Stun
From Liquipedia Dota 2 Wiki
(Redirected from Stuns)
| “ | ▶️ You look stunned.
— Sven
|
” |
Stun is a status effect that completely locks down affected units, disabling almost all of its capabilities.
Mechanics
[edit]A stun on a unit is indicated by a special stunned animation (except for buildings and wards) and a whirling effect above their heads. It does not disable any passive abilities and do not affect any of the unit's attributes.
Upon getting stunned, the unit stops its current order and stands still until the effect expires. While stunned, the unit cannot move, attack, cast abilities or use items.
If a unit gets stunned during their attack or cast animations the attack/cast get canceled. This means stuns fully interrupt channeling abilities. However, stuns do not make the unit forget their orders, including ⇧ Shift-queue orders. Once the stun expires, the unit resumes with its previously interrupted order, if it was not given any other order while stunned.
While stunned, the unit can also be given any order normally, which it then executes as soon as the stun expires.
If the order is not given using ⇧ Shift-queue, it overrides the unit's previously canceled order. With shift-queue, the unit executes the newly given order after finishing the previously canceled order. When giving the unit multiple cast orders, they get automatically queued up. However, move and attack commands do not get queued and cancel the cast orders. This means when giving the stunned unit a cast order and then a move order without using shift-queue, it will only execute the move order. Vice versa, when the move order is given first, and then the cast order, only the cast order gets executed. In order to make the unit execute move or attack and cast orders after the stun expires, shift-queue must be used.
Stun is a different mechanic than root, silence, mute or disarm. Some active abilities can be cast while stunned, which are listed here.
Definition
[edit]There are three types of stuns in the game, with each using a different modifier to stun the target(s). Stuns from the same group use the same modifier, therefore they refresh each others' duration based on when they affect the target and do not extend its stun duration.
| Stun Modifier Type |
Definition | Example |
|---|---|---|
| Stunned | Do not place their own individual modifiers, but refresh each other. | Magic Missile (Regular Stun) Lightning Bolt (Mini-Stun) |
| Bash | Do not place their own individual modifiers, but refresh each other. | Infernal Blade |
| Unique | Uses a custom modifier, meaning each of them place their own modifiers on their targets. | Shackles |
Abilities Castable When Stunned
[edit]Castable When Stunned
Abaddon – Borrowed Time
Bane – Nightmare End
Buildings – Glyph of Fortification
Dazzle – Nothl Projection2b
Bane – Nightmare End
Elder Titan – Return Astral Spirit
Elder Titan – Move Astral Spirit
Lone Druid – Savage Roar2b
Spirit Bear – Savage Roar2b
Morphling – Attribute Shift2b
Pangolier – Shield Crash (Second Jump) 3
Roshan – Roar of Retribution
Rubick – Telekinesis Land 2b 5
Scan – Scan
Templar Assassin – Refraction 1
Troll Warlord – Battle Trance 1
Ursa – Enrage 2a
Visage – Stone Form
Familiar – Stone Form
- 1 Requires

Talent. - 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
- 4 Ignores stun only during Duel.
- 5 Ignores stun only if self-casted Telekinesis.
Stunned Modifier Sources
[edit]Abilities Using Stunned Modifier for Stun
Alchemist – Unstable Concoction
Anti-Mage – Mana Void
Beastmaster – Primal Roar
Bounty Hunter – Shadow Walk
Centaur Conqueror – War Stomp
Centaur Warrunner – Hoof Stomp
Chaos Knight – Chaos Bolt
Clockwerk – Battery Assault
Clockwerk – Overclocking
Clockwerk – Hookshot
Dark Seer – Normal Punch
Dark Willow – Cursed Crown
Dawnbreaker – Solar Guardian
Dragon Knight – Dragon Tail
Earth – Hurl Boulder
Earth Spirit – Rolling Boulder
Earthshaker – Fissure Aftershock2b
Earthshaker – Aftershock
Enigma – Malefice
Fallen Sky – Fallen Sky
Familiar – Stone Form
Grimstroke – Ink Swell
Gyrocopter – Homing Missile
Kunkka – Ghostship
Leshrac – Split Earth
Lina – Light Strike Array
Luna – Lucent Beam
Luna – Eclipse
Magnus – Horn Toss
Magnus – Reverse Polarity
Marci – Dispose
Marci – Rebound
Meteor Hammer – Meteor Hammer
Mirana – Sacred Arrow
Mud Golem – Hurl Boulder
Night Stalker – Void4
Nyx Assassin – Spiked Carapace
Ogre Bruiser – Ogre Smash!
Ogre Magi – Fireblast
Ogre Magi – Unrefined Fireblast
Phoenix – Supernova
Primal Beast – Onslaught
Primal Beast – Pulverize
Primal Beast – Rock Throw
Puck – Dream Coil
Rubick – Telekinesis
Shard Golem – Hurl Boulder
Slardar – Slithereen Crush
Snapfire – Firesnap Cookie
Snapfire – Spit Out
Sniper – Assassinate
Spirit Breaker – Charge of Darkness
Sven – Storm Hammer
Techies – Blast Off!
Tusk – Snowball
Vengeful Spirit – Magic Missile
Venomancer – Venomous Gale2b
Visage – Gravekeeper's Cloak2b
Warlock – Chaotic Offering
Winter Wyvern – Splinter Blast1 5
Witch Doctor – Paralyzing Cask
Wraith King – Wraithfire Blast
Zeus – Lightning Bolt
Zeus – Nimbus
- 1 Requires

talent. - 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
- 4 Only applies stun during nighttime.
- 5 Only applies to the secondary targets.
Bash Modifier Sources
[edit]Main Article: Bash
These abilities use all the same bashed modifier. Multiple sources of bash do not stack, they proc independently from each other sources. When obtaining multiple items with the bash ability, only the one that has been continuously the longest in the inventory will proc the bash.
Abilities Using Bash Modifier for Stun
- 1 Requires

talent. - 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
Unique Modifier Sources
[edit]Abilities Using Unique Modifiers for Stun
Ancient Apparition – Cold Feet
Ancient Apparition – Ice Blast2b
Bane – Nightmare
Bane – Fiend's Grip
Batrider – Flaming Lasso
Beastmaster – Primal Roar4
Clockwerk – Power Cogs
Dark Seer – Vacuum
Dawnbreaker – Starbreaker
Earth Spirit – Enchant Remnant
Earthshaker – Fissure
Elder Titan – Echo Stomp
Enigma – Black Hole
Eul's Scepter of Divinity – Cyclone
Faceless Void – Time Walk2a
Faceless Void – Time Lock
Faceless Void – Chronosphere
Hoodwink – Bushwhack
Hoodwink – Decoy
Invoker – Cold Snap
Invoker – Tornado
Jakiro – Ice Path
Kunkka – Torrent
Lion – Earth Spike
Magnus – Skewer
Mars – Spear of Mars
Medusa – Mystic Snake2a
Medusa – Cold Blooded2a
Medusa – Stone Gaze
Monkey King – Boundless Strike
Monkey King – Tree Dance
Morphling – Adaptive Strike
Naga Siren – Song of the Siren
Necrophos – Reaper's Scythe
Nyx Assassin – Impale
Outworld Destroyer – Astral Imprisonment
Pangolier – Roll Up
Pangolier – Rolling Thunder
Pudge – Meat Hook
Pudge – Dismember
Sand King – Burrowstrike
Shadow Demon – Disruption
Shadow Shaman – Shackles
Spirit Breaker – Greater Bash
Spirit Breaker – Nether Strike
Storm – Cyclone
Storm Spirit – Electric Vortex
Tidehunter – Ravage
Tiny – Avalanche
Tiny – Toss
Tusk – Walrus PUNCH!
Tusk – Walrus Kick
Windranger – Shackleshot
Wind Waker – Cyclone
Winter Wyvern – Cold Embrace
Winter Wyvern – Winter's Curse
- 1 Requires

talent. - 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
- 4 Only applies to the secondary target.
Caster Disabling Stuns
[edit]These abilities disable the caster upon applying their effects, to prevent them from moving during the effects. They all use custom modifiers.
Caster Disabling Stuns Sources
Alchemist – Chemical Rage
Dawnbreaker – Starbreaker
Dawnbreaker – Solar Guardian
Chaos Knight – Phantasm
Earthshaker – Enchant Totem2a
Faceless Void – Time Walk
Faceless Void – Reverse Time Walk
Kez – Grappling Claw
Kez – Kazurai Katana2b
Lone Druid – True Form
Lycan – Wolf Bite
Lycan – Shapeshift
Magnus – Skewer
Marci – Rebound
Manta Style – Mirror Image
Meepo – Dig
Monkey King – Tree Dance
Monkey King – Primal Spring
Muerta – Pierce the Veil
Naga Siren – Mirror Image
Necrophos – Death Seeker
Outworld Destroyer – Astral Imprisonment
Pangolier – Swashbuckle
Pangolier – Shield Crash4
Phantom Lancer – Doppelganger
Pudge – Meat Hook5
Snapfire – Firesnap Cookie2a
Sand King – Burrowstrike5
Shadow Demon – Disruption
Techies – Blast Off!
Terrorblade – Metamorphosis
Terrorblade – Terror Wave
Tusk – Snowball
Viper – Nosedive
Visage – Gravekeeper's Cloak2b
Winter Wyvern – Cold Embrace
- 1 Requires

talent. - 2a Requires Aghanim's Scepter.
- 2b Requires Aghanim's Shard.
- 4 Disables the caster during the jump when not used during Rolling Thunder
- 5 Disables the caster during the cast backswing.