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Falloff Range

From The Deadlock Wiki

Falloff Range is a stat that determines the minimum and maximum distance in which a Hero can deal Weapon Damage to a target.

The damage falls off from 100% at minimum range to 10% at maximum range and beyond, following a linear scale. The only exception is Bebop, who has a separate Max Range stat that increases with Boons. Bebop's weapon deals no damage beyond its max range.

Falloff range can be increased with Items.

Falloff Range[edit | edit source]

Values referenced from Hero Attributes Table.

Base Falloff Range
Hero Minimum Range (m) Maximum Range (m)
Abrams 20 45.7
Bebop 20 50.8
Billy 14 31.8
Calico 20 57.5
Drifter 22 27
Dynamo 20 57.5
Grey Talon 18 54
Haze 20 46
Holliday 20 57.5
Infernus 18 55
Ivy 20 57.5
Kelvin 20 57.5
Lady Geist 20 52
Lash 20 57.5
McGinnis 20 57.5
Mina 20 46
Mirage 20 57.5
Mo & Krill 20 57.5
Paige 20 57.5
Paradox 20 57.5
Pocket 16 45.7
Seven 20 57.5
Shiv 19.8 41.2
Sinclair 25.4 61
The Doorman 20 57.5
Victor 20 57.5
Vindicta 20 64
Viscous 20 57.5
Vyper 15 33
Warden 20 57.5
Wraith 18 52
Yamato 20 45.7

Sources[edit | edit source]

List of items
NameSoulsCostCategoryStat change
Long Range1,600 Weapon+4% Falloff range
Sharpshooter3,200 Weapon+20% Falloff range