Treant Protector/Sounds
From Liquipedia Dota 2 Wiki
Attacks
[edit]- Impact sounds play when the attack successfully hits a target. Consists of 1 main impact + additional attack impact.
Movement
[edit]- Play on each step while moving. Consists of one footstep sound and one foley sound.
Abilities
[edit]Nature's Grasp
[edit]- ▶️ Plays on Treant Protector upon cast (60% vol, 0.8 pitch)
- ▶️ Plays on each thicket as they appear (80% vol).
- Layer sounds play on each thicket together with the spawn sound sound (80% vol).
- Damage sounds play on each enemy on each damage tick (75% vol)
- ▶️ Plays on each individual thicket upon disppearing (80% vol, 1.2 pitch).
Leech Seed
[edit]- ▶️ Cast sound plays on Treant Protector upon cast (50% vol)
- ▶️ Target sound plays on the target upon cast
- ▶️ Tick sound plays on the target on each pulse, 6 times overall (20%-40% vol)
- ▶️ Full sound example
Living Armor
[edit]- ▶️ Cast sound plays on Treant Protector upon cast
- ▶️ Target sound plays on the target upon cast
- ▶️ Full sound example
Stuntwood Sanctuary / Stuntwood Sanctuary of the Crimson Witness
Overgrowth
[edit]- ▶️ Pre effect sound plays on Treant Protector at the beginning of the cast animation
- ▶️ Cast sound plays on Treant Protector upon cast
- Target sounds play on each affected unit (60% vol)
- Full sound example with no targets
Eyes In The Forest
[edit]Nature's Guise
[edit]- ▶️ Plays whenever Nature's Guise gets disabled.
Other
[edit]- ▶️ Death sound (50% vol)
- According to the game files, Treant Protector uses spell foley sounds. This sounds are meant to play during the cast animation of his spells, except for Overgrowth. Currently, they don't seem to work