Shadow Fiend/Sounds

From Liquipedia Dota 2 Wiki

Attacks

[edit]
  • Projectile launch sound plays as the attack projectile is released.
  • ▶️ Projectile impact sound plays as the attack projectile successfully hits the target.

Movement

[edit]
  • ▶️ Loop sound plays permanently on Shadow Fiend, gets louder while moving (40% vol).

Abilities

[edit]

Shadowraze

[edit]
  • ▶️ Cast sound plays at the raze location upon cast. All 3 razes use the same sound (80% vol).

Demon Eater

  • Reduces the default sound's volume down to 60%-70%.
  • ▶️ Plays together with the default cast sound as an extra layer (100% vol).
  • Full sound example.

Necromastery

[edit]
  • Necromastery does not use any sounds.

Presence of the Dark Lord

[edit]
  • Presence of the Dark Lord does not use any sounds.

Requiem of Souls

[edit]

Demon Eater

  • ▶️ Plays together with the default pre cast sound as an extra layer.
  • ▶️ Plays together with the default cast sound as an extra layer.
  • Full sound example.

Other

[edit]

Taunt: Fiendish Swag!

  • ▶️ Plays on Shadow Fiend upon taunt begin.