Slardar

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Slardar
21 + 3.6
17 + 2.1
15 + 1.5
Grants the following bonuses per level:
+79.2HP and +0.36HP regeneration
+3.6 Main Attack Damage
+0.35 armor and 2.1 attack speed
+18MP and +0.075MP regeneration
+0.1% base magic resistance
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4.83
Armor
(750.66 EHP)
26.5%
Magic Resist
(791.84 EHP)
Instant
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
100 (117)
(1.7 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.36 + 0.64
Turn Rate This unit takes 0.175s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 800
Default
Gib Type
2011-01-18
Released
2004-02-03
Competitive Span
2011-01-18 — Present
Version Control
This article is mostly accurate for 7.40, the last version this hero was changed in.

New interactions that emerged in following patches may have not yet been accounted for.
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Chases down his enemies to weaken and bash them.
Born under the immense pressure of the deep, always ready to find and demolish his foes, Slardar quickly slithers and Sprints into battle with one muscular tail, chasing down legged foes with alarming swiftness. And with little time to react, they were bathed with his Corrosive Haze, exposing their position while shattering their defenses. Once discovered, the Slithereen Guard Smashes the Ground, dazing nearby enemies just long enough to pummel and Macerate them.
Guardian Sprint
Guardian Sprint
Slithereen Crush
Slithereen Crush
Bash of the Deep
Corrosive Haze
Roles:Carry Carry Durable Durable Initiator Initiator Disabler Disabler Escape Escape
AdjectivesAquatic, Nose
Legs ( 0 )
Leg Day
Guardian Sprint
Guardian Sprint grants an additional short bonus movement speed and bonus slow resistance upon cast.
Brineguard
Corrosive Haze
Corrosive Haze grants a self armor bonus depending on the total armor reduction applied to all enemy units.

Each debuff applied on enemy units grants an independent buff stack.

Upgrades

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Aghanim's

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Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Seaborn Sentinel
Increases both the bonus health regeneration and the bonus armor granted.

Slardar additionally has bonus status resistance in certain water-based terrains.
Slithereen Crush
Increases the water-based terrain radius and its duration.
Corrosive Haze
Increases both the puddle radius and the puddle duration.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Slithereen Crush
Applies Corrosive Haze of its corresponding level to enemy units within the effect radius.

Talents

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Corrosive Haze Cannot Be Dispellable by any Dispel sources. Dispelled25-3s Slithereen Crush Cooldown
-4 Corrosive Haze Armor20+125 Slithereen Crush Damage
+40 Bash of the Deep Damage15+300 Health
+14 Seaborn Sentinel Attack Damage10+2s Guardian Sprint Duration
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Bio

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I guard what slumbers in the deeps.
▶️  Slardar, the Slithereen Guard
Alias:
Slithereen Guard
Slardar is a Slithereen, one of the Deep Ones, guardian of a vast network of sunken cities and the ancient riches buried within them. In the lightless gulf of the deepest ocean abysses, the Slithereen Guard patrols secret treasure rooms, ever vigilant against the subaqueous thieves sent into the deeps by covetous dryland sorcerers. He is utterly loyal, and his taciturn nature hides deep knowledge of the most secret places of the sea. He rises to the shallows in spite of the pain caused him by brightness, to commit reconnaissance, to make sure no one is conspiring against the depths, and sometimes in relentless pursuit of the rare few who manage to steal off with an item from the Sunken Treasury. Because he has spent his whole life at great pressure, under tremendous weight of the sea, Slardar the Slithereen Guard is a creature of immense power.

Seaborn Sentinel

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Seaborn Sentinel
Fully disabled by Break.
Passive
Affects
Self
Grants Slardar bonus health regeneration, bonus armor, bonus attack damage, and bonus movement speed in certain water-based terrains.
Health Regen Bonus: 2.5/5/7.5/10 (Upgradable by Aghanim's Scepter. 24.5/27/29.5/32)
Armor Bonus: 3/4/5/6 (Upgradable by Aghanim's Scepter. 13/14/15/16)
Attack Damage Bonus: 8/16/24/32 (With level 10 Left Talent.With level 10 Left Talent. 22/30/38/46)
Move Speed Bonus: 18%
Bonus Linger Duration: The minimum possible duration is 1 in-game server tick (0.033-seconds). 0.033
Status Resist Bonus: (Upgradable by Aghanim's Scepter. 40%)
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Increases both the bonus health regeneration and the bonus armor granted.

Slardar additionally has bonus status resistance in certain water-based terrains.

Hero Model

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Hero Model
This ability can be bestowed by Illusions. Neither affected nor disabled by Break.
Passive / Channeling
Affects
Self
Slardar's hero model has the following hidden Innate. innate abilities.

He may only perform or utilize the ability's functions upon a successful channeling.
Bash sources are passively disabled on the Slithereen Guard.

Abilities

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Guardian Sprint

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Q
T
Guardian Sprint
No / Passive
Affects
Self
Slardar slithers ahead, moving significantly faster with phase movement.
Move Speed Bonus: 10%/18%/26%/34%
Duration: 10 (With level 10 Right Talent.With level 10 Right Talent. 12)
29/25/21/17
Mana Cost
25
As Slardar has made the transition from the Deeps, it has been necessary to use his powerful tail for sprinting instead of swimming.

Slithereen Crush

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W
R
Slithereen Crush
No / Aura
Affects
Enemy Units / Self
Spell / Physical
Slams the ground, stunning and damaging nearby enemy land units. After the stun, the affected units are slowed.
Cast Animation: 0.25 + 0.7
Effect Radius: Affected by AoE Radius increasing sources. 325
Damage: 75/150/225/300 (With level 20 Right Talent.With level 20 Right Talent. 200/275/350/425)
Move Speed Slow: 20%/25%/30%/35%
Attack Speed Slow: 20/25/30/35
Slow Duration: 3/4/5/6
Stun Duration: 0.8
Creates a water-based terrain that grant bonuses to certain abilities of Slardar's.
Puddle Radius: Affected by AoE Radius increasing sources. 325 (Upgradable by Aghanim's Scepter. 400)
Duration: 7 (Upgradable by Aghanim's Scepter. 12)
Aura Linger Duration: 0.5
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Increases the water-based terrain radius and its duration.
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Applies Corrosive Haze of its corresponding level to enemy units within the effect radius.
Haze Duration: (Upgradable by Aghanim's Shard. 5)
7 (With level 25 Right Talent.With level 25 Right Talent. 4)
Mana Cost
100
A swift crush of might and water breaks even the toughest of defenses.

Bash of the Deep

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E
B
Bash of the Deep
Passive
Affects
Enemy Units
Attack Damage / Physical
After a number of attacks, Slardar bashes its attacking target.
Required Attacks: 4
Damage: 35/90/145/200 (With level 15 Left Talent.With level 15 Left Talent. 75/130/185/240)
Duration: 1
Thieves of the wealth of the Deep Ones meet the brutality of the Slithereen Guard in melee combat.

Corrosive Haze

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R
G
Corrosive Haze
Affects
Enemy Units
Reduces the affected enemy target's armor, provides True Sight and vision over it, revealing invisibility.
Cast Animation: 0.3 + 0.67
Cast RangeAffected by Cast Range increasing sources. 900
Armor Reduction: 10/15/20 (With level 20 Left Talent.With level 20 Left Talent. 14/19/24)
Duration: 18
The affected enemy unit leaves a trail of puddles behind it. Certain abilities of Slardar's considers this as a water-based terrain.
Puddle Radius: Affected by AoE Radius increasing sources. 100 (Upgradable by Aghanim's Scepter. 180)
Puddle per Interval: 1
Puddle Duration: 7 (Upgradable by Aghanim's Scepter. 12)
Aura Linger Duration: 0.5
Talent Upgrade
The ability debuff can now only be dispelled upon the debuff-affected unit's death, rather than any dispel.
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Increases both the puddle radius and the puddle duration.
5
Mana Cost
25
Even the strongest armor counts for little when left to the brine of the sea.

Recent Matches

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Main Article: Slardar/Matches
DateTierTournamentPicksScorevs. Picks
January 13, 2026 - 17:30 EETQualifierEEU OQ1 ESL One BirminghamEEU OQ1 ESL One BirminghamEEU OQ1 ESL One BirminghamSlardar Dazzle Hoodwink Naga Siren Storm Spirit
1 : 0
Terrorblade Tiny Ancient Apparition Dawnbreaker Leshrac
January 13, 2026 - 16:00 SGTQualifierSEA OQ1 ESL One BirminghamSEA OQ1 ESL One BirminghamSEA OQ1 ESL One BirminghamSlardar Pugna Shadow Shaman Ursa Void Spirit
0 : 1
Tusk Puck Dawnbreaker Phoenix Monkey King
January 12, 2026 - 20:30 PETQualifierSA OQ1 ESL One BirminghamSA OQ1 ESL One BirminghamSA OQ1 ESL One BirminghamSlardar Windranger Undying Riki Beastmaster
1 : 0
Dazzle Huskar Chaos Knight Lion Underlord
January 12, 2026 - 21:55 UTCQualifierSA OQ1 ESL One BirminghamSA OQ1 ESL One BirminghamSA OQ1 ESL One BirminghamShadow Fiend Slardar Clockwerk Shadow Shaman Storm Spirit
1 : 0
Crystal Maiden Mars Viper Hoodwink Dawnbreaker
January 12, 2026 - 21:45 UTCQualifierSA OQ1 ESL One BirminghamSA OQ1 ESL One BirminghamSA OQ1 ESL One BirminghamSlardar Snapfire Treant Protector Templar Assassin Viper
1 : 0
Undying Clockwerk Timbersaw Ursa Sniper
  • Slardar has won the following final matches in The International of the following years:

Recent Changes

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Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.40
(2025-12-15)
7.39
(2025-05-21)
7.38
(2025-02-19)
  • Increased Seaborn Sentinel health regeneration bonus from 2/4/6/8 to 2.5/5/7.5/10.
  • Guardian Sprint
    • Reduced movement speed from 10%/20%/30%/40% to 10%/18%/26%/34%.
    • Leg Day
      • Increased movement speed bonus duration from 2 to 2.5.
      • U CHANGED ability operations:
        • OLD Grants three separate buffs for different ability bonuses.
        • NEW Grants a single buff for all ability bonuses.
  • Reduced Bash of the Deep creep damage factor from 2 to 1.
  • Increased Corrosive Haze Brineguard total armor reduction to self bonus armor factor from 0.4 to 0.5.
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • Increased Seaborn Sentinel health regeneration bonus from 24/26/28/30 to 24.5/27/29.5/32.
    • Rescaled Slithereen Crush puddle radius from a flat 300 to a a 1.8 factor .
    • Corrosive Haze
      • Now has a 1.8 puddle radius factor.
      • Now increases trail duration by 5.

Dota Plus Progress

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Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Slardar's Relics Voice Lines

Guardian Sprints Leading To Kills

Blink Dagger Crushes

Three Hero Slithereen Crushes

Kills During Corrosive Haze

Physical Damage

Damage With Active Armlet of Mordiggian

Stuns Leading To Kills

Kills During Black King Bar

Bashed Enemies

Smokes Leading To Kills

Triple Kills

Mega Kill Streaks

Kill Assists

Kills

Bronze

Silver

Gold

Platinum

Master

Grandmaster

Equipment

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Trivia

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  • Another Lovecraft story, "The Shadow over Innsmouth" is also referred to several times in Slardar's backstory and voice files with mentions to "The Old Ones" and "The Deep Ones".
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