| Name
|
Type
|
Cost
|
Active
|
Cooldown
|
|
Alchemical Fire
|
Weapon
|
3200
|
Throw a flask that explodes on contact, creating an area that does increasing Spirit Damage per second and reduces enemy Bullet Resist.
50% less effective vs non-heroes.
|
30s
|
|
Arctic Blast
|
Spirit
|
6400
|
Release an expanding ice blast that deals Spirit Damage, Freezing and then Slowing targets it hits. Targets take increased damage while frozen.
|
24s
|
|
Blood Tribute
|
Weapon
|
3200
|
Toggle: Continually sacrifice Health to improve fire rate, Debuff Resistance and Move Speed. Healing received is reduced during the sacrifice.
|
s
|
|
Capacitor
|
Weapon
|
6400
|
Launch a projectile that deals damage, applies a strong slow that recovers over time, prevents Stamina usage and Silences their movement-based items and abilities.
|
50s
|
|
Cold Front
|
Spirit
|
1600
|
Release an expanding ice blast that deals Spirit Damage and Slows targets it hits.
|
25s
|
|
Colossus
|
Vitality
|
6400
|
Gain Bullet and Spirit Resist, and slow the move and dash speed of enemies nearby. Your model size grows by 20%.
|
37s
|
|
Cultist Sacrifice
|
Weapon
|
3200
|
Target an enemy NPC and consume it for 150% Bonus Souls and grants a powerful long lasting buff.
|
270s
|
|
Curse
|
Spirit
|
6400
|
Curses an enemy - interrupting, Silencing, Disarming, and preventing item usage. Removes all non-ultimate buffs.
|
55s
|
|
Debuff Remover
|
Vitality
|
3200
|
Purge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus. Cannot be used while Stunned or Slept.
|
50s
|
|
Decay
|
Spirit
|
3200
|
Inflict damage over time to a target, dealing damage based on their current health. Decay's damage is non-lethal and does not apply item procs.
|
32s
|
|
Disarming Hex
|
Spirit
|
3200
|
Disarms enemy target and reduces their Bullet Resist.
|
20s
|
|
Divine Barrier
|
Vitality
|
6400
|
Remove all non-stun debuffs from the target and provide them with a Barrier and Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.
|
45s
|
|
Echo Shard
|
Spirit
|
6400
|
Reset the cooldown of the imbued non-ultimate ability.
|
30s
|
|
Ethereal Shift
|
Spirit
|
6400
|
You enter a void state and become untargetable and invincible for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain Spirit Power, Move Speed, and Spirit Resist. Can be canceled early. Activation cancels any active ability.
|
45s
|
|
Fleetfoot
|
Weapon
|
1600
|
Gain bonus Move Speed and Slow Resistance.
|
16s
|
|
Focus Lens
|
Spirit
|
6400
|
Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.
|
45s
|
|
Fury Trance
|
Vitality
|
3200
|
Grants Fire Rate and Spirit Resistance but Silences you and disables stamina usage and regeneration.
|
18s
|
|
Guardian Ward
|
Vitality
|
1600
|
Provide the target with a Barrier and temporary Move Speed. Can be self-cast. Cooldown is reduced by half when cast on someone else.
|
45s
|
|
Healing Nova
|
Vitality
|
3200
|
Heal yourself and nearby allies.
|
60s
|
|
Healing Rite
|
Vitality
|
800
|
Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.
|
70s
|
|
Heroic Aura
|
Weapon
|
3200
|
Provides move speed and fire rate to you and nearby allies. Minions get double value.Provides Bullet Resist to nearby friendly units.
|
25s
|
|
Infuser
|
Vitality
|
6400
|
Gain Spirit Lifesteal and Spirit Power.
|
30s
|
|
Knockdown
|
Spirit
|
3200
|
Apply a Stun after 2s. Stun duration is increased against airborne targets.
|
35s
|
|
Magic Carpet
|
Spirit
|
6400
|
Summon a Magic Carpet that will fly you away. While flying you are immune to slows and doing any action will dismiss the carpet. Cannot use abilities while the carpet is being summoned.
|
32s
|
|
Majestic Leap
|
Vitality
|
3200
|
Launch yourself high into the air and grant yourself a Barrier. While in the air, you can use the active again to drop down faster.
Cannot be used for 5s if attacked by enemy Hero.
|
45s
|
|
Metal Skin
|
Vitality
|
3200
|
Become immune to bullets.
|
20s
|
|
Phantom Strike
|
Vitality
|
6400
|
Teleport to an enemy target and pull them to the ground. Dealing damage, Move speed reduction and Disarm.
|
35s
|
|
Refresher
|
Spirit
|
6400
|
Reset the cooldown of all your abilities and restore all your charges.
|
300s
|
|
Rescue Beam
|
Vitality
|
3200
|
Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.
|
60s
|
|
Restorative Locket
|
Vitality
|
1600
|
When an enemy uses an ability within 30m range from you, store one Restoration Stack.
Consume all stacks to heal target ally and replenish 2 stamina points. Can be self-cast.
|
30s
|
|
Return Fire
|
Vitality
|
1600
|
Automatically fire a bullet towards any attacker who damages you with their abilities or weapon.
|
25s
|
|
Rusted Barrel
|
Spirit
|
800
|
Target an enemy to reduce their Fire Rate and Bullet Resistance.
|
20s
|
|
Scourge
|
Spirit
|
6400
|
Apply Spirit Resistance and an aura on a friendly target that deals damage to enemies proportional to their max health. Can be self cast.
|
35s
|
|
Shadow Weave
|
Weapon
|
6400
|
Become Stealthed. Whenever you take damage while Stealthed you get briefly revealed.
|
32s
|
|
Silence Wave
|
Spirit
|
3200
|
Launch an expanding projectile which Silences enemies for a short duration and deals impact damage.
Silence does not interrupt channeling abilities.
|
35s
|
|
Slowing Hex
|
Spirit
|
1600
|
Slows movement of enemy target. Also Silences their movement-based items and abilities. Does not affect target's stamina usage.
|
30s
|
|
Spirit Sap
|
Spirit
|
1600
|
Target an enemy to reduce their Spirit Resist and Spirit Power.
|
32s
|
|
Split Shot
|
Weapon
|
1600
|
Make your weapon fire multishot.
Hitting more than one Hero per attack will grant a stacking weapon damage bonus.
Targets can only be hit once per multishot.
|
32s
|
|
Unstoppable
|
Vitality
|
6400
|
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.
|
65s
|
|
Vampiric Burst
|
Vitality
|
6400
|
Grants Lifesteal, Fire Rate, and Ammo. This added Ammo is not limited by your max magazine size.
|
30s
|
|
Vortex Web
|
Spirit
|
6400
|
Throw a vacuum grenade, pulling all enemies into a small area and applying Slowing Hex.
|
42s
|
|
Warp Stone
|
Vitality
|
3200
|
Teleport straight ahead, gaining Bullet Resist.
|
16s
|