slow to the target for 10(5) seconds; costs 325 gold. It is undispellable, affects magic immune units and stacks with other sources of slow.
Blood Mage
Flame Strike mana cost reduced from 135 to 125
Blood Mage
Siphon Mana area of effect range reduced from 800 to 700
Blood Mage
Banish cooldown increased from 0/0/0 to 4/2/0
Paladin
Holy Light cooldown increased from 5 to 5.5 seconds
Paladin
Devotion Aura armor bonus decreased from 2/4/6 to 2/3.5/5.
Militia armor reduced from 4 to 3
Footman
Defend piercing damage reduction reduced from 65% to 50%, deflection chance reduced from 30% to 25%
Footman
Defend cost reduced from 150/100 to 125/75 and research time reduced from 45 to 40
Sorceress
Slow duration reduced from 60 to 45 seconds
Sorceress
Invisibility range increased from 300 to 400
Priest
Heal range increased from 250 to 350
Flying Machine movement speed reduced from 400 to 375
Arcane Vault tech requirement removed from the
Dragonhawk Rider and the
Cloud upgrade
Orc
[edit]
Orb of Lightning damage against summons increased from 150 to 200
Blademaster
Mirror Image cooldown increased from 3 to 5 seconds
Great Hall build time from 140 to 135
Wind Rider level reduced from 4 to 3
Wind Rider
Envenomed Spears damage per tick reduced from 4 to 3
Wind Rider movement speed reduced from 320 to 310
Witch Doctor
Sentry Ward,
Stasis Trap, and
Healing Wards are now magic immune
Witch Doctor
Sentry Ward vision reduced from 1600 to 1200, health reduced from 200 to 50
Witch Doctor
Stasis Trap Ward health reduced from 100 to 25; detonation radius reduced from 400 to 350; stun duration reduced from 6(2.5) to 4(2)
Witch Doctor
Healing Ward duration reduced from 30 to 25 seconds; area of effect reduced from 500 to 450
Tauren now have
Resistant Skin
Tauren cost increased from 280/80 to 300/100
Night Elf
[edit]
Orb of Venom damage per tick reduced from 9 to 8
Keeper of the Grove strength gain increased from 1.8 to 2
Keeper of the Grove
Treant attack cooldown reduced from 1.75 to 1.65
Wisp lumber gather interval reduced from 8 to 7 seconds
Huntress
Moon Glaive now changes the
Huntress armor type from
unarmored to
heavy; added a persistent visual effect
Huntress
Moon Glaive cost increased from 100/150 to 125/175; research time increased from 35 to 60 seconds
Huntress movement speed reduced from 350 to 340
Ultravision research time reduced from 45 to 30 seconds
Chimaera movement speed increased from 250 to 270
Glaive Thrower
Vorpal Blades upgrade now gives an additional 10 damage
Undead
[edit]
Wand of Negation charges increased from 2 to 4; (undocumented) cooldown reduced from 5 to 0 seconds.
Wand of Negation is now a single target dispel that deals 200 damage to summoned units
Ritual Dagger gold cost reduced from 100 to 75; healing increased from 175 to 200
Ritual Dagger charges reduced from 2 to 1
Lich
Frost Nova range reduced from 800 to 700
Dreadlord
Carrion Swarm damage increased from 75/125/200 to 75/135/200
Nerubian Tower attack cooldown reduced from 1.3 to 1.15 seconds
Burrow research time reduced from 45 to 30 seconds
Gargoyle movement speed reduced from 375 to 350
Necromancer
Cripple mana cost decreased from 100 to 90
Banshee
Anti-magic Shell blocked damage reduced from 420 to 300
Disease Clouds spawned on
Abomination deaths no longer have collision
Frost Wyrm ground and air attack range increased from 300 to 375; air attack now has an area of effect (same as ground attack)
Neutral
[edit]
Pit Lord
Rain of Fire cast range increased from 700/800/800 to 800/800/800
Dark Ranger
Life Drain can now transfer life to a friendly unit.
Creeps
[edit]
Poison Treants no longer have Entangling Roots. HP increased from 290 to 350
Spitting Spider armor type changed from heavy to medium - HP reduced from 400 to 350
Giant Spider HP reduced from 550 to 500
Satyr Hellcaller level reduced from 9 to 8
Giant Wolf stock delay increased from 220 to 440
Satyr Shadowdancer cost decreased from 200 to 190 gold
Immolation damage reduced from 10 to 5
Entangling Roots duration from 10(3) to 6(3). Range reduced from 800 to 600
Frost Nova slow decreased from 4 to 2
Unholy Frenzy HP drain reduced from 4 to 2
Brilliance Aura reduce mana regeneration from 1 to 0.5
Polymorph mana cost reduced from 225 to 200. Duration reduced from 25 to 20
Healing Wave amount reduced from 215 to 130. Jumps from 4 to 3
Cold Arrows duration increased from 3(0.75) to 3(1) and damage from 0.25 to 1
Disease Cloud duration reduced from 120 to 75
Animate Dead duration reduced from 120 to 40 seconds and mana cost reduced from 250 to 150. Cooldown reduced from 240 to 180
Parasite duration reduced from 30 to 15 seconds
Blizzard casting time reduced from 1 to 0.599
Rain of Fire casting time reduced from 1 to 0.599
Skink movement speed reduced from 200 to 100
Apprentice Wizard HP increased from 180 to 200 and damage by 2
Fallen Priest damage increased by 2
Lightning Lizard armor type changed from heavy to medium. HP increased from 280 to 300. Dice damage reduced by 2
Salamander Hatchling armor type changed from heavy to medium. Damage reduced by 1
Arachnathid Earth-borer Shadow Strike and mana removed. HP increased from 400 to 450
Mur'gul Snarecaster HP increased from 375 to 400. Damage reduced by 1
Skeletal Orc Champion - Death Coil removed. Now has Cripple and Vampiric Aura
Infernal Machine now has Unholy Aura
(Undocumented, unintended) Infernal Permanent Immolation and Pandaren Permanent Immolation damage decreased from 10 to 5.