Spell Block

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▶️ Spellblock from Linken's Sphere

Spell Block is a defensive ability that protects the unit from most single target abilities, ranging from basic small abilities to the strongest single target ultimates.

Definition

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Mechanic Type Definition Examples
Blocks unit-targeted abilities.Blocks unit-targeted abilities.
Spell Block
  • Blocks the offensive The ability's unit-targeted properties. unit-targeted ability.
Spellblock
Reflects unit-targeted abilities.Reflects unit-targeted abilities.
Spell Reflection
  • Reflects the offensive The ability's unit-targeted properties. unit-targeted ability from the targeted unit to its caster.
Echo Shell
Redirects unit-targeted abilities onto another valid unit.Redirects unit-targeted abilities onto another valid unit.
Spell Redirection
  • Redirects the The ability's unit-targeted properties. unit-targeted ability from the intended targeted unit to another unit.
Soulbind
All three mechanics work independently of each other.

Mechanics

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Spell Block acts as a passive effect, activating automatically when a blockable single target spell is targeted at the unit. It may also come in form of a buff, protecting the unit while the buff is active. All Spell Blocks have a down time and go on cooldown after blocking a spell. It does not provide permanent protection against single target spells. Spell Block only blocks spells upon cast, it does not cancel already ongoing cast when going off cooldown while already affected by a single target spell.

With a very few exceptions, Spell Block does not protect against area of effect spells. It also does not protect against single target spells when hit as a secondary target. The unit must be the primary targeting order to block the spell. If a single target spell has an area effect, Spell Block also completely negates the area effect, effectively protecting nearby allies as well, but again, there are exceptions to this. Projectile-based spells are usually blocked upon impact, and not upon cast, with a few exceptions.

A spell's interaction against Spell Block may change if the ability gets changed by other abilities, talents or by Aghanim's Scepter. For example, when a single target turns into a non-targeted spell, Spell Block may no longer block it.

Spell Block does not block any active attack modifier and does not block any abilities of allies.

Spell Block Sources

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Spell Block Sources

Talents

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Spell Block
Passive
Affects
Self
Blocks most targeted spells once.
Varies

The following heroes have a TalentsTalents talent that grants them Spell Block.

Bonus Level 10 Level 15 Level 20 Level 25
Left Right Left Right Left Right Left Right
Spell Block

Blocking

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Not-blocked Unit Target Abilities

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Neutral Item Abilities 2
1 Missing from the in-game extended ability description.
2 Neutral Items abilities can't be blocked.
3 Requires selecting the corresponding facet.

Auto-casting abilities with an active attack modifier do not trigger Spell Block.

Bounce

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Unit target abilities that bounce between multiple targets usually only trigger spell block on the primary target. If blocked will continue to bounce.

1 Requires a TalentsTalents Talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.

These abilities that bounce between multiple targets can trigger spell block from any unit.

Blockable Abilities at any hit

Multiple Target

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Abilities that fire individual tracking projectiles at targets to apply the same effect to all units hit trigger spell block independently.

Blockable Multiple Target Abilities independently by each target

Point Target

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Blockable Ground Target Abilities
1 Requires a TalentsTalents Talent.
2a Requires Aghanim's Scepter.
2b Requires Aghanim's Shard.
3 If ground targeted, can still be blocked before the first bounce. WIll continue to bounce even if blocked.
4 If ground targeted, can still be blocked. Vision is blocked only if unit-targeted. Bolts from the Nimbus are not blocked.

Projectile

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Projectile abilities usually blocked upon impact.

However, hero-based projectile abilities are blocked upon cast.

Blockable upon cast: Hero-Based Projectile Abilities

Partially Blocking

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Other Unique Interactions

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  • Blocked upon cast and upon attacking a unit affected by an enemy Nightmare.
  • When blocked, ends Multicast, no matter if the initial cast or a multicast instance was blocked.
  • When blocked, ends Multicast, no matter if the initial cast or a multicast instance was blocked.
  • Procs only when secondary target while a hero was directly targeted. However, Spectral Dagger instantly reattempts to apply the debuff, thus wasting Spell Block's cooldown. No interaction with the primary target or when hit while the ground was targeted.

Fully blocked abilities

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This article is under construction and is subject to major revisions.

These abilities are fully blocked by Spell Block.

Hero abilities

1 Projectile-based abilities, these are blocked upon impact, not upon cast.

2 These abilities can hit multiple targets, and are blocked for everyone hit by them.

3 These abilities can hit multiple targets, but are only blocked when primary target. When blocked, the spell gets completely negated, including its area effects.

4 These abilities can be upgraded by TalentsTalents talents and/or Aghanim's Scepter so that they are no longer blocked by Spell Block.

5 These bouncing spells do not stop bouncing when blocked.

6 Despite being blocked, the particle effects of these spells still fully appear.

Recent Changes

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Description
7.37
(2024-07-31)
7.32
(2022-08-24)
7.30e
(2021-10-28)