Treant Protector

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(Redirected from Leech Seed)
Treant Protector
25 + 3.4
15 + 1.8
20 + 1.8
Grants the following bonuses per level:
+74.8HP and +0.34HP regeneration
+3.4 Main Attack Damage
+0.3 armor and 1.8 attack speed
+21.6MP and +0.09MP regeneration
+0.1% base magic resistance
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3.5
Armor
(810.7 EHP)
27%
Magic Resist
(917.81 EHP)
Instant
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
100 (115)
(1.9 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.6 + 0.4
Turn Rate This unit takes 0.175s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 800
Wood
Gib Type
2012-05-17
Released
2004-09-23
Competitive Span
2012-05-24 — 2016-12-12
2017-04-09 — Present
Version Control
This article has been updated to the latest version (7.40b) and is mostly accurate.
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Calls upon the forest to root his foes.
From beyond the Vale of Augury comes Rooftrellen, a lone explorer sent forth by his ancient race to survey the wider world. Barely distinguishable from his arboreal brethren, the Treant Protector summons a Wall of Vines, plants Leeching Seeds into intruders while sprouting regenerative roots for his cohorts and their fortifications alike. In order to assist his role as a protector, Rooftrellen enchants trees to serve as Eyes In The Forest. Emerging unseen among the Guise of Trees, he entangles foes with an Overgrowth of vines and roots, fully immobilized for that which awaits them.
Nature's Grasp
Leech Seed
Living Armor
Eyes In The Forest
Eyes In The Forest
Nature's Guise
Nature's Guise
Overgrowth
Overgrowth
Roles:Support Support Initiator Initiator Durable Durable Disabler Disabler Escape Escape
AdjectivesGreen, Nose
Legs ( 2 )
Uprooted
Innate
This facet doesn't do anything. Treant Protector is still finding his roots...

Upgrades

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Aghanim's

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Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Overgrowth
Grants Treant phase movement, becomes unslowable with a fixed movement speed for the duration. Additionally grants self bonus strength and a splash attack.

Reduces cooldown.
Innate
The presence of the protector himself globally causes all trees to respawn faster under certain conditions.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Eyes In The Forest
Enchants a tree, which grants Treant unobstructed vision in that location.

Talents

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+450 Living Armor Radius25-3s Leech Seed Cooldown
+80 Leech Seed Damage/Heal20+20 Living Armor Damage Negation
+25 Nature's Grasp Damage15+0.1 Leech Seed Damage to Heal Factor
+50 Base Damage10+4 Living Armor Heal per Second
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Bio

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Life becomes death becomes new life. As it should be.
▶️  Rooftrellen, the Treant Protector
Far to the west, in the mountains beyond the Vale of Augury, lie the remains of an ancient power, a fount of eldritch energy nestled deep in the high woods. It is said that the things that grow here, grow strangely. To the forces of nature this is a sacred place, made to stay hidden and unknown. Many are the traps and dangers of this land. There are all-consuming grasses, crossbred fauna and poisonous flowers, but none are so fierce as the mighty Treant Protectors.

These ageless, titanic beings, charged with keeping the peace in this dangerous land, ensure that none within encroach without reason, and none without poach their secrets. For time untold they tended to their holy ground, uninterrupted, only dimly aware of the changing world beyond. Yet inevitably the wider world grew aware of this untamed land, and with each passing winter the outsiders grew bolder. Soon they arrived with tools to cut and with flames to burn, and often the Treants would ponder: who are these fragile, industrious creatures? What now had become of the wild, green world? There came and went an age of questions and of doubts, a thousand summers of long traditions set to scrutiny, while more and more the outsiders died and fed their earth.

When all that bloomed had finally finished their say, curiosity had overcome caution. It was decided: a lone protector would be sent into the wider world, and instructed to wander until the glaciers arose once more, to observe the changing land and its creatures, and to discover what unknown dangers could threaten their sacred ground.

Nature's Guise

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Nature's Guise
Passive / No
Affects
Self
Grants bonus movement speed and tree-walking when near trees.
Tree Search Radius: Affected by AoE Radius increasing sources. 200
Damage Threshold: 0
Move Speed Bonus: 10%
While tree-walking is active, the ability can be activated to grant Treant invisibility.

The invisibility is lost upon Treant's attack point, or when it is no longer within the tree search radius.
Fade Delay: 0
Invisibility Linger Duration: 2
Reduces cooldown by a flat amount per hero level.
Guise Cooldown Reduction per Hero Level: 1
Player-based damage instance regardless of factions disables the ability for a fixed duration. Can be reset with cooldown reset sources.
Downtime: 2.75
35
The Protectors don't often come into vision; their natural state being nestled within their leafy brethren.

Hero Model

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Hero Model
This ability can be bestowed by Illusions. Neither affected nor disabled by Break.
Passive / Channeling
Affects
Self
Treant's hero model has the following hidden Innate. innate abilities.

He may only perform or utilize the ability's functions upon a successful channeling, excluding passive innate abilities.
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
The presence of the protector himself globally causes all trees to respawn faster under certain conditions.
Effect Radius: The ability effects are felt everywhere in the map. Global
Set Tree Respawn Time: (Upgradable by Aghanim's Scepter. 10)

Abilities

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Nature's Grasp

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Point
Affects
Enemy Units / Self
Spell / Magical
Creates vines towards the target location. Vines slow down and deal damage to enemy units that walk through.
Cast Animation: 0.2 + 0.7
Cast RangeAffected by Cast Range increasing sources. 1500
Max Vines Length: Affected by Cast Range increasing sources. 1500
Vines Radius: Affected by AoE Radius increasing sources. 135
Damage per Second: 35/50/65/80 (With level 15 Left Talent.With level 15 Left Talent. 60/75/90/105)
Move Speed Slow: 25%/30%/35%/40%
Vines Duration: 9/10/11/12
Aura Linger Duration: 0.5
Nature's Grasp is less effective on creeps.
Creep Damage Factor: 0.65
Nature's Guise considers the created vines as trees.
20/19/18/17
Mana Cost
90
The tendrils of Rooftrellen's influence stretch to all corners of the forest.

Leech Seed

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W
E
Leech Seed
Autocast / Active Attack Modifier
Affects
Units
Spell / Magical
Treant's attack deals spell damage bonus and binds the enemy unit.
Cast Animation: 0.6 + 0.4
Cast RangeAffected by Attack Range increasing sources. 150
Spell Damage Bonus: 20/40/60/80 (With level 20 Left Talent.With level 20 Left Talent. 100/120/140/160)
Bind Duration: 0.9/1.1/1.3/1.5
Upon a successful attack, the debuff-affected enemy unit emits one heal pulse within the radius.

The affected enemy unit emits another heal pulse once the debuff duration ends.
Heal Radius: Affected by AoE Radius increasing sources. 650
Max Heal Targets: 5
Pulse Upon Attack: 1
Debuff Expire Pulse: 1
Heal: Affected by Heal Manipulation sources. 15/25/35/45
Attack Damage to Heal Bonus Factor: Affected by Heal Manipulation sources. 0.2 (With level 15 Right Talent.With level 15 Right Talent. 0.3)
The heal component is less effective on allied creeps.
Creep Heal Factor: 0.5
15/12/9/6 (With level 25 Right Talent.With level 25 Right Talent. 12/9/6/3)
Rooftrellen nurtures the beings under his stewardship, sustained by the lifeforce of trespassers into his sacred ground.

Living Armor

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E
V
Living Armor
Point / Unit / Area
Affects
Allied Units
Applies a buff that negates all damage types from all player-controlled sources.

The damage negation value reduces per damage instance negated, and removes the buff entirely once the damage negated value reaches nil.
Number of Instances: 4/4/5/6 (With level 20 Right Talent.With level 20 Right Talent. 4/5/6/7)
Damage Negation Threshold: 20
Damage Negated: 120 (With level 20 Right Talent.With level 20 Right Talent. 140)
Value Reduction per Damage Instance Negated: 35/30/25/20
Duration: 12
Applies a heal per second as long as the buff is present.
Heal per Second: Affected by Heal Manipulation sources. 4/7/10/13 (With level 10 Right Talent.With level 10 Right Talent. 8/11/14/17)
All ability effects can be applied on buildings.

The ground-targeted ability cast attempts and prioritizes buildings.
Building Bonus Factor: Certain component of this ability affects buildings.Certain component of this ability affects buildings. 1
Talent Upgrade
Living Armor is now an area-targeted ability and applies the buff to all allied units within the radius.
Radius: Affected by AoE Radius increasing sources. 450
24/21/18/15
Mana Cost
40/45/50/55
The roots and tendrils of the Treant Protectors are far-reaching, stimulating the growth and rejuvenation of all of nature.

Eyes In The Forest

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D
D
Eyes In The Forest
Affects
Trees / Enemy Units
Spell / Magical
Enchants a tree, which grants Treant unobstructed vision in that location.
Cast Animation: 0.2 + 0.83
Cast RangeAffected by Cast Range increasing sources. 350
Max Enchanted Trees: IndefiniteIndefinite
Flying Vision Radius: Affected by AoE Radius increasing sources. 800
Hit Count: 2
Duration: 300
Charge Replenish Time
55
Number of Charges
3
Mana Cost
30
One can never be too certain who, or what, might need protecting.

Overgrowth

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R
R
Overgrowth
Affects
Enemy Units / Self
Spell / Magical
Deals damage per second and binds all debuff-affected enemy units within the radius.
Cast Animation: 0.5 + 1.17
Radius: Affected by AoE Radius increasing sources. 800
Damage per Second: 95
Bind Duration: 3/4/5
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Grants Treant phase movement, becomes unslowable with a fixed movement speed for the duration. Additionally grants self bonus strength and a splash attack.

Reduces cooldown.
Strength Factor: 2
Splash Radius: Affected by AoE Radius increasing sources. 300
Splash Damage: 60%
Set Move Speed: 345
Duration: 16
110/100/90 (Upgradable by Aghanim's Scepter. 85/75/65)
Mana Cost
200/250/300
Rooftrellen calls the ancestral spirit of nature, releasing its power through all of his kin.

Recent Matches

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DateTierTournamentPicksScorevs. Picks
January 12, 2026 - 18:30 EETQualifierEEU OQ1 ESL One BirminghamEEU OQ1 ESL One BirminghamEEU OQ1 ESL One BirminghamTreant Protector Underlord Hoodwink Terrorblade Void Spirit
1 : 0
Tusk Clinkz Dazzle Centaur Warrunner Pudge
January 12, 2026 - 17:10 EETQualifierEEU OQ1 ESL One BirminghamEEU OQ1 ESL One BirminghamEEU OQ1 ESL One BirminghamSlardar Treant Protector Skywrath Mage Clinkz Tiny
1 : 0
Warlock Abaddon Shadow Shaman Viper Kez
January 12, 2026 - 17:00 EETQualifierEEU OQ1 ESL One BirminghamEEU OQ1 ESL One BirminghamEEU OQ1 ESL One BirminghamTidehunter Hoodwink Treant Protector Luna Dragon Knight
1 : 0
Tusk Rubick Centaur Warrunner Phantom Lancer Ember Spirit
January 12, 2026 - 17:00 EETQualifierEEU OQ1 ESL One BirminghamEEU OQ1 ESL One BirminghamEEU OQ1 ESL One BirminghamKeeper of the Light Ember Spirit Shadow Fiend Batrider Treant Protector
1 : 0
Timbersaw Grimstroke Ringmaster Storm Spirit Lifestealer
January 12, 2026 - 16:00 CETQualifierWEU OQ1 ESL One BirminghamWEU OQ1 ESL One BirminghamWEU OQ1 ESL One BirminghamCentaur Warrunner Treant Protector Batrider Shadow Fiend Primal Beast
1 : 0
Mars Winter Wyvern Slark Techies Tiny

Recent Changes

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Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.40b
(2025-12-23)
  • Increased base armor from 0 to 1.
  • Nature's Guise
    • Reduced cooldown reduction bonus from 3 per 2 HeroLvl to 1 per HeroLvl .
    • Reduced cooldown from 50 to 35.
  • Living Armor
    • Increased base damage negation from 100 to 120.
    • Reduced cooldown from 30/25/20/15 to 24/21/18/15.
  • Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
    • Reduced Overgrowth cooldown reduction bonus from 30 to 25.
7.40
(2025-12-15)
  • REMOVED the following facets:
  • Nature's Guise
    • ADDED active component to the ability, causes Treant Protector to become invisible until he attacks or upon losing the buff in any way.
      • Now has a 0-second fade delay, with a 2-second buff linger duration.
      • Has 0-mana cost with a 50 - (3 * (HeroLvl - 1) / 2) -duration cooldown.
      • The cooldown starts upon losing the buff in any way.
  • Nature's Grasp
    • No longer has a 1.5 tree contact damage factor.
    • Increased damage per second from 30/40/50/60 to 35/50/65/80.
    • Reduced creep damage factor from 0.5 to 0.35.
    • Increased movement speed slow from 20%/25%/30%/35% to 25%/30%/35%/40%.
  • REWORKED Leech Seed
    • OLD
      • Deals 15/30/45/60 damage per second and applies a 5-second 8%/14%/20%/26% movement speed slow to the unit-targeted enemy.
      • The debuff-affected enemy unit now heals Treant Protector's allied units within 650 radius for 15/30/45/60 heal per second.
      • Has a 0.5 creep heal factor.
    • NEW
      • This is now an active This unit's attack now apply certain effects. attack modifier source.
      • Attacks now passively deals additional 20/40/60/80 magical spell damage, and applies a 0.9/1.1/1.3/1.5-second root duration. [?]
      • Emits 2 healing pulses, one upon application and one upon expiration, while the attacked unit is rooted, and applies a 15/25/35/45 + 20% ΣAtkDmg heal to 5 allied units within 650 radius, prioritizing heroes.
        • Does not have a creep heal factor.
      • Has 0-mana cost and a 15/12/9/6-second cooldown.
  • Living Armor
    • No longer grants 4/7/10/13 armor bonus.
    • Now grants 100-damage negation from all player-controlled sources, with a 20-damage threshold, while active.
    • The damage block value is reduced by 35/30/25/20 per incoming damage instance applied on the buff-affected allied unit.
      • Does not interact with ≤ 20 damage before reductions. [?]
      • The heal component ends upon losing the buff in anyway.
    • Increased heal per second from 3/4/5/6 to 4/7/10/13.
    • Reduced duration from 18/22/26/30 to 12 on each level.
  • REWORKED Upgradable by Aghanim's Scepter. Aghanim's Scepter upgrade:
  • REWORKED Upgradable by Aghanim's Shard. Aghanim's Shard upgrade:
    • OLD Nature's Guise
      • Become invisible near trees and roots the attacked enemy unit upon breaking invisible, deals (100 + ΣAtkDmg) / RootDuration spell damage over the entire 1-second root duration while prohibiting movement and attack. [?]
      • Has a 0-second fade delay, 10-second cooldown.
      • The on-attack root applies a 2-second duration if the attack was made near a tree.
    • NEW Grants Treant Protector the Eyes In The Forest ability.
      • Increased cast range from 160 to 350.
      • Reduced mana cost from 100 to 30.
      • Reduced duration from Indefinite to 600.
      • Increased charge restore time from 40 to 55.
      • Treant's Eyes
        • Increased health from 1 to 2.
        • Can now be attacked when revealed by Render invisible sources null. True Sight .
        • Destroying the unit now does not destroy the tree.
7.39e
(2025-10-02)
  • Increased base armor from -1 to 0.
  • Increased Living Armor armor bonus from 4/6/8/10 to 4/7/10/13.

Dota Plus Progress

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Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Treant Protector's Relics Voice Lines

Building Healing

Overgrowth Damage

3 Hero Overgrowth

Total Healing

Teleports Leading to Kills

Roots Leading to Kills

Slows Leading to Kills

Dominating Kill Streaks

Dust of Appearance Leading to Kills

Wards Placed

Kill Assists

Kills

Bronze

Silver

Gold

Platinum

Master

Grandmaster

Equipment

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Trivia

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  • Treant Protector has "Riki was here" carved into his side (near the left-handed runes on his belt).
  • Treant Protector's appearance, name, and voice are based heavily on Treebeard, the eldest of the Ent race, who appears in the "Lord of the Rings" books and movies.
  • ▶️ "They say my bark is worse than my bite. I wonder what that means." is a reference to the speaking tree "Grandmother Willow" from Pocahontas.
  • "You were nasty, brutal, and most of all short", in reply to killing Pugna, is a reference to the 1651 book, Leviathan by Thomas Hobbes.
  • Warcraft 3 similarities:
    • In DotA, Treant Protector uses the model of the Ancient Protectors, a defensive Night Elf building.
      • As such, Treant Protector was the only hero to use a building as their base model.
    • Treant Protector's old ability, Forest Sentinel, was identical to the Huntresses' Sentinel, placing an owl onto a tree to reveal the surrounding area. Treant Protector's version used an owl as well.
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